m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
n--; count--;
- }
+ }
else if ( coords1.GetCol() == 0 &&
coords2.GetCol() == m_grid->GetNumberCols() - 1 )
{
{
coords2.SetRow(row);
done = TRUE;
- }
+ }
}
}
{
coords2.SetCol(col);
done = TRUE;
- }
+ }
}
}
void wxGridSelection::SelectBlock( int topRow, int leftCol,
int bottomRow, int rightCol,
bool ControlDown, bool ShiftDown,
- bool AltDown, bool MetaDown,
+ bool AltDown, bool MetaDown,
bool sendEvent )
{
// Fix the coordinates of the block if needed.
for ( n = 0; n < count; n++ )
{
switch ( BlockContain( 0, m_colSelection[n],
- m_grid->GetNumberRows()-1, m_colSelection[n],
+ m_grid->GetNumberRows()-1, m_colSelection[n],
topRow, leftCol, bottomRow, rightCol ) )
{
case 1:
m_grid,
wxGridCellCoords( row, col ),
wxGridCellCoords( row, col ),
- TRUE,
+ TRUE,
ControlDown, ShiftDown,
AltDown, MetaDown);
m_grid->GetEventHandler()->ProcessEvent(gridEvt);
r = m_grid->BlockToDeviceRect( m_cellSelection[n],
m_cellSelection[n] );
m_cellSelection.RemoveAt(n);
- n--; count--;
if ( !m_grid->GetBatchCount() )
((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
// deselect all invidiual cells and update the screen
if ( m_selectionMode == wxGrid::wxGridSelectCells )
{
-
+
while( ( n = m_cellSelection.GetCount() ) > 0)
{
wxRect r;
m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
if ( !m_grid->GetBatchCount() )
- ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
+ ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
}
// deselect all rows and update the screen
wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ) );
m_rowSelection.RemoveAt(n);
if ( !m_grid->GetBatchCount() )
- ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
+ ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
}
}
wxGridCellCoords( m_grid->GetNumberRows() - 1, col ) );
m_colSelection.RemoveAt(n);
if ( !m_grid->GetBatchCount() )
- ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
+ ((wxWindow *)m_grid->m_gridWin)->Refresh( FALSE, &r );
}
}
coords2.SetRow(row2 + numRows);
if ( (size_t) row1 >= pos)
coords1.SetRow( wxMax(row1 + numRows, (int) pos) );
-
+
}
else
{
count = m_rowSelection.GetCount();
for ( n = 0; n < count; n++ )
{
- int & rowOrCol = m_rowSelection[n];
- if ( (size_t)rowOrCol >= pos )
- {
- if ( numRows > 0 )
- {
- // If rows inserted, include row counter where necessary
- rowOrCol += numRows;
- }
- else if ( numRows < 0)
- {
- // If rows deleted, either decrement row counter (if row still exists)
- if ((size_t)rowOrCol >= pos - numRows)
- rowOrCol += numRows;
- else
- {
- m_rowSelection.RemoveAt(n);
- n--; count--;
- }
- }
- }
+ int rowOrCol_ = m_rowSelection [ n ];
+
+ if ( ( size_t ) rowOrCol_ >= pos )
+ {
+ if ( numRows > 0 )
+ {
+ m_rowSelection [ n ] += numRows;
+ }
+ else if ( numRows < 0 )
+ {
+ if ( ( size_t ) rowOrCol_ >= ( pos - numRows ) )
+ m_rowSelection [ n ] += numRows;
+ else
+ {
+ m_rowSelection.RemoveAt ( n );
+ n--;
+ count--;
+ }
+ }
+ }
}
// No need to touch selected columns, unless we removed _all_
// rows, in this case, we remove all columns from the selection.
+
if ( !m_grid->GetNumberRows() )
m_colSelection.Clear();
}
+
void wxGridSelection::UpdateCols( size_t pos, int numCols )
{
size_t count = m_cellSelection.GetCount();
coords2.SetCol(col2 + numCols);
if ( (size_t) col1 >= pos)
coords1.SetCol( wxMax(col1 + numCols, (int) pos) );
-
+
}
else
{
count = m_colSelection.GetCount();
for ( n = 0; n < count; n++ )
{
- int & rowOrCol = m_colSelection[n];
- if ( (size_t)rowOrCol >= pos )
+
+ int rowOrCol = m_colSelection [ n ];
+ if ( ( size_t ) rowOrCol >= pos )
{
if ( numCols > 0 )
+ m_colSelection [ n ] += numCols;
+ else if ( numCols < 0 )
{
- // If cols inserted, include col counter where necessary
- rowOrCol += numCols;
- }
- else if ( numCols < 0)
- {
- // If cols deleted, either decrement col counter (if col still exists)
- if ((size_t)rowOrCol >= pos - numCols)
- rowOrCol += numCols;
+ if ( ( size_t ) rowOrCol >= ( pos -numCols ) )
+ m_colSelection [ n ] += numCols;
else
{
- m_colSelection.RemoveAt(n);
- n--; count--;
+ m_colSelection.RemoveAt ( n );
+ n--;
+ count--;
}
}
}
+
}
// No need to touch selected rows, unless we removed _all_
m_rowSelection.Clear();
}
+
int wxGridSelection::BlockContain( int topRow1, int leftCol1,
int bottomRow1, int rightCol1,
int topRow2, int leftCol2,
}
#endif
-