// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "evtloop.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
-#endif //WX_PRECOMP
-
#include "wx/evtloop.h"
+#include "wx/app.h"
#include <gtk/gtk.h>
// wxEventLoop running and exiting
// ----------------------------------------------------------------------------
-wxEventLoop *wxEventLoop::ms_activeLoop = NULL;
-
wxEventLoop::~wxEventLoop()
{
wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") );
}
-bool wxEventLoop::IsRunning() const
-{
- return m_impl != NULL;
-}
-
int wxEventLoop::Run()
{
// event loops are not recursive, you need to create another loop!
wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
- wxEventLoop *oldLoop = ms_activeLoop;
- ms_activeLoop = this;
+ wxEventLoopActivator activate(this);
m_impl = new wxEventLoopImpl;
delete m_impl;
m_impl = NULL;
- ms_activeLoop = oldLoop;
-
return exitcode;
}
bool wxEventLoop::Pending() const
{
- return gtk_events_pending() > 0;
+ if (wxTheApp)
+ {
+ // We need to remove idle callbacks or gtk_events_pending will
+ // never return false.
+ wxTheApp->RemoveIdleTag();
+ }
+
+ return gtk_events_pending();
}
bool wxEventLoop::Dispatch()