#include "wx/app.h"
#include "wx/frame.h"
#include "wx/colour.h"
+ #include "wx/module.h"
#endif // WX_PRECOMP
-#include "wx/module.h"
-
extern "C"
{
#include "gtk/gtk.h"
IMPLEMENT_CLASS(wxGLContext,wxObject)
-wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, const wxPalette& WXUNUSED(palette) )
-{
- m_window = win;
- m_widget = win->m_wxwindow;
-
- wxGLCanvas *gc = (wxGLCanvas*) win;
-
- if (wxGLCanvas::GetGLXVersion() >= 13)
- {
- // GLX >= 1.3
- GLXFBConfig *fbc = gc->m_fbc;
- wxCHECK_RET( fbc, _T("invalid GLXFBConfig for OpenGl") );
- m_glContext = glXCreateNewContext( GDK_DISPLAY(), fbc[0], GLX_RGBA_TYPE, None, GL_TRUE );
- }
- else
- {
- // GLX <= 1.2
- XVisualInfo *vi = (XVisualInfo *) gc->m_vi;
- wxCHECK_RET( vi, _T("invalid visual for OpenGl") );
- m_glContext = glXCreateContext( GDK_DISPLAY(), vi, None, GL_TRUE );
- }
-
- wxCHECK_RET( m_glContext, _T("Couldn't create OpenGl context") );
-}
-
-wxGLContext::wxGLContext(
- bool WXUNUSED(isRGB), wxWindow *win,
- const wxPalette& WXUNUSED(palette),
- const wxGLContext *other /* for sharing display lists */
-)
+wxGLContext::wxGLContext(wxWindow* win, const wxGLContext* other)
{
- m_window = win;
- m_widget = win->m_wxwindow;
-
wxGLCanvas *gc = (wxGLCanvas*) win;
if (wxGLCanvas::GetGLXVersion() >= 13)
glXDestroyContext( GDK_DISPLAY(), m_glContext );
}
-void wxGLContext::SwapBuffers()
+void wxGLContext::SetCurrent(const wxGLCanvas& win) const
{
if (m_glContext)
{
- GdkWindow *window = GTK_PIZZA(m_widget)->bin_window;
- glXSwapBuffers( GDK_DISPLAY(), GDK_WINDOW_XWINDOW( window ) );
- }
-}
-
-void wxGLContext::SetCurrent()
-{
- if (m_glContext)
- {
- GdkWindow *window = GTK_PIZZA(m_widget)->bin_window;
+ GdkWindow *window = GTK_PIZZA(win.m_wxwindow)->bin_window;
if (wxGLCanvas::GetGLXVersion() >= 13)
// GLX >= 1.3
- glXMakeContextCurrent( GDK_DISPLAY(), GDK_WINDOW_XWINDOW(window),
- GDK_WINDOW_XWINDOW(window), m_glContext );
+ glXMakeContextCurrent( GDK_DISPLAY(), GDK_WINDOW_XWINDOW(window), GDK_WINDOW_XWINDOW(window), m_glContext );
else
// GLX <= 1.2
glXMakeCurrent( GDK_DISPLAY(), GDK_WINDOW_XWINDOW(window), m_glContext );
}
}
-void wxGLContext::SetColour(const wxChar *colour)
-{
- wxColour col = wxTheColourDatabase->Find(colour);
- if (col.Ok())
- {
- float r = (float)(col.Red()/256.0);
- float g = (float)(col.Green()/256.0);
- float b = (float)(col.Blue()/256.0);
- glColor3f( r, g, b);
- }
-}
-
-void wxGLContext::SetupPixelFormat()
-{
-}
-
-void wxGLContext::SetupPalette( const wxPalette& WXUNUSED(palette) )
-{
-}
-
-wxPalette wxGLContext::CreateDefaultPalette()
-{
- return wxNullPalette;
-}
//-----------------------------------------------------------------------------
// "realize" from m_wxwindow
static gint
gtk_glwindow_realized_callback( GtkWidget *WXUNUSED(widget), wxGLCanvas *win )
{
- if ( !win->m_glContext )
+ if (!win->m_glContext && win->m_createImplicitContext)
{
wxGLContext *share = win->m_sharedContext;
if ( !share && win->m_sharedContextOf )
share = win->m_sharedContextOf->GetContext();
- win->m_glContext = new wxGLContext( TRUE, win, wxNullPalette, share );
+ win->m_glContext = new wxGLContext(win, share);
}
return FALSE;
static gint
gtk_glwindow_map_callback( GtkWidget * WXUNUSED(widget), wxGLCanvas *win )
{
- if (win->m_glContext/* && win->m_exposed*/)
+ // CF: Can the "if" line be removed, and the code unconditionally (always) be run?
+ if (win->m_glContext || !win->m_createImplicitContext)
{
wxPaintEvent event( win->GetId() );
event.SetEventObject( win );
EVT_SIZE(wxGLCanvas::OnSize)
END_EVENT_TABLE()
+wxGLCanvas::wxGLCanvas( wxWindow *parent, wxWindowID id,
+ int *attribList,
+ const wxPoint& pos, const wxSize& size,
+ long style, const wxString& name,
+ const wxPalette& palette )
+ : m_createImplicitContext(false)
+{
+ Create( parent, NULL, NULL, id, pos, size, style, name, attribList, palette );
+}
+
wxGLCanvas::wxGLCanvas( wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
long style, const wxString& name,
int *attribList,
const wxPalette& palette )
+ : m_createImplicitContext(true)
{
Create( parent, NULL, NULL, id, pos, size, style, name, attribList, palette );
}
long style, const wxString& name,
int *attribList,
const wxPalette& palette )
+ : m_createImplicitContext(true)
{
Create( parent, shared, NULL, id, pos, size, style, name, attribList, palette );
}
long style, const wxString& name,
int *attribList,
const wxPalette& palette )
+ : m_createImplicitContext(true)
{
Create( parent, NULL, shared, id, pos, size, style, name, attribList, palette );
}
gtk_widget_set_double_buffered( m_glWidget, FALSE );
- g_signal_connect (m_wxwindow, "realize",
- G_CALLBACK (gtk_glwindow_realized_callback),
- this);
- g_signal_connect (m_wxwindow, "map",
- G_CALLBACK (gtk_glwindow_map_callback),
- this);
- g_signal_connect (m_wxwindow, "expose_event",
- G_CALLBACK (gtk_glwindow_expose_callback),
- this);
- g_signal_connect (m_widget, "size_allocate",
- G_CALLBACK (gtk_glcanvas_size_callback),
- this);
+ g_signal_connect(m_wxwindow, "realize", G_CALLBACK(gtk_glwindow_realized_callback), this);
+ g_signal_connect(m_wxwindow, "map", G_CALLBACK(gtk_glwindow_map_callback), this);
+ g_signal_connect(m_wxwindow, "expose_event", G_CALLBACK(gtk_glwindow_expose_callback), this);
+ g_signal_connect(m_widget, "size_allocate", G_CALLBACK(gtk_glcanvas_size_callback), this);
if (gtk_check_version(2,2,0) != NULL)
{
void wxGLCanvas::SwapBuffers()
{
- if (m_glContext)
- m_glContext->SwapBuffers();
+ GdkWindow *window = GTK_PIZZA(m_wxwindow)->bin_window;
+ glXSwapBuffers( GDK_DISPLAY(), GDK_WINDOW_XWINDOW( window ) );
}
void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event))
{
}
+void wxGLCanvas::SetCurrent(const wxGLContext& RC) const
+{
+ RC.SetCurrent(*this);
+}
+
void wxGLCanvas::SetCurrent()
{
if (m_glContext)
- m_glContext->SetCurrent();
+ m_glContext->SetCurrent(*this);
}
void wxGLCanvas::SetColour( const wxChar *colour )
{
- if (m_glContext)
- m_glContext->SetColour( colour );
+ wxColour col = wxTheColourDatabase->Find(colour);
+ if (col.Ok())
+ {
+ float r = (float)(col.Red()/256.0);
+ float g = (float)(col.Green()/256.0);
+ float b = (float)(col.Blue()/256.0);
+ glColor3f( r, g, b);
+ }
}
void wxGLCanvas::OnInternalIdle()
{
- if (m_glContext && m_exposed)
+ if (/*m_glContext &&*/ m_exposed)
{
wxPaintEvent event( GetId() );
event.SetEventObject( this );