m_rect.height = size.y;
}
-void wxControlRenderer::DrawLabel(const wxBitmap& bitmap,
- wxCoord marginX, wxCoord marginY)
+void wxControlRenderer::DrawLabel()
+{
+ m_dc.SetBackgroundMode(wxTRANSPARENT);
+ m_dc.SetFont(m_window->GetFont());
+ m_dc.SetTextForeground(m_window->GetForegroundColour());
+
+ wxString label = m_window->GetLabel();
+ if ( !label.empty() )
+ {
+ wxControl *ctrl = wxStaticCast(m_window, wxControl);
+
+ m_renderer->DrawLabel(m_dc,
+ label,
+ m_rect,
+ m_window->GetStateFlags(),
+ ctrl->GetAlignment(),
+ ctrl->GetAccelIndex());
+ }
+}
+
+void wxControlRenderer::DrawButtonLabel(const wxBitmap& bitmap,
+ wxCoord marginX, wxCoord marginY)
{
m_dc.SetBackgroundMode(wxTRANSPARENT);
m_dc.SetFont(m_window->GetFont());
{
wxRect rectUpdate = rgnUpdate.GetBox();
- wxLogTrace(_T("scrollbar"),
- _T("%s redraw: update box is (%d, %d)-(%d, %d)"),
- scrollbar->IsVertical() ? _T("vert") : _T("horz"),
+ wxLogTrace(wxT("scrollbar"),
+ wxT("%s redraw: update box is (%d, %d)-(%d, %d)"),
+ scrollbar->IsVertical() ? wxT("vert") : wxT("horz"),
rectUpdate.GetLeft(),
rectUpdate.GetTop(),
rectUpdate.GetRight(),
wxScrollBar::Element elem =
(wxScrollBar::Element)(wxScrollBar::Element_Bar_1 + nBar);
- wxRect rectBar = m_renderer->GetScrollbarRect(scrollbar, elem);
+ wxRect rectBar = scrollbar->GetScrollbarRect(elem);
if ( rgnUpdate.Contains(rectBar) )
{
- wxLogTrace(_T("scrollbar"),
- _T("drawing bar part %d at (%d, %d)-(%d, %d)"),
+ wxLogTrace(wxT("scrollbar"),
+ wxT("drawing bar part %d at (%d, %d)-(%d, %d)"),
nBar + 1,
rectBar.GetLeft(),
rectBar.GetTop(),
wxScrollBar::Element elem =
(wxScrollBar::Element)(wxScrollBar::Element_Arrow_Line_1 + nArrow);
- wxRect rectArrow = m_renderer->GetScrollbarRect(scrollbar, elem);
+ wxRect rectArrow = scrollbar->GetScrollbarRect(elem);
if ( rgnUpdate.Contains(rectArrow) )
{
- wxLogTrace(_T("scrollbar"),
- _T("drawing arrow %d at (%d, %d)-(%d, %d)"),
+ wxLogTrace(wxT("scrollbar"),
+ wxT("drawing arrow %d at (%d, %d)-(%d, %d)"),
nArrow + 1,
rectArrow.GetLeft(),
rectArrow.GetTop(),
// and the thumb
wxScrollBar::Element elem = wxScrollBar::Element_Thumb;
- wxRect rectThumb = m_renderer->GetScrollbarRect(scrollbar, elem);
+ wxRect rectThumb = scrollbar->GetScrollbarRect(elem);
if ( rectThumb.width && rectThumb.height && rgnUpdate.Contains(rectThumb) )
{
- wxLogTrace(_T("scrollbar"),
- _T("drawing thumb at (%d, %d)-(%d, %d)"),
+ wxLogTrace(wxT("scrollbar"),
+ wxT("drawing thumb at (%d, %d)-(%d, %d)"),
rectThumb.GetLeft(),
rectThumb.GetTop(),
rectThumb.GetRight(),
void wxControlRenderer::DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{
wxASSERT_MSG( x1 == x2 || y1 == y2,
- _T("line must be either horizontal or vertical") );
+ wxT("line must be either horizontal or vertical") );
if ( x1 == x2 )
m_renderer->DrawVerticalLine(m_dc, x1, y1, y2);
int step = gauge->IsVertical() ? sizeStep.y : sizeStep.x;
// we divide by it below!
- wxCHECK_RET( step, _T("invalid wxGauge step") );
+ wxCHECK_RET( step, wxT("invalid wxGauge step") );
// round up to make the progress appear to start faster
int lenTotal = gauge->IsVertical() ? rect.height : rect.width;