if (!m_hasFont)
SetOwnFont(attr.font);
- m_dottedPen = wxPen( wxT("grey"), 0, 0 );
+ // this is a misnomer: it's called "dotted pen" but uses (default) wxSOLID
+ // style because we apparently get performance problems when using dotted
+ // pen for drawing in some ports -- but under MSW it seems to work fine
+#ifdef __WXMSW__
+ m_dottedPen = wxPen(*wxLIGHT_GREY, 0, wxDOT);
+#else
+ m_dottedPen = *wxGREY_PEN;
+#endif
SetInitialSize(size);
wxTreeItemId wxGenericTreeCtrl::GetNextVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
wxTreeItemId id = item;
if (id.IsOk())
wxTreeItemId wxGenericTreeCtrl::GetPrevVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
- wxFAIL_MSG(wxT("not implemented"));
+ // find out the starting point
+ wxTreeItemId prevItem = GetPrevSibling(item);
+ if ( !prevItem.IsOk() )
+ {
+ prevItem = GetItemParent(item);
+ }
- return wxTreeItemId();
+ // find the first visible item after it
+ while ( prevItem.IsOk() && !IsVisible(prevItem) )
+ {
+ prevItem = GetNext(prevItem);
+ if ( !prevItem.IsOk() || prevItem == item )
+ {
+ // there are no visible items before item
+ return wxTreeItemId();
+ }
+ }
+
+ // from there we must be able to navigate until this item
+ while ( prevItem.IsOk() )
+ {
+ const wxTreeItemId nextItem = GetNextVisible(prevItem);
+ if ( !nextItem.IsOk() || nextItem == item )
+ break;
+
+ prevItem = nextItem;
+ }
+
+ return prevItem;
}
// called by wxTextTreeCtrl when it marks itself for deletion
}
item->Expand();
- CalculatePositions();
+ if ( !m_freezeCount )
+ {
+ CalculatePositions();
- RefreshSubtree(item);
+ RefreshSubtree(item);
+ }
+ else // frozen
+ {
+ m_dirty = true;
+ }
event.SetEventType(wxEVT_COMMAND_TREE_ITEM_EXPANDED);
GetEventHandler()->ProcessEvent( event );
if ( --m_freezeCount == 0 )
{
- Refresh();
+ if ( m_dirty )
+ DoDirtyProcessing();
+ else
+ Refresh();
}
}