// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __SETUPH__
-#define __SETUPH__
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
/*
* General features
*
*/
-#define __GOODCOMPILER__
+#define wxUSE_CONFIG 1
+ // Use wxConfig, with CreateConfig in wxApp
+#define _WX_GOODCOMPILER__
// gcc can have problems, but Windows compilers
// are generally OK.
#define WXWIN_COMPATIBILITY 1
// Level 1: wxDC, OnSize (etc.) compatibility, but
// some new features such as event tables
-#define USE_AUTOTRANS 1
+#define wxUSE_AUTOTRANS 1
// Define wxTString
-#define USE_POSTSCRIPT 1
+#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
-#define USE_AFM_FOR_POSTSCRIPT 0
+#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
-#define USE_METAFILE 1
+#define wxUSE_METAFILE 1
// 0 for no Metafile and metafile device context
-#define USE_FORM 0
+#define wxUSE_FORM 0
// 0 for no wxForm
-#define USE_IPC 1
+#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
-#define USE_HELP 1
+#define wxUSE_HELP 1
// 0 for no help facility
-#define USE_RESOURCES 1
- // 0 for no wxGetResource/wxWriteResource
-#define USE_CONSTRAINTS 1
+#define wxUSE_RESOURCES 1
+ // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
-
-#define USE_TIMEDATE 1
+
+#define wxUSE_TIMEDATE 1
// 0 for no wxTime/wxDate classes
-
-#define USE_CLIPBOARD 1
- // 0 for no clipboard functions
-#define USE_SPLINES 1
- // 0 for no splines
-#define USE_XFIG_SPLINE_CODE 1
- // 1 for XFIG spline code, 0 for AIAI spline code.
+
+#define wxUSE_CLIPBOARD 1
+ // 0 for no clipboard functions
+#define wxUSE_SPLINES 1
+ // 0 for no splines
+#define wxUSE_XFIG_SPLINE_CODE 1
+ // 1 for XFIG spline code, 0 for AIAI spline code.
// AIAI spline code is slower, but freer of copyright issues.
-#define USE_DRAG_AND_DROP 1
- // 0 for no drag and drop
+#define wxUSE_DRAG_AND_DROP 1
+ // 0 for no drag and drop
-#define USE_TOOLBAR 1
+#define wxUSE_TOOLBAR 1
// Define 1 to use toolbar classes
-#define USE_BUTTONBAR 1
+#define wxUSE_BUTTONBAR 1
// Define 1 to use buttonbar classes (enhanced toolbar
// for MS Windows)
-#define USE_GAUGE 1
+#define wxUSE_GAUGE 1
// Define 1 to use Microsoft's gauge (Windows)
// or Bull's gauge (Motif) library (both in contrib).
-#define USE_COMBOBOX 1
+#define wxUSE_COMBOBOX 1
// Define 1 to use COMBOXBOX control (Windows)
// or FWW's ComboBox widget (Motif).
-#define USE_RADIOBUTTON 1
+#define wxUSE_RADIOBUTTON 1
// Define 1 to use radio button control
-#define USE_SCROLLBAR 1
+#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
-#define USE_XPM_IN_X 1
-#define USE_XPM_IN_MSW 0
- // Define 1 to support the XPM package in wxBitmap,
- // separated by platform. If 1, you must link in
- // the XPM library to your applications.
-#define USE_IMAGE_LOADING_IN_X 1
- // Use dynamic icon/bitmap loading/saving code in utils/image under X.
- // If this is 1, you will need to link your applications
- // with image_X.lib. where X is motif, ol, or hp.
-
-#define USE_IMAGE_LOADING_IN_MSW 1
+#define wxUSE_XPM_IN_MSW 0
+ // Define 1 to support the XPM package in wxBitmap.
+#define wxUSE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
-#define USE_RESOURCE_LOADING_IN_MSW 0
+#define wxUSE_RESOURCE_LOADING_IN_MSW 1
// Use dynamic icon/cursor loading/saving code
// under MSW.
-#define USE_WX_RESOURCES 1
+#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
-#define USE_GNU_WXSTRING 0
- // Define 1 to use modified GNU wxString class
- // from (stefan.hammes@urz.uni-heidelberg.de) in contrib\string
- // TODO: why does this give an unresolved 'wxRegex::Search'
- // symbol if 1?
-
#define HAVE_SOCKET 1
- // Use WinSock if 1
-#define USE_DOC_VIEW_ARCHITECTURE 1
+ // Use WinSock if 1
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
-#define USE_PRINTING_ARCHITECTURE 1
+#define wxUSE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
-#define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set to 0 to disable PostScript print/preview architecture code
// under Windows (just use Windows printing).
-#define USE_DYNAMIC_CLASSES 1
+#define wxUSE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
-#define USE_MEMORY_TRACING 1
+#define wxUSE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
- // wxObject::delete *IF* DEBUG is also defined.
+ // wxObject::delete *IF* __WXDEBUG__ is also defined.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
-#define USE_DEBUG_CONTEXT 1
+#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
- // If DEBUG is not defined, will still use
+ // If __WXDEBUG__ is not defined, will still use
// normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
-#define USE_GLOBAL_MEMORY_OPERATORS 1
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
+#define wxUSE_DEBUG_NEW_ALWAYS 1
+ // In debug mode, causes new to be defined to
+ // be WXDEBUG_NEW (see object.h).
+ // If this causes problems (e.g. link errors), set this to 0.
+
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
-#define USE_C_MAIN 0
+#define wxUSE_C_MAIN 0
// Set to 1 to use main.c instead of main.cpp (UNIX only)
-#define USE_ODBC 1
+#define wxUSE_ODBC 1
// Define 1 to use ODBC classes
-#define USE_ODBC_IN_MSW_ONLY 1
-
-#if USE_ODBC && USE_ODBC_IN_MSW_ONLY
-#undef USE_ODBC
-#define USE_ODBC 0
+#ifndef __MWERKS__
+#define wxUSE_IOSTREAMH 1
+#else
+#define wxUSE_IOSTREAMH 0
#endif
-
-#define USE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
+
+#define wxUSE_WXCONFIG 1
+ // if enabled, compiles built-in OS independent wxConfig
+ // class and it's file (any platform) and registry (Win)
+ // based implementations
/*
* Finer detail
*
*/
-/*
- * Motif and XView
- *
- */
-
-#define WX_STANDARD_GRAPHICS 0
- // If 1, normalizes X drawing code to behave exactly as
- // as MSW. If 0, is compatible with existing applications.
- // Some Xlib drawing primitives have non-intuitive behaviour!
-
-#define USE_GADGETS 0
- // More efficient to use gadgets for some
- // widgets in Motif. 0 for no gadgets.
- // Please note: there is no reason to not
- // use it except if you intend to modify
- // color of individuals items OR
- // you need to move panel items interactively
-#define USE_BUTTON_GADGET 0
- // On JACS's system, gadget buttons
- // interfere with default button setting.
-#define PIXEL0_DISABLE 0
- // Define as 1 to disallow allocation
- // of pixel #0 (wxXOR problem).
- // JACS - I found this caused problems.
-
-#define MOTIF_MENUBAR_DELETE_FIX 0
- // On some systems (Ultrix, OSF), deleting a frame
- // from within a menu callback causes a crash.
- // Set to 1 to avoid deleting the menubar handle directly,
- // which seems to cure it.
-#define DEFAULT_FILE_SELECTOR_SIZE 0
- // Let Motif defines the size of File
- // Selector Box (if 1), or fix it to
- // wxFSB_WIDTH x wxFSB_HEIGHT (if 0)
-#define wxFSB_WIDTH 600
-#define wxFSB_HEIGHT 500
-
-#define MOTIF_MANAGE 1
- // Control default style of Dialogs
- // 1: use wxMOTIF_RESIZE as default
- // 0: do not use wxMOTIF_RESIZE as default
-
+#define wxUSE_APPLE_IEEE 1
+ // if enabled, the float codec written by Apple
+ // will be used to write, in a portable way,
+ // float on the disk
/*
* MS Windows/Windows NT
// See note above about using FAFA and CTL3D.
#endif
-#define USE_COMMON_DIALOGS 1
+#define wxUSE_COMMON_DIALOGS 1
// On rare occasions (e.g. using DJGPP) may want
// to omit common dialogs
// (e.g. file selector, printer dialog).
// Switching this off also switches off
// the printing architecture and interactive
// wxPrinterDC.
-#define USE_GREY_BACKGROUND 1
- // If 1, uses grey (gray!) panels
- // in FAFA and non-FAFA, non-CTL3D modes.
- // I (JACS) think the controls look better
- // this way. CTL3D always uses grey panels.
-#define USE_ITSY_BITSY 1
+#define wxUSE_ITSY_BITSY 1
// Define 1 to use Microsoft's ItsyBitsy
- // small title bar library
-#define USE_BITMAP_MESSAGE 1
+ // small title bar library, for wxMiniFrame
+#define wxUSE_BITMAP_MESSAGE 1
// Define 1 to use bitmap messages.
-#define USE_PORTABLE_FONTS_IN_MSW 0
+#define wxUSE_PORTABLE_FONTS_IN_MSW 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
#define FONT_SIZE_COMPATIBILITY 0
// Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point
// sizes to be compatible with Windows.
-#define USE_GENERIC_DIALOGS_IN_MSW 1
+#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
-#define USE_PENWINDOWS 0
+#define wxUSE_PENWINDOWS 0
// Set to 1 to use PenWindows
-#define USE_OWNER_DRAWN 1
+#define wxUSE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
-#define USE_NATIVE_STATUSBAR 1
+#define wxUSE_NATIVE_STATUSBAR 1
// Set to 0 to use cross-platform wxStatusBar
+#define wxUSE_DBWIN32 1
+ // Use Andrew Tucker's OutputDebugString implementation
+ // (required on Win95 only). See utils.cpp.
/*
* Any platform
*
*/
-#define USE_TYPEDEFS 0
+#define wxUSE_TYPEDEFS 0
// Use typedefs not classes for wxPoint
- // and others, to reduce overhead and avoid
- // MS C7 memory bug. Bounds checker
- // complains about deallocating
+ // and others, to reduce overhead and avoid
+ // MS C7 memory bug. Bounds checker
+ // complains about deallocating
// arrays of wxPoints if wxPoint is a class.
#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
-#undef USE_DRAG_AND_DROP
-#define USE_DRAG_AND_DROP 0
+#undef wxUSE_DRAG_AND_DROP
+#define wxUSE_DRAG_AND_DROP 0
#endif
// Only WIN32 supports wxStatusBar95
-#if !defined(__WIN32__) && USE_NATIVE_STATUSBAR
-#undef USE_NATIVE_STATUSBAR
-#define USE_NATIVE_STATUSBAR 0
+#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
+#undef wxUSE_NATIVE_STATUSBAR
+#define wxUSE_NATIVE_STATUSBAR 0
#endif
// Minimal setup e.g. for compiling small utilities
#define MINIMAL_WXWINDOWS_SETUP 0
#if MINIMAL_WXWINDOWS_SETUP
-#undef USE_POSTSCRIPT
-# define USE_POSTSCRIPT 0
-#undef USE_PRINTING_ARCHITECTURE
-# define USE_PRINTING_ARCHITECTURE 0
-#undef USE_POSTSCRIPT_ARCHITECTURE_IN_MSW
-# define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-#undef USE_METAFILE
-# define USE_METAFILE 0
-#undef USE_FORM
-# define USE_FORM 0
-#undef USE_SPLINES
-# define USE_SPLINES 0
-#undef USE_SCROLLBAR
-# define USE_SCROLLBAR 0
-#undef USE_COMBOBOX
-# define USE_COMBOBOX 0
-#undef USE_RADIOBUTTON
-# define USE_RADIOBUTTON 0
-#undef USE_XPM_IN_MSW
-# define USE_XPM_IN_MSW 0
-#undef USE_WX_RESOURCES
-# define USE_WX_RESOURCES 0
-#undef USE_DOC_VIEW_ARCHITECTURE
-# define USE_DOC_VIEW_ARCHITECTURE 0
-#undef USE_GNU_WXSTRING
-# define USE_GNU_WXSTRING 0
-#undef USE_ODBC
-# define USE_ODBC 0
-#undef USE_TIMEDATE
-# define USE_TIMEDATE 0
+#undef wxUSE_POSTSCRIPT
+# define wxUSE_POSTSCRIPT 0
+#undef wxUSE_PRINTING_ARCHITECTURE
+# define wxUSE_PRINTING_ARCHITECTURE 0
+#undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
+# define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
+#undef wxUSE_METAFILE
+# define wxUSE_METAFILE 0
+#undef wxUSE_FORM
+# define wxUSE_FORM 0
+#undef wxUSE_SPLINES
+# define wxUSE_SPLINES 0
+#undef wxUSE_SCROLLBAR
+# define wxUSE_SCROLLBAR 0
+#undef wxUSE_COMBOBOX
+# define wxUSE_COMBOBOX 0
+#undef wxUSE_RADIOBUTTON
+# define wxUSE_RADIOBUTTON 0
+#undef wxUSE_XPM_IN_MSW
+# define wxUSE_XPM_IN_MSW 0
+#undef wxUSE_WX_RESOURCES
+# define wxUSE_WX_RESOURCES 0
+#undef wxUSE_DOC_VIEW_ARCHITECTURE
+# define wxUSE_DOC_VIEW_ARCHITECTURE 0
+#undef wxUSE_GNU_WXSTRING
+# define wxUSE_GNU_WXSTRING 0
+#undef wxUSE_ODBC
+# define wxUSE_ODBC 0
+#undef wxUSE_TIMEDATE
+# define wxUSE_TIMEDATE 0
#undef CTL3D
# define CTL3D 0
-#undef USE_ITSY_BITSY
-# define USE_ITSY_BITSY 0
-#undef USE_IMAGE_LOADING_IN_MSW
-# define USE_IMAGE_LOADING_IN_MSW 0
-#undef USE_GAUGE
-# define USE_GAUGE 0
-#undef USE_RESOURCE_LOADING_IN_MSW
-# define USE_RESOURCE_LOADING_IN_MSW 0
-#undef USE_DRAG_AND_DROP
-# define USE_DRAG_AND_DROP 0
+#undef wxUSE_ITSY_BITSY
+# define wxUSE_ITSY_BITSY 0
+#undef wxUSE_IMAGE_LOADING_IN_MSW
+# define wxUSE_IMAGE_LOADING_IN_MSW 0
+#undef wxUSE_GAUGE
+# define wxUSE_GAUGE 0
+#undef wxUSE_RESOURCE_LOADING_IN_MSW
+# define wxUSE_RESOURCE_LOADING_IN_MSW 0
+#undef wxUSE_DRAG_AND_DROP
+# define wxUSE_DRAG_AND_DROP 0
#endif
#endif
- // __SETUPH__
+ // _WX_SETUP_H_