/**
- struct containing all the visual attributes of a control
+ Struct containing all the visual attributes of a control.
*/
struct wxVisualAttributes
{
- // the font used for control label/text inside it
+ /// The font used for control label/text inside it.
wxFont font;
- // the foreground colour
+ /// The foreground colour.
wxColour colFg;
- // the background colour, may be wxNullColour if the controls background
- // colour is not solid
+ /**
+ The background colour.
+
+ May be wxNullColour if the controls background colour is not solid.
+ */
wxColour colBg;
};
@see GetNextSibling()
*/
wxWindow* GetPrevSibling() const;
+
+ /**
+ Check if the specified window is a descendant of this one.
+
+ Returns @true if the window is a descendant (i.e. a child or
+ grand-child or grand-grand-child or ...) of this one.
+
+ Notice that a window can never be a descendant of another one if they
+ are in different top level windows, i.e. a child of a wxDialog is not
+ considered to be a descendant of dialogs parent wxFrame.
+
+ @param win Any window, possible @NULL (@false is always returned then).
+
+ @since 2.9.4
+ */
+ bool IsDescendant(wxWindowBase* win) const;
+
/**
Reparents the window, i.e. the window will be removed from its
current parent window (e.g. a non-standard toolbar in a wxFrame)
*/
virtual bool IsTopLevel() const;
- /**
- Disables all other windows in the application so that
- the user can only interact with this window.
-
- @param modal
- If @true, this call disables all other windows in the application so that
- the user can only interact with this window. If @false, the effect is
- reversed.
- */
- virtual void MakeModal(bool modal = true);
-
/**
This virtual function is normally only used internally, but