// ----------------------------------------------------------------------------
// We have to handle both fooW and fooA notifications in several cases
-// because of broken commctl.dll and/or unicows.dll. This class is used to
+// because of broken comctl32.dll and/or unicows.dll. This class is used to
// convert LV_ITEMA and LV_ITEMW to LV_ITEM (which is either LV_ITEMA or
// LV_ITEMW depending on wxUSE_UNICODE setting), so that it can be processed
// by wxConvertToMSWListItem().
+#if wxUSE_UNICODE
+ #define LV_ITEM_NATIVE LV_ITEMW
+ #define LV_ITEM_OTHER LV_ITEMA
+
+ #define LV_CONV_TO_WX cMB2WX
+ #define LV_CONV_BUF wxMB2WXbuf
+#else // ANSI
+ #define LV_ITEM_NATIVE LV_ITEMA
+ #define LV_ITEM_OTHER LV_ITEMW
+
+ #define LV_CONV_TO_WX cWC2WX
+ #define LV_CONV_BUF wxWC2WXbuf
+#endif // Unicode/ANSI
+
class wxLV_ITEM
{
public:
- ~wxLV_ITEM() { delete m_buf; }
- operator LV_ITEM&() const { return *m_item; }
+ // default ctor, use Init() later
+ wxLV_ITEM() { m_buf = NULL; m_pItem = NULL; }
-#if wxUSE_UNICODE
- wxLV_ITEM(LV_ITEMW &item) : m_buf(NULL), m_item(&item) {}
- wxLV_ITEM(LV_ITEMA &item)
+ // init without conversion
+ void Init(LV_ITEM_NATIVE& item)
{
- m_item = new LV_ITEM((LV_ITEM&)item);
- if ( (item.mask & LVIF_TEXT) && item.pszText )
- {
- m_buf = new wxMB2WXbuf(wxConvLocal.cMB2WX(item.pszText));
- m_item->pszText = (wxChar*)m_buf->data();
- }
- else
- m_buf = NULL;
+ wxASSERT_MSG( !m_pItem, _T("Init() called twice?") );
+
+ m_pItem = &item;
}
-private:
- wxMB2WXbuf *m_buf;
-#else // !wxUSE_UNICODE
- wxLV_ITEM(LV_ITEMW &item)
+ // init with conversion
+ void Init(LV_ITEM_OTHER& item)
{
- m_item = new LV_ITEM((LV_ITEM&)item);
+ // avoid unnecessary dynamic memory allocation, jjust make m_pItem
+ // point to our own m_item
+
+ // memcpy() can't work if the struct sizes are different
+ wxCOMPILE_TIME_ASSERT( sizeof(LV_ITEM_OTHER) == sizeof(LV_ITEM_NATIVE),
+ CodeCantWorkIfDiffSizes);
- // the code below doesn't compile without wxUSE_WCHAR_T and as I don't
- // know if it's useful to have it at all (do we ever get Unicode
- // notifications in ANSI mode? I don't think so...) I'm not going to
- // write alternative implementation right now
- //
- // but if it is indeed used, we should simply directly use
- // ::WideCharToMultiByte() here
-#if wxUSE_WCHAR_T
+ memcpy(&m_item, &item, sizeof(LV_ITEM_NATIVE));
+
+ // convert text from ANSI to Unicod if necessary
if ( (item.mask & LVIF_TEXT) && item.pszText )
{
- m_buf = new wxWC2WXbuf(wxConvLocal.cWC2WX(item.pszText));
- m_item->pszText = (wxChar*)m_buf->data();
+ m_buf = new LV_CONV_BUF(wxConvLocal.LV_CONV_TO_WX(item.pszText));
+ m_item.pszText = (wxChar *)m_buf->data();
}
- else
-#endif // wxUSE_WCHAR_T
- m_buf = NULL;
}
- wxLV_ITEM(LV_ITEMA &item) : m_buf(NULL), m_item(&item) {}
+
+ // ctor without conversion
+ wxLV_ITEM(LV_ITEM_NATIVE& item) : m_buf(NULL), m_pItem(&item) { }
+
+ // ctor with conversion
+ wxLV_ITEM(LV_ITEM_OTHER& item) : m_buf(NULL)
+ {
+ Init(item);
+ }
+
+ ~wxLV_ITEM() { delete m_buf; }
+
+ // conversion to the real LV_ITEM
+ operator LV_ITEM_NATIVE&() const { return *m_pItem; }
+
private:
- wxWC2WXbuf *m_buf;
-#endif // wxUSE_UNICODE/!wxUSE_UNICODE
+ LV_CONV_BUF *m_buf;
- LV_ITEM *m_item;
+ LV_ITEM_NATIVE *m_pItem;
+ LV_ITEM_NATIVE m_item;
DECLARE_NO_COPY_CLASS(wxLV_ITEM)
};
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_ITEM_FOCUSED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LIST_CACHE_HINT)
+#if wxUSE_EXTENDED_RTTI
+WX_DEFINE_FLAGS( wxListCtrlStyle )
+
+wxBEGIN_FLAGS( wxListCtrlStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+ wxFLAGS_MEMBER(wxLC_LIST)
+ wxFLAGS_MEMBER(wxLC_REPORT)
+ wxFLAGS_MEMBER(wxLC_ICON)
+ wxFLAGS_MEMBER(wxLC_SMALL_ICON)
+ wxFLAGS_MEMBER(wxLC_ALIGN_TOP)
+ wxFLAGS_MEMBER(wxLC_ALIGN_LEFT)
+ wxFLAGS_MEMBER(wxLC_AUTOARRANGE)
+ wxFLAGS_MEMBER(wxLC_USER_TEXT)
+ wxFLAGS_MEMBER(wxLC_EDIT_LABELS)
+ wxFLAGS_MEMBER(wxLC_NO_HEADER)
+ wxFLAGS_MEMBER(wxLC_SINGLE_SEL)
+ wxFLAGS_MEMBER(wxLC_SORT_ASCENDING)
+ wxFLAGS_MEMBER(wxLC_SORT_DESCENDING)
+ wxFLAGS_MEMBER(wxLC_VIRTUAL)
+
+wxEND_FLAGS( wxListCtrlStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxListCtrl, wxControl,"wx/listctrl.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxListCtrl)
+ wxEVENT_PROPERTY( TextUpdated , wxEVT_COMMAND_TEXT_UPDATED , wxCommandEvent )
+
+ wxPROPERTY_FLAGS( WindowStyle , wxListCtrlStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxListCtrl)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxListCtrl , wxWindow* , Parent , wxWindowID , Id , wxPoint , Position , wxSize , Size , long , WindowStyle )
+
+/*
+ TODO : Expose more information of a list's layout etc. via appropriate objects (à la NotebookPageInfo)
+*/
+#else
IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxControl)
+#endif
+
IMPLEMENT_DYNAMIC_CLASS(wxListView, wxListCtrl)
IMPLEMENT_DYNAMIC_CLASS(wxListItem, wxObject)
const wxPoint& pos,
const wxSize& size,
long style,
- const wxValidator& validator,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
#if wxUSE_VALIDATORS
return FALSE;
}
+ // explicitly say that we want to use Unicode because otherwise we get ANSI
+ // versions of _some_ messages (notably LVN_GETDISPINFOA) in MSLU build
+#if wxUSE_UNICODE
+ ::SendMessage(GetHwnd(), LVM_SETUNICODEFORMAT, TRUE, 0);
+#endif
+
// for comctl32.dll v 4.70+ we want to have this attribute because it's
// prettier (and also because wxGTK does it like this)
if ( (wstyle & LVS_REPORT) && wxTheApp->GetComCtl32Version() >= 470 )
return SetItem(info);
}
+wxRect wxListCtrl::GetViewRect() const
+{
+ wxASSERT_MSG( !HasFlag(wxLC_REPORT | wxLC_LIST),
+ _T("wxListCtrl::GetViewRect() only works in icon mode") );
+
+ RECT rc;
+ if ( !ListView_GetViewRect(GetHwnd(), &rc) )
+ {
+ wxLogDebug(_T("ListView_GetViewRect() failed."));
+
+ wxZeroMemory(rc);
+ }
+
+ wxRect rect;
+ wxCopyRECTToRect(rc, rect);
+
+ return rect;
+}
+
// Gets the item rectangle
bool wxListCtrl::GetItemRect(long item, wxRect& rect, int code) const
{
return m_count;
}
-// Retrieves the spacing between icons in pixels.
-// If small is TRUE, gets the spacing for the small icon
-// view, otherwise the large icon view.
+wxSize wxListCtrl::GetItemSpacing() const
+{
+ const int spacing = ListView_GetItemSpacing(GetHwnd(), (BOOL)HasFlag(wxLC_SMALL_ICON));
+
+ return wxSize(LOWORD(spacing), HIWORD(spacing));
+}
+
int wxListCtrl::GetItemSpacing(bool isSmall) const
{
return ListView_GetItemSpacing(GetHwnd(), (BOOL) isSmall);
if (info.m_mask & wxLIST_MASK_DATA)
data->lParam = info.m_data;
- // check whether it has any custom attributes
- if ( info.HasAttributes() )
- {
+ // check whether it has any custom attributes
+ if ( info.HasAttributes() )
+ {
// take copy of attributes
data->attr = new wxListItemAttr(*info.GetAttributes());
- }
+ }
};
long rv = ListView_InsertItem(GetHwnd(), & item);
- m_count += 1;
+
+ m_count++;
wxASSERT_MSG( m_count == ListView_GetItemCount(GetHwnd()),
wxT("m_count should match ListView_GetItemCount"));
lvCol.cx = 80;
}
- // when we insert a column which can contain an image, we must specify this
- // flag right now as doing it later in SetColumn() has no effect
- //
- // we use LVCFMT_BITMAP_ON_RIGHT by default because without it there is no
- // way to dynamically set/clear the bitmap as the column without a bitmap
- // on the left looks ugly (there is a hole)
- //
- // unfortunately with my version of comctl32.dll (5.80), the left column
- // image is always on the left and it seems that it's a "feature" - I
- // didn't find any way to work around it in any case
- if ( lvCol.mask & LVCF_IMAGE )
- {
- lvCol.mask |= LVCF_FMT;
- lvCol.fmt |= LVCFMT_BITMAP_ON_RIGHT;
- }
-
- bool success = ListView_InsertColumn(GetHwnd(), col, &lvCol) != -1;
- if ( success )
+ long n = ListView_InsertColumn(GetHwnd(), col, &lvCol);
+ if ( n != -1 )
{
m_colCount++;
}
- else
+ else // failed to insert?
{
wxLogDebug(wxT("Failed to insert the column '%s' into listview!"),
lvCol.pszText);
}
- return success;
+ return n;
}
long wxListCtrl::InsertColumn(long col,
break;
// NB: we have to handle both *A and *W versions here because some
- // versions of comctl32.dll send ANSI message to an Unicode app
+ // versions of comctl32.dll send ANSI messages even to the
+ // Unicode windows
case LVN_BEGINLABELEDITA:
- {
- eventType = wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT;
- wxLV_ITEM item(((LV_DISPINFOA *)lParam)->item);
- wxConvertFromMSWListItem(GetHwnd(), event.m_item, item);
- event.m_itemIndex = event.m_item.m_itemId;
- }
- break;
case LVN_BEGINLABELEDITW:
{
+ wxLV_ITEM item;
+ if ( nmhdr->code == LVN_BEGINLABELEDITA )
+ {
+ item.Init(((LV_DISPINFOA *)lParam)->item);
+ }
+ else // LVN_BEGINLABELEDITW
+ {
+ item.Init(((LV_DISPINFOW *)lParam)->item);
+ }
+
eventType = wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT;
- wxLV_ITEM item(((LV_DISPINFOW *)lParam)->item);
wxConvertFromMSWListItem(GetHwnd(), event.m_item, item);
event.m_itemIndex = event.m_item.m_itemId;
}
break;
case LVN_ENDLABELEDITA:
+ case LVN_ENDLABELEDITW:
{
- eventType = wxEVT_COMMAND_LIST_END_LABEL_EDIT;
- wxLV_ITEM item(((LV_DISPINFOA *)lParam)->item);
- wxConvertFromMSWListItem(NULL, event.m_item, item);
- if ( ((LV_ITEM)item).pszText == NULL ||
- ((LV_ITEM)item).iItem == -1 )
+ wxLV_ITEM item;
+ if ( nmhdr->code == LVN_ENDLABELEDITA )
{
- // don't keep a stale wxTextCtrl around
- if ( m_textCtrl )
- {
- // EDIT control will be deleted by the list control itself so
- // prevent us from deleting it as well
- m_textCtrl->UnsubclassWin();
- m_textCtrl->SetHWND(0);
- delete m_textCtrl;
- m_textCtrl = NULL;
- }
- return FALSE;
+ item.Init(((LV_DISPINFOA *)lParam)->item);
+ }
+ else // LVN_ENDLABELEDITW
+ {
+ item.Init(((LV_DISPINFOW *)lParam)->item);
}
- event.m_itemIndex = event.m_item.m_itemId;
- }
- break;
- case LVN_ENDLABELEDITW:
- {
- eventType = wxEVT_COMMAND_LIST_END_LABEL_EDIT;
- wxLV_ITEM item(((LV_DISPINFOW *)lParam)->item);
- wxConvertFromMSWListItem(NULL, event.m_item, item);
- if ( ((LV_ITEM)item).pszText == NULL ||
- ((LV_ITEM)item).iItem == -1 )
+ // was editing cancelled?
+ const LV_ITEM& lvi = (LV_ITEM)item;
+ if ( !lvi.pszText || lvi.iItem == -1 )
{
// don't keep a stale wxTextCtrl around
if ( m_textCtrl )
delete m_textCtrl;
m_textCtrl = NULL;
}
- return FALSE;
+
+ event.SetEditCanceled(true);
}
+ eventType = wxEVT_COMMAND_LIST_END_LABEL_EDIT;
+ wxConvertFromMSWListItem(NULL, event.m_item, item);
event.m_itemIndex = event.m_item.m_itemId;
}
break;
{
if ( wxTheApp->GetComCtl32Version() >= 470 )
{
- lvCol.mask |= LVCF_IMAGE;
+ lvCol.mask |= LVCF_IMAGE | LVCF_FMT;
+
+ // we use LVCFMT_BITMAP_ON_RIGHT because thei mages on the right
+ // seem to be generally nicer than on the left and the generic
+ // version only draws them on the right (we don't have a flag to
+ // specify the image location anyhow)
+ //
+ // we don't use LVCFMT_COL_HAS_IMAGES because it doesn't seem to
+ // make any difference in my tests -- but maybe we should?
+ lvCol.fmt |= LVCFMT_BITMAP_ON_RIGHT | LVCFMT_IMAGE;
+
lvCol.iImage = item.m_image;
}
//else: it doesn't support item images anyhow
}
#endif // wxUSE_LISTCTRL
+