class WXDLLIMPEXP_BASE wxStackFrame : public wxStackFrameBase
{
+ friend class wxStackWalker;
+
public:
// arguments are the stack depth of this frame, its address and the return
// value of backtrace_symbols() for it
//
// NB: we don't copy syminfo pointer so it should have lifetime at least as
// long as ours
- wxStackFrame(size_t level, void *address, const char *syminfo)
+ wxStackFrame(size_t level = 0, void *address = NULL, const char *syminfo = NULL)
: wxStackFrameBase(level, address)
{
- m_hasName =
- m_hasLocation = false;
-
m_syminfo = syminfo;
}
protected:
virtual void OnGetName();
- virtual void OnGetLocation();
+
+ // optimized for the 2 step initialization done by wxStackWalker
+ void Set(const wxString &name, const wxString &filename, const char* syminfo,
+ size_t level, size_t numLine, void *address)
+ {
+ m_level = level;
+ m_name = name;
+ m_filename = filename;
+ m_syminfo = syminfo;
+
+ m_line = numLine;
+ m_address = address;
+ }
private:
const char *m_syminfo;
-
- bool m_hasName,
- m_hasLocation;
};
// ----------------------------------------------------------------------------
ms_exepath = wxString::FromAscii(argv0);
}
- virtual void Walk(size_t skip = 1);
+ ~wxStackWalker()
+ {
+ FreeStack();
+ }
+
+ virtual void Walk(size_t skip = 1, size_t maxDepth = 200);
virtual void WalkFromException() { Walk(2); }
static const wxString& GetExePath() { return ms_exepath; }
+
+ // these two may be used to save the stack at some point (fast operation)
+ // and then process it later (slow operation)
+ void SaveStack(size_t maxDepth);
+ void ProcessFrames(size_t skip);
+ void FreeStack();
+
private:
+ int InitFrames(wxStackFrame *arr, size_t n, void **addresses, char **syminfo);
+
static wxString ms_exepath;
+ static void *ms_addresses[];
+ static char **ms_symbols;
+ static int m_depth;
};
#endif // _WX_UNIX_STACKWALK_H_