// typically too big for them
if ( !wxButton::Create(parent, id, bitmap, _T(""),
pos, size, style | wxBU_EXACTFIT, validator, name) )
- return FALSE;
+ return false;
m_bmpNormal = bitmap;
- return TRUE;
+ return true;
}
void wxBitmapButton::OnSetBitmap()
{
m_bitmap = bitmap;
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
bool wxBitmapButton::Enable(bool enable)
{
if ( !wxButton::Enable(enable) )
- return FALSE;
+ return false;
if ( !enable && ChangeBitmap(m_bmpDisabled) )
Refresh();
- return TRUE;
+ return true;
}
bool wxBitmapButton::SetCurrent(bool doit)