#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "object.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
-// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
-// doesn't hurt neither
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
wxIMPLEMENT_CLASS_COMMON(name, basename, NULL, func)
#define wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, func) \
- wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo)
+ wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo, func)
// -----------------------------------
// for concrete classes
// Just seems a bit nicer-looking (pretend it's not a macro)
#define wxIsKindOf(obj, className) obj->IsKindOf(&className::ms_classInfo)
-// to be replaced by dynamic_cast<> in the future
+// this cast does some more checks at compile time as it uses static_cast
+// internally
+//
+// note that it still has different semantics from dynamic_cast<> and so can't
+// be replaced by it as long as there are any compilers not supporting it
#define wxDynamicCast(obj, className) \
((className *) wxCheckDynamicCast( \
wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
- (IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
+ (IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
#ifdef __WXDEBUG__
inline void* wxCheckCast(void *ptr)
((className *)wxCheckCast(wxDynamicCast(obj, className)))
#else // !__WXDEBUG__
-#define wxStaticCast(obj, className) ((className *)(obj))
+#define wxStaticCast(obj, className) \
+ wx_const_cast(className *, wx_static_cast(const className *, obj))
#endif // __WXDEBUG__
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
-#endif // WXDEBUG && wxUSE_MEMORY_TRACING
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
// ----------------------------------------------------------------------------
// wxObject: the root class of wxWidgets object hierarchy
virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
- {
- InitFrom(other);
- }
+ {
+ InitFrom(other);
+ }
wxObject& operator=(const wxObject& other)
{
// destroy a reference
void UnRef();
+
+ // Reserved for future use
+ virtual void ReservedObjectFunc1() {}
+ virtual void ReservedObjectFunc2() {}
+ virtual void ReservedObjectFunc3() {}
+ virtual void ReservedObjectFunc4() {}
+ virtual void ReservedObjectFunc5() {}
+ virtual void ReservedObjectFunc6() {}
+ virtual void ReservedObjectFunc7() {}
+ virtual void ReservedObjectFunc8() {}
+ virtual void ReservedObjectFunc9() {}
+
protected:
// ensure that our data is not shared with anybody else: if we have no
// data, it is created using CreateRefData() below, if we have shared data
#include "wx/msw/msvcrt.h"
#endif
-#endif // _WX_OBJECTH__
-
+#endif // _WX_OBJECTH__