const wxPalette& palette)
: m_createImplicitContext(true)
{
+ m_sharedContext = NULL;
+ m_sharedContextOf = NULL;
+
Create(parent, id, pos, size, style, name, attribList, palette);
}
const wxPalette& palette )
: m_createImplicitContext(true)
{
+ m_sharedContext = NULL;
m_sharedContextOf = wx_const_cast(wxGLCanvas *, shared);
Create(parent, id, pos, size, style, name, attribList, palette);