extern wxMenu *wxCurrentPopupMenu;
#endif
+namespace
+{
+
// true if we had already created the std colour map, used by
// wxGetStdColourMap() and wxWindow::OnSysColourChanged() (FIXME-MT)
-static bool gs_hasStdCmap = false;
+bool gs_hasStdCmap = false;
// last mouse event information we need to filter out the duplicates
#if wxUSE_MOUSEEVENT_HACK
-static struct MouseEventInfoDummy
+struct MouseEventInfoDummy
{
// mouse position (in screen coordinates)
wxPoint pos;
wxIntegerHash, wxIntegerEqual,
MSWMessageHandlers);
-static MSWMessageHandlers gs_messageHandlers;
+MSWMessageHandlers gs_messageHandlers;
// hash containing all our windows, it uses HWND keys and wxWindow* values
WX_DECLARE_HASH_MAP(HWND, wxWindow *,
wxPointerHash, wxPointerEqual,
WindowHandles);
-static WindowHandles gs_windowHandles;
+WindowHandles gs_windowHandles;
+
+#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
+
+// temporary override for WM_ERASEBKGND processing: we don't store this in
+// wxWindow itself as we don't need it during most of the time so don't
+// increase the size of all window objects unnecessarily
+WX_DECLARE_HASH_MAP(wxWindow *, wxWindow *,
+ wxPointerHash, wxPointerEqual,
+ EraseBgHooks);
+
+EraseBgHooks gs_eraseBgHooks;
+
+#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+
+} // anonymous namespace
// ---------------------------------------------------------------------------
// private functions
wxShowEffect effect,
unsigned timeout)
{
+ if ( effect == wxSHOW_EFFECT_NONE )
+ return Show(show);
+
if ( !wxWindowBase::Show(show) )
return false;
info.nMax = range - 1; // as both nMax and nMax are inclusive
info.nPos = pos;
- // enable the scrollbar if it had been disabled before by specifying
- // SIF_DISABLENOSCROLL below: as we can't know whether this had been
- // done or not just do it always
- ::EnableScrollBar(hwnd, WXOrientToSB(orient), ESB_ENABLE_BOTH);
+ // We normally also reenable scrollbar in case it had been previously
+ // disabled by specifying SIF_DISABLENOSCROLL below but we should only
+ // do this if it has valid range, otherwise it would be enabled but not
+ // do anything.
+ if ( range >= pageSize )
+ {
+ ::EnableScrollBar(hwnd, WXOrientToSB(orient), ESB_ENABLE_BOTH);
+ }
}
//else: leave all the fields to be 0
if ( m_pendingSize != wxDefaultSize )
{
// we need to calculate the client size corresponding to pending size
+ //
+ // FIXME: Unfortunately this doesn't work correctly for the maximized
+ // top level windows, the returned values are too small (e.g.
+ // under Windows 7 on a 1600*1200 screen with task bar on the
+ // right the pending size for a maximized window is 1538*1200
+ // and WM_NCCALCSIZE returns 1528*1172 even though the correct
+ // client size of such window is 1538*1182). No idea how to fix
+ // it though, setting WS_MAXIMIZE in GWL_STYLE before calling
+ // WM_NCCALCSIZE doesn't help and AdjustWindowRectEx() doesn't
+ // work in this direction neither. So we just have to live with
+ // the slightly wrong results and relayout the window when it
+ // gets finally shown in its maximized state (see #11762).
RECT rect;
rect.left = m_pendingPosition.x;
rect.top = m_pendingPosition.y;
wxWindow * const parent = GetParent();
wxPoint pos;
+#if wxUSE_DEFERRED_SIZING
if ( m_pendingPosition != wxDefaultPosition )
{
pos = m_pendingPosition;
}
else // use current position
+#endif // wxUSE_DEFERRED_SIZING
{
RECT rect = wxGetWindowRect(GetHwnd());
bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
{
- menu->SetInvokingWindow(this);
menu->UpdateUI();
if ( x == wxDefaultCoord && y == wxDefaultCoord )
// for example) and so we do need to process the event immediately
wxYieldForCommandsOnly();
- menu->SetInvokingWindow(NULL);
-
return true;
}
// combinations which are always processed)
LONG lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
- // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+ // surprisingly, DLGC_WANTALLKEYS bit mask doesn't contain the
// DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
// it, of course, implies them
if ( lDlgCode & DLGC_WANTALLKEYS )
// trace all messages: useful for the debugging but noticeably slows down
// the code so don't do it by default
#if wxDEBUG_LEVEL >= 2
- wxLogTrace(wxTraceMessages,
+ // notice that we cast wParam and lParam to long to avoid mismatch with
+ // format specifiers in 64 bit builds where they are both int64 quantities
+ //
+ // casting like this loses information, of course, but it shouldn't matter
+ // much for this diagnostic code and it keeps the code simple
+ wxLogTrace("winmsg",
wxT("Processing %s(hWnd=%p, wParam=%08lx, lParam=%08lx)"),
- wxGetMessageName(message), hWnd, (long)wParam, lParam);
+ wxGetMessageName(message), hWnd, (long)wParam, (long)lParam);
#endif // wxDEBUG_LEVEL >= 2
wxWindowMSW *wnd = wxFindWinFromHandle(hWnd);
break;
case WM_ERASEBKGND:
- processed = HandleEraseBkgnd((WXHDC)wParam);
+ {
+#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
+ // check if an override was configured for this window
+ EraseBgHooks::const_iterator it = gs_eraseBgHooks.find(this);
+ if ( it != gs_eraseBgHooks.end() )
+ processed = it->second->MSWEraseBgHook((WXHDC)wParam);
+ else
+#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+ processed = HandleEraseBkgnd((WXHDC)wParam);
+ }
+
if ( processed )
{
// we processed the message, i.e. erased the background
if ( !processed )
{
#if wxDEBUG_LEVEL >= 2
- wxLogTrace(wxTraceMessages, wxT("Forwarding %s to DefWindowProc."),
+ wxLogTrace("winmsg", wxT("Forwarding %s to DefWindowProc."),
wxGetMessageName(message));
#endif // wxDEBUG_LEVEL >= 2
rc.result = MSWDefWindowProc(message, wParam, lParam);
{
}
-bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
+void wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
const wxSize& size,
int& x, int& y,
int& w, int& h) const
{
- // yes, those are just some arbitrary hardcoded numbers
- static const int DEFAULT_Y = 200;
+ // CW_USEDEFAULT can't be used for child windows so just position them at
+ // the origin by default
+ x = pos.x == wxDefaultCoord ? 0 : pos.x;
+ y = pos.y == wxDefaultCoord ? 0 : pos.y;
- bool nonDefault = false;
-
- if ( pos.x == wxDefaultCoord )
- {
- // if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
- // can just as well set it to CW_USEDEFAULT as well
- x =
- y = CW_USEDEFAULT;
- }
- else
- {
- // OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it
- // neither because it is not handled as a special value by Windows then
- // and so we have to choose some default value for it
- x = pos.x;
- y = pos.y == wxDefaultCoord ? DEFAULT_Y : pos.y;
+ AdjustForParentClientOrigin(x, y);
- nonDefault = true;
- }
+ // We don't have any clearly good choice for the size by default neither
+ // but we must use something non-zero.
+ w = WidthDefault(size.x);
+ h = HeightDefault(size.y);
/*
NB: there used to be some code here which set the initial size of the
this and ignore any attempts to change the window size to the size it
already has - so no WM_SIZE would be sent.
*/
-
-
- // we don't use CW_USEDEFAULT here for several reasons:
- //
- // 1. it results in huge frames on modern screens (1000*800 is not
- // uncommon on my 1280*1024 screen) which is way too big for a half
- // empty frame of most of wxWidgets samples for example)
- //
- // 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
- // the default is for whatever reason 8*8 which breaks client <->
- // window size calculations (it would be nice if it didn't, but it
- // does and the simplest way to fix it seemed to change the broken
- // default size anyhow)
- //
- // 3. there is just no advantage in doing it: with x and y it is
- // possible that [future versions of] Windows position the new top
- // level window in some smart way which we can't do, but we can
- // guess a reasonably good size for a new window just as well
- // ourselves
-
- // However, on PocketPC devices, we must use the default
- // size if possible.
-#ifdef _WIN32_WCE
- if (size.x == wxDefaultCoord)
- w = CW_USEDEFAULT;
- else
- w = size.x;
- if (size.y == wxDefaultCoord)
- h = CW_USEDEFAULT;
- else
- h = size.y;
-#else
- if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord)
- {
- nonDefault = true;
- }
- w = WidthDefault(size.x);
- h = HeightDefault(size.y);
-#endif
-
- AdjustForParentClientOrigin(x, y);
-
- return nonDefault;
}
WXHWND wxWindowMSW::MSWGetParent() const
{
m_dropTarget->Revoke(m_hWnd);
- delete m_dropTarget;
- m_dropTarget = NULL;
+ wxDELETE(m_dropTarget);
}
#endif // wxUSE_DRAG_AND_DROP
y = pt.y;
ScreenToClient(&x, &y);
wxSetCursorEvent event(x, y);
+ event.SetId(GetId());
+ event.SetEventObject(this);
bool processedEvtSetCursor = HandleWindowEvent(event);
if ( processedEvtSetCursor && event.HasCursor() )
return s_cmap;
}
+#if wxUSE_UXTHEME && !defined(TMT_FILLCOLOR)
+ #define TMT_FILLCOLOR 3802
+ #define TMT_TEXTCOLOR 3803
+ #define TMT_BORDERCOLOR 3801
+#endif
+
+wxColour wxWindowMSW::MSWGetThemeColour(const wchar_t *themeName,
+ int themePart,
+ int themeState,
+ MSWThemeColour themeColour,
+ wxSystemColour fallback) const
+{
+#if wxUSE_UXTHEME
+ const wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ if ( theme )
+ {
+ int themeProperty = 0;
+
+ // TODO: Convert this into a table? Sure would be faster.
+ switch ( themeColour )
+ {
+ case ThemeColourBackground:
+ themeProperty = TMT_FILLCOLOR;
+ break;
+ case ThemeColourText:
+ themeProperty = TMT_TEXTCOLOR;
+ break;
+ case ThemeColourBorder:
+ themeProperty = TMT_BORDERCOLOR;
+ break;
+ default:
+ wxFAIL_MSG(wxT("unsupported theme colour"));
+ };
+
+ wxUxThemeHandle hTheme((const wxWindow *)this, themeName);
+ COLORREF col;
+ HRESULT hr = theme->GetThemeColor
+ (
+ hTheme,
+ themePart,
+ themeState,
+ themeProperty,
+ &col
+ );
+
+ if ( SUCCEEDED(hr) )
+ return wxRGBToColour(col);
+
+ wxLogApiError(
+ wxString::Format(
+ "GetThemeColor(%s, %i, %i, %i)",
+ themeName, themePart, themeState, themeProperty),
+ hr);
+ }
+#else
+ wxUnusedVar(themeName);
+ wxUnusedVar(themePart);
+ wxUnusedVar(themeState);
+ wxUnusedVar(themeColour);
+#endif
+ return wxSystemSettings::GetColour(fallback);
+}
+
// ---------------------------------------------------------------------------
// painting
// ---------------------------------------------------------------------------
+// this variable is used to check that a paint event handler which processed
+// the event did create a wxPaintDC inside its code and called BeginPaint() to
+// validate the invalidated window area as otherwise we'd keep getting an
+// endless stream of WM_PAINT messages for this window resulting in a lot of
+// difficult to debug problems (e.g. impossibility to repaint other windows,
+// lack of timer and idle events and so on)
+extern bool wxDidCreatePaintDC;
+bool wxDidCreatePaintDC = false;
+
bool wxWindowMSW::HandlePaint()
{
HRGN hRegion = ::CreateRectRgn(0, 0, 0, 0); // Dummy call to get a handle
m_updateRegion = wxRegion((WXHRGN) hRegion);
+ wxDidCreatePaintDC = false;
+
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
bool processed = HandleWindowEvent(event);
+ if ( processed && !wxDidCreatePaintDC )
+ {
+ // do call MSWDefWindowProc() to validate the update region to avoid
+ // the problems mentioned above
+ processed = false;
+ }
+
// note that we must generate NC event after the normal one as otherwise
// BeginPaint() will happily overwrite our decorations with the background
// colour
bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
- // standard non top level controls (i.e. except the dialogs) always erase
- // their background themselves in HandleCtlColor() or have some control-
- // specific ways to set the colours (common controls)
- if ( IsOfStandardClass() && !IsTopLevel() )
- return false;
-
switch ( GetBackgroundStyle() )
{
case wxBG_STYLE_ERASE:
+ case wxBG_STYLE_COLOUR:
// we need to generate an erase background event
{
wxDCTemp dc(hdc, GetClientSize());
if ( rc )
{
- // background erase by the user-defined handler
+ // background erased by the user-defined handler
return true;
}
}
break;
case wxBG_STYLE_PAINT:
+ case wxBG_STYLE_TRANSPARENT:
// no need to do anything here at all, background will be entirely
// redrawn in WM_PAINT handler
break;
return true;
}
+#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
+
+bool wxWindowMSW::MSWHasEraseBgHook() const
+{
+ return gs_eraseBgHooks.find(this) != gs_eraseBgHooks.end();
+}
+
+void wxWindowMSW::MSWSetEraseBgHook(wxWindow *child)
+{
+ if ( child )
+ {
+ if ( !gs_eraseBgHooks.insert(
+ EraseBgHooks::value_type(this, child)).second )
+ {
+ wxFAIL_MSG( wxT("Setting erase background hook twice?") );
+ }
+ }
+ else // reset the hook
+ {
+ if ( gs_eraseBgHooks.erase(this) != 1 )
+ {
+ wxFAIL_MSG( wxT("Resetting erase background which was not set?") );
+ }
+ }
+}
+
+#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
+
bool wxWindowMSW::DoEraseBackground(WXHDC hDC)
{
HBRUSH hbr = (HBRUSH)MSWGetBgBrush(hDC);
if ( !hbr )
return false;
- wxFillRect(GetHwnd(), (HDC)hDC, hbr);
+ // erase just the client area of the window, this is important for the
+ // frames to avoid drawing over the toolbar part of the window (you might
+ // think using WS_CLIPCHILDREN would prevent this from happening, but it
+ // clearly doesn't)
+ RECT rc;
+ wxCopyRectToRECT(GetClientRect(), rc);
+ ::FillRect((HDC)hDC, &rc, hbr);
return true;
}
WXHBRUSH
-wxWindowMSW::MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC), WXHWND hWnd)
+wxWindowMSW::MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC),
+ wxWindowMSW * WXUNUSED(child))
{
if ( m_hasBgCol )
{
- // our background colour applies to:
- // 1. this window itself, always
- // 2. all children unless the colour is "not inheritable"
- // 3. even if it is not inheritable, our immediate transparent
- // children should still inherit it -- but not any transparent
- // children because it would look wrong if a child of non
- // transparent child would show our bg colour when the child itself
- // does not
- wxWindow *win = wxFindWinFromHandle(hWnd);
- if ( win == this ||
- m_inheritBgCol ||
- (win && win->HasTransparentBackground() &&
- win->GetParent() == this) )
- {
- // draw children with the same colour as the parent
- wxBrush *
- brush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour());
+ wxBrush *
+ brush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour());
- return (WXHBRUSH)GetHbrushOf(*brush);
- }
+ return (WXHBRUSH)GetHbrushOf(*brush);
}
return 0;
}
-WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC, WXHWND hWndToPaint)
+WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC)
{
- if ( !hWndToPaint )
- hWndToPaint = GetHWND();
-
for ( wxWindowMSW *win = this; win; win = win->GetParent() )
{
- WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, hWndToPaint);
+ WXHBRUSH hBrush = win->MSWGetBgBrushForChild(hDC, this);
if ( hBrush )
return hBrush;
+ // don't use the parent background if we're not transparent
+ if ( !win->HasTransparentBackground() )
+ break;
+
// background is not inherited beyond top level windows
if ( win->IsTopLevel() )
break;
event.SetTimestamp(::GetMessageTime());
#endif
- // translate the position to client coords
- POINT pt;
-#ifdef __WXWINCE__
- GetCursorPosWinCE(&pt);
-#else
- GetCursorPos(&pt);
-#endif
- RECT rect;
- GetWindowRect(GetHwnd(),&rect);
- pt.x -= rect.left;
- pt.y -= rect.top;
-
- event.m_x = pt.x;
- event.m_y = pt.y;
+ // translate the position to client coordinates
+ const wxPoint mousePos = ScreenToClient(wxGetMousePosition());
+ event.m_x = mousePos.x;
+ event.m_y = mousePos.y;
return event;
}
// menu creation code
wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
- const wxChar *p = wxStrchr(item->GetItemLabel().wx_str(), wxT('&'));
+ const wxString label(item->GetItemLabel());
+ const wxChar *p = wxStrchr(label.wx_str(), wxT('&'));
while ( p++ )
{
if ( *p == wxT('&') )
return wxk;
}
-WXWORD wxCharCodeWXToMSW(int wxk, bool *isVirtual)
+WXWORD wxCharCodeWXToMSW(int wxk)
{
- if ( isVirtual )
- *isVirtual = true;
-
// check the table first
for ( size_t n = 0; n < WXSIZEOF(gs_specialKeys); n++ )
{
else
#endif // !__WXWINCE__
{
- if ( isVirtual )
- *isVirtual = false;
vk = (WXWORD)wxk;
}
}