/////////////////////////////////////////////////////////////////////////////
-// Name: sizer.cpp
+// Name: src/common/sizer.cpp
// Purpose: provide new wxSizer class for layout
// Author: Robert Roebling and Robin Dunn, contributions by
// Dirk Holtwick, Ron Lee
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "sizer.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#include "wx/sizer.h"
-#include "wx/utils.h"
-#include "wx/statbox.h"
-#include "wx/notebook.h"
-#include <wx/listimpl.cpp>
+
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/math.h"
+ #include "wx/utils.h"
+ #include "wx/settings.h"
+ #include "wx/statbox.h"
+#endif // WX_PRECOMP
+
+#include "wx/listimpl.cpp"
+
+#if WXWIN_COMPATIBILITY_2_4
+ #include "wx/notebook.h"
+#endif
//---------------------------------------------------------------------------
#if wxUSE_STATBOX
IMPLEMENT_CLASS(wxStaticBoxSizer, wxBoxSizer)
#endif
-#if wxUSE_NOTEBOOK
-IMPLEMENT_CLASS(wxNotebookSizer, wxSizer)
+#if wxUSE_BUTTON
+IMPLEMENT_CLASS(wxStdDialogButtonSizer, wxBoxSizer)
#endif
-WX_DEFINE_EXPORTED_LIST( wxSizerItemList );
+WX_DEFINE_EXPORTED_LIST( wxSizerItemList )
/*
- TODO PROPERTIES
- sizeritem
- object
- object_ref
- minsize
- option
- flag
- border
+ TODO PROPERTIES
+ sizeritem
+ object
+ object_ref
+ minsize
+ option
+ flag
+ border
spacer
- option
- flag
- borfder
- boxsizer
- orient
+ option
+ flag
+ borfder
+ boxsizer
+ orient
staticboxsizer
- orient
- label
- gridsizer
- rows
- cols
- vgap
- hgap
- flexgridsizer
- rows
- cols
- vgap
- hgap
- growablerows
- growablecols
+ orient
+ label
+ gridsizer
+ rows
+ cols
+ vgap
+ hgap
+ flexgridsizer
+ rows
+ cols
+ vgap
+ hgap
+ growablerows
+ growablecols
minsize
*/
-//---------------------------------------------------------------------------
+
+// ----------------------------------------------------------------------------
// wxSizerItem
-//---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+
+void wxSizerItem::Init(const wxSizerFlags& flags)
+{
+ Init();
+
+ m_proportion = flags.GetProportion();
+ m_flag = flags.GetFlags();
+ m_border = flags.GetBorderInPixels();
+}
+
+wxSizerItem::wxSizerItem()
+{
+ Init();
-wxSizerItem::wxSizerItem( int width, int height, int proportion, int flag, int border, wxObject* userData )
- : m_window( NULL )
- , m_sizer( NULL )
- , m_size( wxSize( width, height ) ) // size is set directly
- , m_minSize( m_size ) // minimal size is the initial size
- , m_proportion( proportion )
- , m_border( border )
- , m_flag( flag )
- , m_show( true )
- , m_userData( userData )
-{
- SetRatio( m_size );
-}
-
-wxSizerItem::wxSizerItem( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
- : m_window( window )
- , m_sizer( NULL )
- , m_minSize( window->GetSize() ) // minimal size is the initial size
- , m_proportion( proportion )
- , m_border( border )
- , m_flag( flag )
- , m_show( true )
- , m_userData( userData )
+ m_proportion = 0;
+ m_border = 0;
+ m_flag = 0;
+
+ m_kind = Item_None;
+}
+
+// window item
+void wxSizerItem::SetWindow(wxWindow *window)
{
+ wxCHECK_RET( window, _T("NULL window in wxSizerItem::SetWindow()") );
+
+ m_kind = Item_Window;
+ m_window = window;
+
+ // window doesn't become smaller than its initial size, whatever happens
+ m_minSize = window->GetSize();
+
+ if ( m_flag & wxFIXED_MINSIZE )
+ window->SetMinSize(m_minSize);
+
// aspect ratio calculated from initial size
- SetRatio( m_minSize );
+ SetRatio(m_minSize);
+}
+
+wxSizerItem::wxSizerItem(wxWindow *window,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData)
+ : m_proportion(proportion),
+ m_border(border),
+ m_flag(flag),
+ m_userData(userData)
+{
+ SetWindow(window);
+}
+
+// sizer item
+void wxSizerItem::SetSizer(wxSizer *sizer)
+{
+ m_kind = Item_Sizer;
+ m_sizer = sizer;
+}
+
+wxSizerItem::wxSizerItem(wxSizer *sizer,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData)
+ : m_proportion(proportion),
+ m_border(border),
+ m_flag(flag),
+ m_ratio(0.0),
+ m_userData(userData)
+{
+ SetSizer(sizer);
- // m_size is calculated later
+ // m_minSize is set later
}
-wxSizerItem::wxSizerItem( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
- : m_window( NULL )
- , m_sizer( sizer )
- , m_proportion( proportion )
- , m_border( border )
- , m_flag( flag )
- , m_show( true )
- , m_ratio( 0.0 )
- , m_userData( userData )
+// spacer item
+void wxSizerItem::SetSpacer(const wxSize& size)
{
- // m_minSize is calculated later
- // m_size is calculated later
+ m_kind = Item_Spacer;
+ m_spacer = new wxSizerSpacer(size);
+ m_minSize = size;
+ SetRatio(size);
+}
+
+wxSizerItem::wxSizerItem(int width,
+ int height,
+ int proportion,
+ int flag,
+ int border,
+ wxObject* userData)
+ : m_minSize(width, height), // minimal size is the initial size
+ m_proportion(proportion),
+ m_border(border),
+ m_flag(flag),
+ m_userData(userData)
+{
+ SetSpacer(width, height);
}
wxSizerItem::~wxSizerItem()
{
delete m_userData;
- if ( m_window )
- {
- m_window->SetContainingSizer(NULL);
- }
- else // we must be a sizer
+ switch ( m_kind )
{
- delete m_sizer;
+ case Item_None:
+ break;
+
+ case Item_Window:
+ m_window->SetContainingSizer(NULL);
+ break;
+
+ case Item_Sizer:
+ delete m_sizer;
+ break;
+
+ case Item_Spacer:
+ delete m_spacer;
+ break;
+
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
}
+wxSize wxSizerItem::GetSpacer() const
+{
+ wxSize size;
+ if ( m_kind == Item_Spacer )
+ size = m_spacer->GetSize();
+
+ return size;
+}
+
wxSize wxSizerItem::GetSize() const
{
wxSize ret;
- if (IsSizer())
- ret = m_sizer->GetSize();
- else
- if (IsWindow())
- ret = m_window->GetSize();
- else ret = m_size;
+ switch ( m_kind )
+ {
+ case Item_None:
+ break;
+
+ case Item_Window:
+ ret = m_window->GetSize();
+ break;
+
+ case Item_Sizer:
+ ret = m_sizer->GetSize();
+ break;
+
+ case Item_Spacer:
+ ret = m_spacer->GetSize();
+ break;
+
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
+ }
if (m_flag & wxWEST)
ret.x += m_border;
wxSize wxSizerItem::CalcMin()
{
- wxSize ret;
if (IsSizer())
{
- ret = m_sizer->GetMinSize();
+ m_minSize = m_sizer->GetMinSize();
// if we have to preserve aspect ratio _AND_ this is
// the first-time calculation, consider ret to be initial size
- if ((m_flag & wxSHAPED) && !m_ratio)
- SetRatio(ret);
+ if ( (m_flag & wxSHAPED) && wxIsNullDouble(m_ratio) )
+ SetRatio(m_minSize);
}
- else
+ else if ( IsWindow() )
{
- if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) )
- {
- // By user request, keep the minimal size for this item
- // in sync with the largest of BestSize and any user supplied
- // minimum size hint. Useful in cases where the item is
- // changeable -- static text labels, etc.
- m_minSize = m_window->GetAdjustedBestSize();
- }
-
- ret = m_minSize;
+ // Since the size of the window may change during runtime, we
+ // should use the current minimal/best size.
+ m_minSize = m_window->GetBestFittingSize();
}
+ return GetMinSizeWithBorder();
+}
+
+wxSize wxSizerItem::GetMinSizeWithBorder() const
+{
+ wxSize ret = m_minSize;
+
if (m_flag & wxWEST)
ret.x += m_border;
if (m_flag & wxEAST)
return ret;
}
-void wxSizerItem::SetDimension( wxPoint pos, wxSize size )
+
+void wxSizerItem::SetDimension( const wxPoint& pos_, const wxSize& size_ )
{
+ wxPoint pos = pos_;
+ wxSize size = size_;
if (m_flag & wxSHAPED)
{
// adjust aspect ratio
size.y -= m_border;
}
- if (IsSizer())
- m_sizer->SetDimension( pos.x, pos.y, size.x, size.y );
-
- if (IsWindow())
- m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE );
+ m_rect = wxRect(pos, size);
- m_size = size;
-}
+ switch ( m_kind )
+ {
+ case Item_None:
+ wxFAIL_MSG( _T("can't set size of uninitialized sizer item") );
+ break;
-void wxSizerItem::DeleteWindows()
-{
- if (m_window)
- m_window->Destroy();
+ case Item_Window:
+ m_window->SetSize(pos.x, pos.y, size.x, size.y,
+ wxSIZE_ALLOW_MINUS_ONE);
+ break;
- if (m_sizer)
- m_sizer->DeleteWindows();
-}
+ case Item_Sizer:
+ m_sizer->SetDimension(pos.x, pos.y, size.x, size.y);
+ break;
-bool wxSizerItem::IsWindow() const
-{
- return (m_window != NULL);
-}
+ case Item_Spacer:
+ m_spacer->SetSize(size);
+ break;
-bool wxSizerItem::IsSizer() const
-{
- return (m_sizer != NULL);
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
+ }
}
-bool wxSizerItem::IsSpacer() const
+void wxSizerItem::DeleteWindows()
{
- return (m_window == NULL) && (m_sizer == NULL);
-}
+ switch ( m_kind )
+ {
+ case Item_None:
+ case Item_Spacer:
+ break;
-void wxSizerItem::Show( bool show )
-{
- m_show = show;
+ case Item_Window:
+ //We are deleting the window from this sizer - normally
+ //the window destroys the sizer associated with it,
+ //which might destroy this, which we don't want
+ m_window->SetContainingSizer(NULL);
+ m_window->Destroy();
+ //Putting this after the switch will result in a spacer
+ //not being deleted properly on destruction
+ m_kind = Item_None;
+ break;
- if( IsWindow() )
- m_window->Show( show );
- else if( IsSizer() )
- m_sizer->ShowItems( show );
+ case Item_Sizer:
+ m_sizer->DeleteWindows();
+ break;
- // ... nothing else to do to hide/show spacers
-}
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
+ }
-void wxSizerItem::SetOption( int option )
-{
- SetProportion( option );
}
-int wxSizerItem::GetOption() const
+void wxSizerItem::Show( bool show )
{
- return GetProportion();
-}
-
+ switch ( m_kind )
+ {
+ case Item_None:
+ wxFAIL_MSG( _T("can't show uninitialized sizer item") );
+ break;
-//---------------------------------------------------------------------------
-// wxSizer
-//---------------------------------------------------------------------------
+ case Item_Window:
+ m_window->Show(show);
+ break;
-wxSizer::wxSizer()
- : m_minSize( wxSize( 0, 0 ) )
-{
-}
+ case Item_Sizer:
+ m_sizer->Show(show);
+ break;
-wxSizer::~wxSizer()
-{
- WX_CLEAR_LIST(wxSizerItemList, m_children);
-}
+ case Item_Spacer:
+ m_spacer->Show(show);
+ break;
-void wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
-{
- m_children.Append( new wxSizerItem( window, proportion, flag, border, userData ) );
- window->SetContainingSizer( this );
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
+ }
}
-void wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
+bool wxSizerItem::IsShown() const
{
- m_children.Append( new wxSizerItem( sizer, proportion, flag, border, userData ) );
-}
+ switch ( m_kind )
+ {
+ case Item_None:
+ // we may be called from CalcMin(), just return false so that we're
+ // not used
+ break;
-void wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData )
-{
- m_children.Append( new wxSizerItem( width, height, proportion, flag, border, userData ) );
-}
+ case Item_Window:
+ return m_window->IsShown();
-void wxSizer::Add( wxSizerItem *item )
-{
- m_children.Append( item );
+ case Item_Sizer:
+ // arbitrarily decide that if at least one of our elements is
+ // shown, so are we (this arbitrariness is the reason for
+ // deprecating this function)
+ {
+ for ( wxSizerItemList::compatibility_iterator
+ node = m_sizer->GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ if ( node->GetData()->IsShown() )
+ return true;
+ }
+ }
+ return false;
- if( item->GetWindow() )
- item->GetWindow()->SetContainingSizer( this );
-}
+ case Item_Spacer:
+ return m_spacer->IsShown();
-void wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
-{
- m_children.Insert( new wxSizerItem( window, proportion, flag, border, userData ) );
- window->SetContainingSizer( this );
-}
+ case Item_Max:
+ default:
+ wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
+ }
-void wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
-{
- m_children.Insert( new wxSizerItem( sizer, proportion, flag, border, userData ) );
+ return false;
}
-void wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData )
+#if WXWIN_COMPATIBILITY_2_6
+void wxSizerItem::SetOption( int option )
{
- m_children.Insert( new wxSizerItem( width, height, proportion, flag, border, userData ) );
+ SetProportion( option );
}
-void wxSizer::Prepend( wxSizerItem *item )
+int wxSizerItem::GetOption() const
{
- m_children.Insert( item );
-
- if( item->GetWindow() )
- item->GetWindow()->SetContainingSizer( this );
+ return GetProportion();
}
+#endif // WXWIN_COMPATIBILITY_2_6
-void wxSizer::Insert( size_t index,
- wxWindow *window,
- int proportion,
- int flag,
- int border,
- wxObject* userData )
-{
- m_children.Insert( index,
- new wxSizerItem( window, proportion, flag, border, userData ) );
- window->SetContainingSizer( this );
-}
-void wxSizer::Insert( size_t index,
- wxSizer *sizer,
- int proportion,
- int flag,
- int border,
- wxObject* userData )
-{
- m_children.Insert( index,
- new wxSizerItem( sizer, proportion, flag, border, userData ) );
-}
+//---------------------------------------------------------------------------
+// wxSizer
+//---------------------------------------------------------------------------
-void wxSizer::Insert( size_t index,
- int width,
- int height,
- int proportion,
- int flag,
- int border,
- wxObject* userData )
+wxSizer::~wxSizer()
{
- m_children.Insert( index,
- new wxSizerItem( width, height, proportion, flag, border, userData ) );
+ WX_CLEAR_LIST(wxSizerItemList, m_children);
}
-void wxSizer::Insert( size_t index, wxSizerItem *item )
+wxSizerItem* wxSizer::Insert( size_t index, wxSizerItem *item )
{
m_children.Insert( index, item );
- if( item->GetWindow() )
+ if ( item->GetWindow() )
item->GetWindow()->SetContainingSizer( this );
+
+ return item;
}
+#if WXWIN_COMPATIBILITY_2_6
bool wxSizer::Remove( wxWindow *window )
{
return Detach( window );
}
+#endif // WXWIN_COMPATIBILITY_2_6
bool wxSizer::Remove( wxSizer *sizer )
{
wxSizerItem *item = node->GetData();
- if( item->IsWindow() )
+ if ( item->IsWindow() )
item->GetWindow()->SetContainingSizer( NULL );
delete item;
wxSizerItem *item = node->GetData();
- if( item->IsSizer() )
+ if ( item->IsSizer() )
item->DetachSizer();
- else if( item->IsWindow() )
+ else if ( item->IsWindow() )
item->GetWindow()->SetContainingSizer( NULL );
delete item;
wxSize wxSizer::Fit( wxWindow *window )
{
- wxSize size;
- if (window->IsTopLevel())
- size = FitSize( window );
- else
- size = GetMinWindowSize( window );
+ wxSize size(window->IsTopLevel() ? FitSize(window)
+ : GetMinWindowSize(window));
window->SetSize( size );
void wxSizer::Layout()
{
+ // (re)calculates minimums needed for each item and other preparations
+ // for layout
CalcMin();
+
+ // Applies the layout and repositions/resizes the items
RecalcSizes();
}
minSize.y+size.y-client_size.y );
}
+// TODO on mac we need a function that determines how much free space this
+// min size contains, in order to make sure that we have 20 pixels of free
+// space around the controls
+
// Return a window size that will fit within the screens dimensions
wxSize wxSizer::FitSize( wxWindow *window )
{
+ if ( window->IsTopLevel() )
+ {
+ wxTopLevelWindow *tlw = wxDynamicCast(window, wxTopLevelWindow);
+ if ( tlw && tlw->IsAlwaysMaximized() )
+ {
+ return tlw->GetClientSize();
+ }
+ }
+
wxSize size = GetMinWindowSize( window );
wxSize sizeMax = GetMaxWindowSize( window );
// Limit the size if sizeMax != wxDefaultSize
- if ( size.x > sizeMax.x && sizeMax.x != -1 )
+ if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
size.x = sizeMax.x;
- if ( size.y > sizeMax.y && sizeMax.y != -1 )
+ if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
size.y = sizeMax.y;
return size;
{
wxSize maxSize( window->GetMaxSize() );
- if( maxSize != wxDefaultSize )
+ if ( maxSize != wxDefaultSize )
{
wxSize size( window->GetSize() );
wxSize client_size( window->GetClientSize() );
// Limit the size if sizeMax != wxDefaultSize
- if ( size.x > sizeMax.x && sizeMax.x != -1 )
+ if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
size.x = sizeMax.x;
- if ( size.y > sizeMax.y && sizeMax.y != -1 )
+ if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
size.y = sizeMax.y;
return size;
if (item->GetWindow() == window)
{
- item->SetInitSize( width, height );
+ item->SetMinSize( width, height );
return true;
}
node = node->GetNext();
}
else
{
- // ... but the minimal size of spacers and windows in stored in them
- item->SetInitSize( width, height );
+ // ... but the minimal size of spacers and windows is stored via the item
+ item->SetMinSize( width, height );
}
return true;
}
-void wxSizer::Show( wxWindow *window, bool show )
+wxSizerItem* wxSizer::GetItem( wxWindow *window, bool recursive )
{
- wxASSERT_MSG( window, _T("Show for NULL window") );
+ wxASSERT_MSG( window, _T("GetItem for NULL window") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
if (item->GetWindow() == window)
{
- item->Show( show );
- break;
+ return item;
+ }
+ else if (recursive && item->IsSizer())
+ {
+ wxSizerItem *subitem = item->GetSizer()->GetItem( window, true );
+ if (subitem)
+ return subitem;
}
+
node = node->GetNext();
}
+
+ return NULL;
}
-void wxSizer::Show( wxSizer *sizer, bool show )
+wxSizerItem* wxSizer::GetItem( wxSizer *sizer, bool recursive )
{
- wxASSERT_MSG( sizer, _T("Show for NULL sizer") );
+ wxASSERT_MSG( sizer, _T("GetItem for NULL sizer") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
- wxSizerItem *item = node->GetData();
+ wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
- item->Show( show );
- break;
+ return item;
}
+ else if (recursive && item->IsSizer())
+ {
+ wxSizerItem *subitem = item->GetSizer()->GetItem( sizer, true );
+ if (subitem)
+ return subitem;
+ }
+
node = node->GetNext();
}
+
+ return NULL;
+}
+
+wxSizerItem* wxSizer::GetItem( size_t index )
+{
+ wxCHECK_MSG( index < m_children.GetCount(),
+ NULL,
+ _T("GetItem index is out of range") );
+
+ return m_children.Item( index )->GetData();
+}
+
+bool wxSizer::Show( wxWindow *window, bool show, bool recursive )
+{
+ wxSizerItem *item = GetItem( window, recursive );
+
+ if ( item )
+ {
+ item->Show( show );
+ return true;
+ }
+
+ return false;
+}
+
+bool wxSizer::Show( wxSizer *sizer, bool show, bool recursive )
+{
+ wxSizerItem *item = GetItem( sizer, recursive );
+
+ if ( item )
+ {
+ item->Show( show );
+ return true;
+ }
+
+ return false;
}
-void wxSizer::Show( size_t index, bool show )
+bool wxSizer::Show( size_t index, bool show)
{
- wxCHECK_RET( index < m_children.GetCount(),
- _T("Show index is out of range") );
+ wxSizerItem *item = GetItem( index );
+
+ if ( item )
+ {
+ item->Show( show );
+ return true;
+ }
- m_children.Item( index )->GetData()->Show( show );
+ return false;
}
void wxSizer::ShowItems( bool show )
//---------------------------------------------------------------------------
wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
- : m_rows( rows )
+ : m_rows( ( cols == 0 && rows == 0 ) ? 1 : rows )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
}
wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
- : m_rows( 0 )
+ : m_rows( cols == 0 ? 1 : 0 )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
wxSize wxGridSizer::CalcMin()
{
- int nitems, nrows, ncols;
- if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
+ int nrows, ncols;
+ if ( CalcRowsCols(nrows, ncols) == 0 )
return wxSize(10, 10);
// Find the max width and height for any component
void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
{
wxPoint pt( x,y );
- wxSize sz( item->CalcMin() );
+ wxSize sz( item->GetMinSizeWithBorder() );
int flag = item->GetFlag();
if ((flag & wxEXPAND) || (flag & wxSHAPED))
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
- wxSize sz( GetSize() );
- wxSize minsz( CalcMin() );
wxPoint pt( GetPosition() );
+ wxSize sz( GetSize() );
- // what to do with the rows? by default, resize them proportionally
- if ( sz.y > minsz.y && ( (m_flexDirection & wxVERTICAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
- {
- int sum_proportions = 0;
- int growable_space = 0;
- int num = 0;
- size_t idx;
- for (idx = 0; idx < m_growableRows.GetCount(); idx++)
- {
- // Since the number of rows/columns can change as items are inserted/deleted, we need
- // to verify at runtime that the requested growable rows/columns are still valid.
- if (m_growableRows[idx] >= nrows)
- continue;
- // If all items in a row/column are hidden, that row/column will have a dimension of -1.
- // This causes the row/column to be hidden completely.
- if (m_rowHeights[ m_growableRows[idx] ] == -1)
- continue;
- sum_proportions += m_growableRowsProportions[idx];
- growable_space += m_rowHeights[ m_growableRows[idx] ];
- num++;
- }
+ AdjustForGrowables(sz, m_calculatedMinSize, nrows, ncols);
- if (num > 0)
+ sz = wxSize( pt.x + sz.x, pt.y + sz.y );
+
+ int x = pt.x;
+ for (int c = 0; c < ncols; c++)
+ {
+ int y = pt.y;
+ for (int r = 0; r < nrows; r++)
{
- for (idx = 0; idx < m_growableRows.GetCount(); idx++)
+ int i = r * ncols + c;
+ if (i < nitems)
{
- if (m_growableRows[idx] >= nrows )
- continue;
- if (m_rowHeights[ m_growableRows[idx] ] == -1)
- m_rowHeights[ m_growableRows[idx] ] = 0;
- else
- {
- int delta = (sz.y - minsz.y);
- if (sum_proportions == 0)
- delta = (delta/num) + m_rowHeights[ m_growableRows[idx] ];
- else
- delta = ((delta+growable_space)*m_growableRowsProportions[idx]) / sum_proportions;
- m_rowHeights[ m_growableRows[idx] ] = delta;
- }
+ wxSizerItemList::compatibility_iterator node = m_children.Item( i );
+
+ wxASSERT_MSG( node, _T("Failed to find node") );
+
+ int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
+ int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
+
+ SetItemBounds( node->GetData(), x, y, w, h);
}
+ if (m_rowHeights[r] != -1)
+ y = y + m_rowHeights[r] + m_vgap;
}
- }
- else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) )
- {
- // rounding problem?
- for ( int row = 0; row < nrows; ++row )
- m_rowHeights[ row ] = sz.y / nrows;
- }
-
- // the same logic as above but for the columns
- if ( sz.x > minsz.x && ( (m_flexDirection & wxHORIZONTAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
- {
- int sum_proportions = 0;
- int growable_space = 0;
- int num = 0;
- size_t idx;
- for (idx = 0; idx < m_growableCols.GetCount(); idx++)
- {
- // Since the number of rows/columns can change as items are inserted/deleted, we need
- // to verify at runtime that the requested growable rows/columns are still valid.
- if (m_growableCols[idx] >= ncols)
- continue;
- // If all items in a row/column are hidden, that row/column will have a dimension of -1.
- // This causes the column to be hidden completely.
- if (m_colWidths[ m_growableCols[idx] ] == -1)
- continue;
- sum_proportions += m_growableColsProportions[idx];
- // wtb 5/12/02 bugfix - was m_ColWidths[idx]!!
- growable_space += m_colWidths[ m_growableCols[idx] ];
- num++;
- }
-
- if (num > 0)
- {
- for (idx = 0; idx < m_growableCols.GetCount(); idx++)
- {
- if (m_growableCols[idx] >= ncols )
- continue;
- if (m_colWidths[ m_growableCols[idx] ] == -1)
- m_colWidths[ m_growableCols[idx] ] = 0;
- else
- {
- int delta = (sz.x - minsz.x);
- if (sum_proportions == 0)
- delta = (delta/num) + m_colWidths[ m_growableCols[idx] ];
- else
- delta = ((delta+growable_space)*m_growableColsProportions[idx])/sum_proportions;
- m_colWidths[ m_growableCols[idx] ] = delta;
- }
- }
- }
- }
- else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) )
- {
- for ( int col=0; col < ncols; ++col )
- m_colWidths[ col ] = sz.x / ncols;
- }
-
- sz = wxSize( pt.x + sz.x, pt.y + sz.y );
-
- int x = pt.x;
- for (int c = 0; c < ncols; c++)
- {
- int y = pt.y;
- for (int r = 0; r < nrows; r++)
- {
- int i = r * ncols + c;
- if (i < nitems)
- {
- wxSizerItemList::compatibility_iterator node = m_children.Item( i );
-
- wxASSERT_MSG( node, _T("Failed to find node") );
-
- int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
- int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
-
- SetItemBounds( node->GetData(), x, y, w, h);
- }
- y = y + m_rowHeights[r] + m_vgap;
- }
- x = x + m_colWidths[c] + m_hgap;
+ if (m_colWidths[c] != -1)
+ x = x + m_colWidths[c] + m_hgap;
}
}
m_rowHeights.SetCount(nrows);
m_colWidths.SetCount(ncols);
- // We have to recalcuate the sizes in case an item has wxADJUST_MINSIZE, has changed
- // minimum size since the previous layout, or has been hidden using wxSizer::Show().
- // If all the items in a row/column are hidden, the final dimension of the row/column
- // will be -1, indicating that the column itself is hidden.
+ // We have to recalcuate the sizes in case the item minimum size has
+ // changed since the previous layout, or the item has been hidden using
+ // wxSizer::Show(). If all the items in a row/column are hidden, the final
+ // dimension of the row/column will be -1, indicating that the column
+ // itself is hidden.
for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i )
m_rowHeights[ i ] = -1;
for( s = m_colWidths.GetCount(), i = 0; i < s; ++i )
i++;
}
- // the logic above works when we resize flexibly in both directions but
- // maybe this is not the case
+ AdjustForFlexDirection();
+
+ // Sum total minimum size, including gaps between rows/columns.
+ // -1 is used as a magic number meaning empty column.
+ int width = 0;
+ for (int col = 0; col < ncols; col++)
+ if ( m_colWidths[ col ] != -1 )
+ width += m_colWidths[ col ] + m_hgap;
+ if (width > 0)
+ width -= m_hgap;
+
+ int height = 0;
+ for (int row = 0; row < nrows; row++)
+ if ( m_rowHeights[ row ] != -1 )
+ height += m_rowHeights[ row ] + m_vgap;
+ if (height > 0)
+ height -= m_vgap;
+
+ m_calculatedMinSize = wxSize( width, height );
+ return m_calculatedMinSize;
+}
+
+void wxFlexGridSizer::AdjustForFlexDirection()
+{
+ // the logic in CalcMin works when we resize flexibly in both directions
+ // but maybe this is not the case
if ( m_flexDirection != wxBOTH )
{
// select the array corresponding to the direction in which we do *not*
wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths
: m_rowHeights;
- const int count = array.GetCount();
+ const size_t count = array.GetCount();
// find the largest value in this array
- int n, largest = 0;
+ size_t n;
+ int largest = 0;
+
for ( n = 0; n < count; ++n )
{
if ( array[n] > largest )
array[n] = largest;
}
}
+}
+
+
+void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz, const wxSize& minsz,
+ int nrows, int ncols)
+{
+ // what to do with the rows? by default, resize them proportionally
+ if ( sz.y > minsz.y && ( (m_flexDirection & wxVERTICAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
+ {
+ int sum_proportions = 0;
+ int growable_space = 0;
+ int num = 0;
+ size_t idx;
+ for (idx = 0; idx < m_growableRows.GetCount(); idx++)
+ {
+ // Since the number of rows/columns can change as items are
+ // inserted/deleted, we need to verify at runtime that the
+ // requested growable rows/columns are still valid.
+ if (m_growableRows[idx] >= nrows)
+ continue;
+
+ // If all items in a row/column are hidden, that row/column will
+ // have a dimension of -1. This causes the row/column to be
+ // hidden completely.
+ if (m_rowHeights[ m_growableRows[idx] ] == -1)
+ continue;
+ sum_proportions += m_growableRowsProportions[idx];
+ growable_space += m_rowHeights[ m_growableRows[idx] ];
+ num++;
+ }
+
+ if (num > 0)
+ {
+ for (idx = 0; idx < m_growableRows.GetCount(); idx++)
+ {
+ if (m_growableRows[idx] >= nrows )
+ continue;
+ if (m_rowHeights[ m_growableRows[idx] ] == -1)
+ m_rowHeights[ m_growableRows[idx] ] = 0;
+ else
+ {
+ int delta = (sz.y - minsz.y);
+ if (sum_proportions == 0)
+ delta = (delta/num) + m_rowHeights[ m_growableRows[idx] ];
+ else
+ delta = ((delta+growable_space)*m_growableRowsProportions[idx]) / sum_proportions;
+ m_rowHeights[ m_growableRows[idx] ] = delta;
+ }
+ }
+ }
+ }
+ else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) )
+ {
+ // rounding problem?
+ for ( int row = 0; row < nrows; ++row )
+ m_rowHeights[ row ] = sz.y / nrows;
+ }
- // Sum total minimum size, including gaps between rows/columns.
- // -1 is used as a magic number meaning empty column.
- int width = 0;
- for (int col = 0; col < ncols; col++)
- if ( m_colWidths[ col ] != -1 )
- width += m_colWidths[ col ] + ( col == ncols-1 ? 0 : m_hgap );
+ // the same logic as above but for the columns
+ if ( sz.x > minsz.x && ( (m_flexDirection & wxHORIZONTAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
+ {
+ int sum_proportions = 0;
+ int growable_space = 0;
+ int num = 0;
+ size_t idx;
+ for (idx = 0; idx < m_growableCols.GetCount(); idx++)
+ {
+ // Since the number of rows/columns can change as items are
+ // inserted/deleted, we need to verify at runtime that the
+ // requested growable rows/columns are still valid.
+ if (m_growableCols[idx] >= ncols)
+ continue;
- int height = 0;
- for (int row = 0; row < nrows; row++)
- if ( m_rowHeights[ row ] != -1 )
- height += m_rowHeights[ row ] + ( row == nrows-1 ? 0 : m_vgap );
+ // If all items in a row/column are hidden, that row/column will
+ // have a dimension of -1. This causes the column to be hidden
+ // completely.
+ if (m_colWidths[ m_growableCols[idx] ] == -1)
+ continue;
+ sum_proportions += m_growableColsProportions[idx];
+ growable_space += m_colWidths[ m_growableCols[idx] ];
+ num++;
+ }
- return wxSize( width, height );
+ if (num > 0)
+ {
+ for (idx = 0; idx < m_growableCols.GetCount(); idx++)
+ {
+ if (m_growableCols[idx] >= ncols )
+ continue;
+ if (m_colWidths[ m_growableCols[idx] ] == -1)
+ m_colWidths[ m_growableCols[idx] ] = 0;
+ else
+ {
+ int delta = (sz.x - minsz.x);
+ if (sum_proportions == 0)
+ delta = (delta/num) + m_colWidths[ m_growableCols[idx] ];
+ else
+ delta = ((delta+growable_space)*m_growableColsProportions[idx])/sum_proportions;
+ m_colWidths[ m_growableCols[idx] ] = delta;
+ }
+ }
+ }
+ }
+ else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) )
+ {
+ for ( int col=0; col < ncols; ++col )
+ m_colWidths[ col ] = sz.x / ncols;
+ }
}
+
void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion )
{
m_growableRows.Add( idx );
m_growableRowsProportions.Add( proportion );
}
-void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) )
+void wxFlexGridSizer::RemoveGrowableRow( size_t idx )
{
+ m_growableRows.Remove( idx );
}
void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion )
m_growableColsProportions.Add( proportion );
}
-void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) )
+void wxFlexGridSizer::RemoveGrowableCol( size_t idx )
{
+ m_growableCols.Remove( idx );
}
//---------------------------------------------------------------------------
return;
int delta = 0;
- int extra = 0;
if (m_stretchable)
{
if (m_orient == wxHORIZONTAL)
- {
- delta = (m_size.x - m_fixedWidth) / m_stretchable;
- extra = (m_size.x - m_fixedWidth) % m_stretchable;
- }
+ delta = m_size.x - m_fixedWidth;
else
- {
- delta = (m_size.y - m_fixedHeight) / m_stretchable;
- extra = (m_size.y - m_fixedHeight) % m_stretchable;
- }
+ delta = m_size.y - m_fixedHeight;
}
wxPoint pt( m_position );
if (item->IsShown())
{
- int weight = 1;
- if (item->GetProportion())
- weight = item->GetProportion();
-
- wxSize size( item->CalcMin() );
+ wxSize size( item->GetMinSizeWithBorder() );
if (m_orient == wxVERTICAL)
{
wxCoord height = size.y;
if (item->GetProportion())
{
- height = (delta * weight) + extra;
- extra = 0; // only the first item will get the remainder as extra size
+ // Because of at least one visible item has non-zero
+ // proportion then m_stretchable is not zero
+ height = (delta * item->GetProportion()) / m_stretchable;
}
wxPoint child_pos( pt );
- wxSize child_size( wxSize( size.x, height) );
+ wxSize child_size( size.x, height );
if (item->GetFlag() & (wxEXPAND | wxSHAPED))
child_size.x = m_size.x;
wxCoord width = size.x;
if (item->GetProportion())
{
- width = (delta * weight) + extra;
- extra = 0; // only the first item will get the remainder as extra size
+ // Because of at least one visible item has non-zero
+ // proportion then m_stretchable is not zero
+ width = (delta * item->GetProportion()) / m_stretchable;
}
wxPoint child_pos( pt );
- wxSize child_size( wxSize(width, size.y) );
+ wxSize child_size( width, size.y );
if (item->GetFlag() & (wxEXPAND | wxSHAPED))
child_size.y = m_size.y;
m_fixedWidth = 0;
m_fixedHeight = 0;
- // Find how long each stretch unit needs to be
- int stretchSize = 1;
+ // precalc item minsizes and count proportions
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
+ while (node)
+ {
+ wxSizerItem *item = node->GetData();
+ if ( item->IsShown() )
+ {
+ item->CalcMin(); // result is stored in the item
+
+ m_stretchable += item->GetProportion();
+ }
+
+ node = node->GetNext();
+ }
+
+ // Total minimum size (width or height) of sizer
+ int maxMinSize = 0;
+
+ node = m_children.GetFirst();
while (node)
{
- wxSizerItem *item = node->GetData();
+ wxSizerItem *item = node->GetData();
if (item->IsShown() && item->GetProportion() != 0)
{
int stretch = item->GetProportion();
- wxSize size( item->CalcMin() );
- int sizePerStretch;
+ wxSize size( item->GetMinSizeWithBorder() );
+ int minSize;
+
// Integer division rounded up is (a + b - 1) / b
+ // Round up needed in order to guarantee that all
+ // all items will have size not less then their min size
if (m_orient == wxHORIZONTAL)
- sizePerStretch = ( size.x + stretch - 1 ) / stretch;
+ minSize = ( size.x*m_stretchable + stretch - 1)/stretch;
else
- sizePerStretch = ( size.y + stretch - 1 ) / stretch;
- if (sizePerStretch > stretchSize)
- stretchSize = sizePerStretch;
+ minSize = ( size.y*m_stretchable + stretch - 1)/stretch;
+
+ if (minSize > maxMinSize)
+ maxMinSize = minSize;
}
node = node->GetNext();
}
node = m_children.GetFirst();
while (node)
{
- wxSizerItem *item = node->GetData();
+ wxSizerItem *item = node->GetData();
if (item->IsShown())
{
- m_stretchable += item->GetProportion();
-
- wxSize size( item->CalcMin() );
+ wxSize size( item->GetMinSizeWithBorder() );
if (item->GetProportion() != 0)
{
if (m_orient == wxHORIZONTAL)
- size.x = stretchSize * item->GetProportion();
+ size.x = (maxMinSize*item->GetProportion())/m_stretchable;
else
- size.y = stretchSize * item->GetProportion();
- }
-
- if (m_orient == wxHORIZONTAL)
- {
- m_minWidth += size.x;
- m_minHeight = wxMax( m_minHeight, size.y );
+ size.y = (maxMinSize*item->GetProportion())/m_stretchable;
}
else
- {
- m_minHeight += size.y;
- m_minWidth = wxMax( m_minWidth, size.x );
- }
-
- if (item->GetProportion() == 0)
{
if (m_orient == wxVERTICAL)
{
m_fixedHeight = wxMax( m_fixedHeight, size.y );
}
}
+
+ if (m_orient == wxHORIZONTAL)
+ {
+ m_minWidth += size.x;
+ m_minHeight = wxMax( m_minHeight, size.y );
+ }
+ else
+ {
+ m_minHeight += size.y;
+ m_minWidth = wxMax( m_minWidth, size.x );
+ }
}
node = node->GetNext();
}
#if wxUSE_STATBOX
wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
- : wxBoxSizer( orient )
- , m_staticBox( box )
+ : wxBoxSizer( orient ),
+ m_staticBox( box )
{
wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
+
+ // do this so that our Detach() is called if the static box is destroyed
+ // before we are
+ m_staticBox->SetContainingSizer(this);
+}
+
+wxStaticBoxSizer::wxStaticBoxSizer(int orient, wxWindow *win, const wxString& s)
+ : wxBoxSizer(orient),
+ m_staticBox(new wxStaticBox(win, wxID_ANY, s))
+{
+ // same as above
+ m_staticBox->SetContainingSizer(this);
+}
+
+wxStaticBoxSizer::~wxStaticBoxSizer()
+{
+ delete m_staticBox;
}
static void GetStaticBoxBorders( wxStaticBox *box,
{
// this has to be done platform by platform as there is no way to
// guess the thickness of a wxStaticBox border
-#ifdef __WXCOCOA__
- box->GetBordersForSizer(borderTop,borderOther);
-#else // __WXCOCOA__
-#ifdef __WXGTK__
- if ( box->GetLabel().IsEmpty() )
- *borderTop = 5;
- else
-#endif // __WXGTK__
- *borderTop = box->GetCharHeight();
-
- *borderOther = 5;
-#endif // __WXCOCOA__
+ box->GetBordersForSizer(borderTop, borderOther);
}
void wxStaticBoxSizer::RecalcSizes()
return ret;
}
+void wxStaticBoxSizer::ShowItems( bool show )
+{
+ m_staticBox->Show( show );
+ wxBoxSizer::ShowItems( show );
+}
+
+bool wxStaticBoxSizer::Detach( wxWindow *window )
+{
+ // avoid deleting m_staticBox in our dtor if it's being detached from the
+ // sizer (which can happen because it's being already destroyed for
+ // example)
+ if ( window == m_staticBox )
+ {
+ m_staticBox = NULL;
+ return true;
+ }
+
+ return wxSizer::Detach( window );
+}
+
#endif // wxUSE_STATBOX
-//---------------------------------------------------------------------------
+#if wxUSE_BUTTON
+
+wxStdDialogButtonSizer::wxStdDialogButtonSizer()
+ : wxBoxSizer(wxHORIZONTAL)
+{
+ // Vertical buttons with lots of space on either side
+ // looks rubbish on WinCE, so let's not do this for now.
+ // If we are going to use vertical buttons, we should
+ // put the sizer to the right of other controls in the dialog,
+ // and that's beyond the scope of this sizer.
+#ifndef __WXWINCE__
+ bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
+ // If we have a PDA screen, put yes/no button over
+ // all other buttons, otherwise on the left side.
+ if (is_pda)
+ m_orient = wxVERTICAL;
+#endif
+
+ m_buttonAffirmative = NULL;
+ m_buttonApply = NULL;
+ m_buttonNegative = NULL;
+ m_buttonCancel = NULL;
+ m_buttonHelp = NULL;
+}
+
+void wxStdDialogButtonSizer::AddButton(wxButton *mybutton)
+{
+ switch (mybutton->GetId())
+ {
+ case wxID_OK:
+ case wxID_YES:
+ case wxID_SAVE:
+ m_buttonAffirmative = mybutton;
+ break;
+ case wxID_APPLY:
+ m_buttonApply = mybutton;
+ break;
+ case wxID_NO:
+ m_buttonNegative = mybutton;
+ break;
+ case wxID_CANCEL:
+ m_buttonCancel = mybutton;
+ break;
+ case wxID_HELP:
+ case wxID_CONTEXT_HELP:
+ m_buttonHelp = mybutton;
+ break;
+ default:
+ break;
+ }
+}
+
+void wxStdDialogButtonSizer::SetAffirmativeButton( wxButton *button )
+{
+ m_buttonAffirmative = button;
+}
+
+void wxStdDialogButtonSizer::SetNegativeButton( wxButton *button )
+{
+ m_buttonNegative = button;
+}
+
+void wxStdDialogButtonSizer::SetCancelButton( wxButton *button )
+{
+ m_buttonCancel = button;
+}
+
+void wxStdDialogButtonSizer::Realize()
+{
+#ifdef __WXMAC__
+ Add(0, 0, 0, wxLEFT, 6);
+ if (m_buttonHelp)
+ Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
+
+ if (m_buttonNegative){
+ // HIG POLICE BULLETIN - destructive buttons need extra padding
+ // 24 pixels on either side
+ Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 12);
+ }
+
+ // extra whitespace between help/negative and cancel/ok buttons
+ Add(0, 0, 1, wxEXPAND, 0);
+
+ if (m_buttonCancel){
+ Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
+ // Cancel or help should be default
+ // m_buttonCancel->SetDefaultButton();
+ }
+
+ // Ugh, Mac doesn't really have apply dialogs, so I'll just
+ // figure the best place is between Cancel and OK
+ if (m_buttonApply)
+ Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
+
+ if (m_buttonAffirmative){
+ Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6);
+
+ if (m_buttonAffirmative->GetId() == wxID_SAVE){
+ // these buttons have set labels under Mac so we should use them
+ m_buttonAffirmative->SetLabel(_("Save"));
+ m_buttonNegative->SetLabel(_("Don't Save"));
+ }
+ }
+
+ // Extra space around and at the right
+ Add(12, 24);
+#elif defined(__WXGTK20__)
+ Add(0, 0, 0, wxLEFT, 9);
+ if (m_buttonHelp)
+ Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
+
+ // extra whitespace between help and cancel/ok buttons
+ Add(0, 0, 1, wxEXPAND, 0);
+
+ if (m_buttonNegative){
+ Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
+ }
+
+ if (m_buttonCancel){
+ Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
+ // Cancel or help should be default
+ // m_buttonCancel->SetDefaultButton();
+ }
+
+ if (m_buttonApply)
+ Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
+
+ if (m_buttonAffirmative)
+ Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6);
+#elif defined(__WXMSW__)
+ // Windows
+
+ // right-justify buttons
+ Add(0, 0, 1, wxEXPAND, 0);
+
+ if (m_buttonAffirmative){
+ Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(2, 0)).x);
+ }
+
+ if (m_buttonNegative){
+ Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(2, 0)).x);
+ }
+
+ if (m_buttonCancel){
+ Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(2, 0)).x);
+ }
+ if (m_buttonApply)
+ Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(2, 0)).x);
+
+ if (m_buttonHelp)
+ Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(2, 0)).x);
+#else
+ // GTK+1 and any other platform
+
+ // Add(0, 0, 0, wxLEFT, 5); // Not sure what this was for but it unbalances the dialog
+ if (m_buttonHelp)
+ Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(4, 0)).x);
+
+ // extra whitespace between help and cancel/ok buttons
+ Add(0, 0, 1, wxEXPAND, 0);
+
+ if (m_buttonApply)
+ Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(4, 0)).x);
+
+ if (m_buttonAffirmative){
+ Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(4, 0)).x);
+ }
+
+ if (m_buttonNegative){
+ Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(4, 0)).x);
+ }
+
+ if (m_buttonCancel){
+ Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(4, 0)).x);
+ // Cancel or help should be default
+ // m_buttonCancel->SetDefaultButton();
+ }
+
+#endif
+}
+
+#endif // wxUSE_BUTTON
+
+#if WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
// wxNotebookSizer
-//---------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+#if wxUSE_BOOKCTRL
+IMPLEMENT_CLASS(wxBookCtrlSizer, wxSizer)
#if wxUSE_NOTEBOOK
+IMPLEMENT_CLASS(wxNotebookSizer, wxBookCtrlSizer)
+#endif // wxUSE_NOTEBOOK
+#endif // wxUSE_BOOKCTRL
+
+#if wxUSE_BOOKCTRL
+
+#if WXWIN_COMPATIBILITY_2_6
-wxNotebookSizer::wxNotebookSizer( wxNotebook *nb )
- : m_notebook( nb )
+wxBookCtrlSizer::wxBookCtrlSizer(wxBookCtrlBase *bookctrl)
+ : m_bookctrl(bookctrl)
{
- wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a notebook") );
+ wxASSERT_MSG( bookctrl, wxT("wxBookCtrlSizer needs a control") );
}
-void wxNotebookSizer::RecalcSizes()
+#endif // WXWIN_COMPATIBILITY_2_6
+
+void wxBookCtrlSizer::RecalcSizes()
{
- m_notebook->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
+ m_bookctrl->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
}
-wxSize wxNotebookSizer::CalcMin()
+wxSize wxBookCtrlSizer::CalcMin()
{
- wxSize sizeBorder = m_notebook->CalcSizeFromPage(wxSize(0, 0));
+ wxSize sizeBorder = m_bookctrl->CalcSizeFromPage(wxSize(0,0));
sizeBorder.x += 5;
sizeBorder.y += 5;
- if (m_notebook->GetChildren().GetCount() == 0)
+ if ( m_bookctrl->GetPageCount() == 0 )
{
return wxSize(sizeBorder.x + 10, sizeBorder.y + 10);
}
int maxX = 0;
int maxY = 0;
- wxWindowList::compatibility_iterator node = m_notebook->GetChildren().GetFirst();
+ wxWindowList::compatibility_iterator
+ node = m_bookctrl->GetChildren().GetFirst();
while (node)
{
wxWindow *item = node->GetData();
return wxSize( maxX, maxY ) + sizeBorder;
}
-#endif // wxUSE_NOTEBOOK
+#if wxUSE_NOTEBOOK
+
+#if WXWIN_COMPATIBILITY_2_6
+
+wxNotebookSizer::wxNotebookSizer(wxNotebook *nb)
+{
+ wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a control") );
+ m_bookctrl = nb;
+}
+
+#endif // WXWIN_COMPATIBILITY_2_6
+
+#endif // wxUSE_NOTEBOOOK
+#endif // wxUSE_BOOKCTRL
-// vi:sts=4:sw=4:et
+#endif // WXWIN_COMPATIBILITY_2_4