// This is a "low-level" class and is used only by wxMsgCatalog
// ----------------------------------------------------------------------------
-WX_DECLARE_EXPORTED_STRING_HASH_MAP(wxString, wxMessagesHash)
+WX_DECLARE_EXPORTED_STRING_HASH_MAP(wxString, wxMessagesHash);
class wxMsgCatalogFile
{
inline size_t32 Swap(size_t32 ui) const;
bool m_bSwapped; // wrong endianness?
+
+ DECLARE_NO_COPY_CLASS(wxMsgCatalogFile)
};
return wxEmptyString;
}
- wxString header(StringAtOfs(m_pTransTable, 0));
+ wxString header = wxString::FromAscii( StringAtOfs(m_pTransTable, 0));
wxString charset;
int pos = header.Find(wxT("Content-Type: text/plain; charset="));
if ( pos == wxNOT_FOUND )
{
// the argument to setlocale()
szLocale = szShort;
+
+ wxCHECK_MSG( szLocale, FALSE, _T("no locale to set in wxLocale::Init()") );
}
m_pszOldLocale = wxSetlocale(LC_ALL, szLocale);
if ( m_pszOldLocale == NULL )
wxString name = info->Description;
wxString canonical = info->CanonicalName;
wxString locale;
- const wxChar *retloc;
// Set the locale:
#if defined(__UNIX__) && !defined(__WXMAC__)
else
locale = info->CanonicalName;
- retloc = wxSetlocale(LC_ALL, locale);
+ wxMB2WXbuf retloc = wxSetlocale(LC_ALL, locale);
- if (retloc == NULL)
+ if ( !retloc )
{
// Some C libraries don't like xx_YY form and require xx only
retloc = wxSetlocale(LC_ALL, locale.Mid(0,2));
}
- if (retloc == NULL)
+ if ( !retloc )
{
// Some C libraries (namely glibc) still use old ISO 639,
// so will translate the abbrev for them
wxString mid = locale.Mid(0,2);
- if (mid == wxT("he")) locale = wxT("iw") + locale.Mid(3);
- else if (mid == wxT("id")) locale = wxT("in") + locale.Mid(3);
- else if (mid == wxT("yi")) locale = wxT("ji") + locale.Mid(3);
+ if (mid == wxT("he"))
+ locale = wxT("iw") + locale.Mid(3);
+ else if (mid == wxT("id"))
+ locale = wxT("in") + locale.Mid(3);
+ else if (mid == wxT("yi"))
+ locale = wxT("ji") + locale.Mid(3);
+
retloc = wxSetlocale(LC_ALL, locale);
}
- if (retloc == NULL)
+ if ( !retloc )
{
// (This time, we changed locale in previous if-branch, so try again.)
// Some C libraries don't like xx_YY form and require xx only
retloc = wxSetlocale(LC_ALL, locale.Mid(0,2));
}
- if (retloc == NULL)
+ if ( !retloc )
{
wxLogError(wxT("Cannot set locale to '%s'."), locale.c_str());
return FALSE;
}
#elif defined(__WIN32__)
+ wxMB2WXbuf retloc = wxT("C");
if (language != wxLANGUAGE_DEFAULT)
{
if (info->WinLang == 0)
{
wxLogWarning(wxT("Locale '%s' not supported by OS."), name.c_str());
- retloc = wxT("C");
+ // retloc already set to "C"
}
else
{
wxUint32 lcid = MAKELCID(MAKELANGID(info->WinLang, info->WinSublang),
SORT_DEFAULT);
if (SetThreadLocale(lcid))
+ {
retloc = wxSetlocale(LC_ALL, wxEmptyString);
+ }
else
{
// Windows9X doesn't support SetThreadLocale, so we must
return FALSE;
}
else
+ {
retloc = wxSetlocale(LC_ALL, locale);
+ }
}
}
}
else
+ {
retloc = wxSetlocale(LC_ALL, wxEmptyString);
+ }
- if (retloc == NULL)
+ if ( !retloc )
{
wxLogError(wxT("Cannot set locale to language %s."), name.c_str());
return FALSE;
}
-#elif defined(__WXMAC__)
- retloc = wxSetlocale(LC_ALL , wxEmptyString);
+#elif defined(__WXMAC__) || defined(__WXPM__)
+ wxMB2WXbuf retloc = wxSetlocale(LC_ALL , wxEmptyString);
#else
return FALSE;
+ #define WX_NO_LOCALE_SUPPORT
#endif
- return Init(name, canonical, wxString(retloc),
- (flags & wxLOCALE_LOAD_DEFAULT) != 0,
- (flags & wxLOCALE_CONV_ENCODING) != 0);
+#ifndef WX_NO_LOCALE_SUPPORT
+ wxChar *szLocale = retloc ? wxStrdup(retloc) : NULL;
+ bool ret = Init(name, canonical, retloc,
+ (flags & wxLOCALE_LOAD_DEFAULT) != 0,
+ (flags & wxLOCALE_CONV_ENCODING) != 0);
+ if (szLocale)
+ free(szLocale);
+ return ret;
+#endif
}
wxFontEncoding enc = wxFontMapper::Get()->
CharsetToEncoding(encname, FALSE /* not interactive */);
+ // on some modern Linux systems (RedHat 8) the default system locale
+ // is UTF8 -- but it isn't supported by wxGTK in ANSI build at all so
+ // don't even try to use it in this case
+#if !wxUSE_UNICODE
+ if ( enc == wxFONTENCODING_UTF8 )
+ {
+ // the most similar supported encoding...
+ enc = wxFONTENCODING_ISO8859_1;
+ }
+#endif // !wxUSE_UNICODE
+
// this should probably be considered as a bug in CharsetToEncoding():
// it shouldn't return wxFONTENCODING_DEFAULT at all - but it does it
// for US-ASCII charset
#define LNG(wxlang, canonical, winlang, winsublang, desc) \
info.Language = wxlang; \
info.CanonicalName = wxT(canonical); \
- info.Description = desc; \
+ info.Description = wxT(desc); \
SETWINLANG(info, winlang, winsublang) \
AddLanguage(info);
LNG(wxLANGUAGE_CHINESE_HONGKONG, "zh_HK", LANG_CHINESE , SUBLANG_CHINESE_HONGKONG , "Chinese (Hongkong)")
LNG(wxLANGUAGE_CHINESE_MACAU, "zh_MO", LANG_CHINESE , SUBLANG_CHINESE_MACAU , "Chinese (Macau)")
LNG(wxLANGUAGE_CHINESE_SINGAPORE, "zh_SG", LANG_CHINESE , SUBLANG_CHINESE_SINGAPORE , "Chinese (Singapore)")
- LNG(wxLANGUAGE_CHINESE_TAIWAN, "zh_TW", 0 , 0 , "Chinese (Taiwan)")
+ LNG(wxLANGUAGE_CHINESE_TAIWAN, "zh_TW", LANG_CHINESE , SUBLANG_CHINESE_TRADITIONAL , "Chinese (Taiwan)")
LNG(wxLANGUAGE_CORSICAN, "co" , 0 , 0 , "Corsican")
LNG(wxLANGUAGE_CROATIAN, "hr_HR", LANG_CROATIAN , SUBLANG_DEFAULT , "Croatian")
LNG(wxLANGUAGE_CZECH, "cs_CZ", LANG_CZECH , SUBLANG_DEFAULT , "Czech")