// delete the old one now as we don't need it any more
::DeleteObject(iconInfo.hbmMask);
-#if WXWIN_COMPATIBILITY_2
- refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
#else
return FALSE;
refData->m_hBitmap = (WXHBITMAP)hbitmap;
-#if WXWIN_COMPATIBILITY_2
- refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
#else // Win32
return CopyFromIconOrCursor(icon);
SetHBITMAP((WXHBITMAP)hbmp);
-#if WXWIN_COMPATIBILITY_2
- GetBitmapData()->m_ok = hbmp != 0;
-#endif // WXWIN_COMPATIBILITY_2
-
return Ok();
}
SetPalette(image.GetPalette());
#endif // wxUSE_PALETTE
-#if WXWIN_COMPATIBILITY_2
- // check the wxBitmap object
- GetBitmapData()->SetOk();
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
}
// validate this object
SetHBITMAP((WXHBITMAP)hbitmap);
-#if WXWIN_COMPATIBILITY_2
- m_refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
// finally also set the mask if we have one
if ( image.HasMask() )
{
GetBitmapData()->SetMask(mask);
}
-#if WXWIN_COMPATIBILITY_2
-
-void wxBitmap::SetOk(bool isOk)
-{
- EnsureHasData();
-
- GetBitmapData()->m_ok = isOk;
-}
-
-#endif // WXWIN_COMPATIBILITY_2
-
#if WXWIN_COMPATIBILITY_2_4
void wxBitmap::SetQuality(int WXUNUSED(quality))