define wx [--.include.wx]
.ifdef __WXMOTIF__
-CXX_DEFINE = /define=(__WXMOTIF__=1)
-CC_DEFINE = /define=(__WXMOTIF__=1)
+CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\
+ /assume=(nostdnew,noglobal_array_new)
+CC_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)
.else
.ifdef __WXGTK__
CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\
/assume=(nostdnew,noglobal_array_new)
CC_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm
.else
+.ifdef __WXX11__
+CXX_DEFINE = /define=(__WXX11__=1,__WXUNIVERSAL__==1)/float=ieee\
+ /name=(as_is,short)/assume=(nostdnew,noglobal_array_new)
+CC_DEFINE = /define=(__WXX11__=1,__WXUNIVERSAL__==1)/float=ieee\
+ /name=(as_is,short)
+.else
CXX_DEFINE =
CC_DEFINE =
.endif
.endif
+.endif
.suffixes : .cpp
dirdlgg.obj,\
fontdlgg.obj,\
grid.obj,\
+ gridctrl.obj,\
+ gridsel.obj,\
helpext.obj,\
- helphtml.obj,\
- helpwxht.obj,\
- helpxlp.obj,\
imaglist.obj,\
laywin.obj,\
listctrl.obj,\
msgdlgg.obj,\
numdlgg.obj,\
panelg.obj,\
- plot.obj,\
printps.obj,\
prntdlgg.obj,\
progdlgg.obj,\
- prop.obj,\
- propform.obj,\
- proplist.obj,\
+ renderg.obj,\
sashwin.obj,\
- scrolwin.obj,\
+ selstore.obj,\
splitter.obj,\
- statusbr.obj,\
- tbarsmpl.obj,\
tabg.obj,\
textdlgg.obj,\
tipdlg.obj,\
+ tipwin.obj,\
treectlg.obj,\
wizard.obj
SOURCES = \
+ accel.cpp,\
busyinfo.cpp,\
calctrl.cpp,\
caret.cpp,\
filedlgg.cpp,\
fontdlgg.cpp,\
grid.cpp,\
+ gridctrl.cpp,\
+ gridsel.cpp,\
helpext.cpp,\
- helphtml.cpp,\
- helpwxht.cpp,\
- helpxlp.cpp,\
imaglist.cpp,\
laywin.cpp,\
listctrl.cpp,\
msgdlgg.cpp,\
notebook.cpp,\
numdlgg.cpp,\
+ paletteg.cpp,\
panelg.cpp,\
- plot.cpp,\
printps.cpp,\
prntdlgg.cpp,\
progdlgg.cpp,\
- prop.cpp,\
- propform.cpp,\
- proplist.cpp,\
+ renderg.cpp,\
sashwin.cpp,\
- scrolwin.cpp,\
+ selstore.cpp,\
splitter.cpp,\
statline.cpp,\
statusbr.cpp,\
- tbarsmpl.cpp,\
tabg.cpp,\
textdlgg.cpp,\
tipdlg.cpp,\
+ tipwin.cpp,\
treectlg.cpp,\
- wizard.cpp
+ wizard.cpp,\
+ dragimgg.cpp,\
+ fdrepdlg.cpp,\
+ htmllbox.cpp,\
+ listbkg.cpp,\
+ mdig.cpp,\
+ scrlwing.cpp,\
+ spinctlg.cpp,\
+ splash.cpp,\
+ timer.cpp,\
+ vlbox.cpp,\
+ vscroll.cpp
.ifdef __WXMOTIF__
-OBJECTS0=,statline.obj,\
- notebook.obj
+OBJECTS0=,statusbr.obj,statline.obj,notebook.obj,scrlwing.obj,spinctlg.obj
.else
-OBJECTS0=,filedlgg.obj
-
+.ifdef __WXX11__
+OBJECTS0=,accel.obj,filedlgg.obj,dragimgg.obj,fdrepdlg.obj,htmllbox.obj,\
+ listbkg.obj,mdig.obj,scrlwing.obj,spinctlg.obj,splash.obj,timer.obj,\
+ vlbox.obj,vscroll.obj
+.else
+OBJECTS0=,accel.obj,statusbr.obj,filedlgg.obj,paletteg.obj
+.endif
.endif
all : $(SOURCES)
.else
.ifdef __WXGTK__
library/crea [--.lib]libwx_gtk.olb $(OBJECTS)$(OBJECTS0)
+.else
+.ifdef __WXX11__
+ library/crea [--.lib]libwx_x11_univ.olb $(OBJECTS)$(OBJECTS0)
+.endif
.endif
.endif
+accel.obj : accel.cpp
busyinfo.obj : busyinfo.cpp
calctrl.obj : calctrl.cpp
caret.obj : caret.cpp
filedlgg.obj : filedlgg.cpp
fontdlgg.obj : fontdlgg.cpp
grid.obj : grid.cpp
+gridctrl.obj : gridctrl.cpp
+gridsel.obj : gridsel.cpp
helpext.obj : helpext.cpp
-helphtml.obj : helphtml.cpp
-helpwxht.obj : helpwxht.cpp
-helpxlp.obj : helpxlp.cpp
imaglist.obj : imaglist.cpp
laywin.obj : laywin.cpp
listctrl.obj : listctrl.cpp
msgdlgg.obj : msgdlgg.cpp
notebook.obj : notebook.cpp
numdlgg.obj : numdlgg.cpp
+paletteg.obj : paletteg.cpp
panelg.obj : panelg.cpp
-plot.obj : plot.cpp
printps.obj : printps.cpp
prntdlgg.obj : prntdlgg.cpp
progdlgg.obj : progdlgg.cpp
-prop.obj : prop.cpp
-propform.obj : propform.cpp
-proplist.obj : proplist.cpp
+scrlwing.obj : scrlwing.cpp
+spinctlg.obj : spinctlg.cpp
+renderg.obj : renderg.cpp
sashwin.obj : sashwin.cpp
-scrolwin.obj : scrolwin.cpp
+selstore.obj : selstore.cpp
splitter.obj : splitter.cpp
statline.obj : statline.cpp
statusbr.obj : statusbr.cpp
-tbarsmpl.obj : tbarsmpl.cpp
tabg.obj : tabg.cpp
textdlgg.obj : textdlgg.cpp
tipdlg.obj : tipdlg.cpp
+tipwin.obj : tipwin.cpp
treectlg.obj : treectlg.cpp
wizard.obj : wizard.cpp
+dragimgg.obj : dragimgg.cpp
+fdrepdlg.obj : fdrepdlg.cpp
+htmllbox.obj : htmllbox.cpp
+listbkg.obj : listbkg.cpp
+mdig.obj : mdig.cpp
+scrlwing.obj : scrlwing.cpp
+spinctlg.obj : spinctlg.cpp
+splash.obj : splash.cpp
+timer.obj : timer.cpp
+vlbox.obj : vlbox.cpp
+vscroll.obj : vscroll.cpp