// in base class to function properly.
virtual wxVariant DoGetValue() const;
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
virtual void RefreshChildren();
virtual bool OnEvent( wxPropertyGrid* propgrid, wxWindow* primary, wxEvent& event );
const wxSize& value = wxSize() );
virtual ~wxSizeProperty();
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
virtual void RefreshChildren();
protected:
const wxPoint& value = wxPoint() );
virtual ~wxPointProperty();
- virtual void ChildChanged( wxVariant& thisValue,
- int childIndex, wxVariant& childValue ) const;
+ virtual wxVariant ChildChanged( wxVariant& thisValue,
+ int childIndex,
+ wxVariant& childValue ) const;
virtual void RefreshChildren();
protected: