- {0xFF,0x00,0, 0xFF,0x08,0, 0xFF,0x10,0, 0x00,0x00,0}; // RGB 24bpp for wxImage
-
-//-----------------------------------------------------------------------------
-// helpers
-//-----------------------------------------------------------------------------
-
-// Convert wxColour into it's quantized value in lower-precision
-// pixel format (needed for masking by colour).
-static wxColour wxQuantizeColour(const wxColour& clr, const wxBitmap& bmp)
-{
- pixel_format_t *pf = bmp.GetMGLbitmap_t()->pf;
-
- if ( pf->redAdjust == 0 && pf->greenAdjust == 0 && pf->blueAdjust == 0 )
- return clr;
- else
- return wxColour((clr.Red() >> pf->redAdjust) << pf->redAdjust,
- (clr.Green() >> pf->greenAdjust) << pf->greenAdjust,
- (clr.Blue() >> pf->blueAdjust) << pf->blueAdjust);
-}
-
-
-
-//-----------------------------------------------------------------------------
-// wxMask
-//-----------------------------------------------------------------------------
-
-IMPLEMENT_DYNAMIC_CLASS(wxMask,wxObject)
-
-wxMask::wxMask()
-{
- m_bitmap = NULL;
-}
-
-wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
-{
- m_bitmap = NULL;
- Create(bitmap, colour);
-}
-
-wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
-{
- m_bitmap = NULL;
- Create(bitmap, paletteIndex);
-}
-
-wxMask::wxMask(const wxBitmap& bitmap)
-{
- m_bitmap = NULL;
- Create(bitmap);
-}
-
-wxMask::~wxMask()
-{
- delete m_bitmap;
-}
-
-bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
-{
- delete m_bitmap;
- m_bitmap = NULL;
-
- wxColour clr(wxQuantizeColour(colour, bitmap));
-
- wxImage imgSrc(bitmap.ConvertToImage());
- imgSrc.SetMask(FALSE);
- wxImage image(imgSrc.ConvertToMono(clr.Red(), clr.Green(), clr.Blue()));
- if ( !image.Ok() ) return FALSE;
-
- m_bitmap = new wxBitmap(image, 1);
-
- return m_bitmap->Ok();
-}
-
-bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
-{
- unsigned char r,g,b;
- wxPalette *pal = bitmap.GetPalette();
-
- wxCHECK_MSG( pal, FALSE, wxT("Cannot create mask from bitmap without palette") );
-
- pal->GetRGB(paletteIndex, &r, &g, &b);
-
- return Create(bitmap, wxColour(r, g, b));
-}
-
-bool wxMask::Create(const wxBitmap& bitmap)
-{
- delete m_bitmap;
- m_bitmap = NULL;
-
- wxCHECK_MSG( bitmap.Ok(), FALSE, wxT("Invalid bitmap") );
- wxCHECK_MSG( bitmap.GetDepth() == 1, FALSE, wxT("Cannot create mask from colour bitmap") );
-
- m_bitmap = new wxBitmap(bitmap);
- return TRUE;
-}
-