#ifdef __WXMSW__
#include "wx/msw/private.h"
+#endif
+
+#ifdef __WINDOWS__
#include "wx/msw/missing.h"
#endif
#include "wx/encconv.h"
#include "wx/fontmap.h"
+#include "wx/utils.h"
#ifdef __WXMAC__
-#include "ATSUnicode.h"
-#include "TextCommon.h"
-#include "TextEncodingConverter.h"
+#include <ATSUnicode.h>
+#include <TextCommon.h>
+#include <TextEncodingConverter.h>
#include "wx/mac/private.h" // includes mac headers
#endif
{
// now do the actual conversion
wxWCharBuffer buf(nLen);
- MB2WC(buf.data(), psz, nLen + 1); // with the trailing NUL
-
- return buf;
+ nLen = MB2WC(buf.data(), psz, nLen + 1); // with the trailing NULL
+ if ( nLen != (size_t)-1 )
+ {
+ return buf;
+ }
}
}
if ( nLen != (size_t)-1 )
{
wxCharBuffer buf(nLen+3); // space for a wxUint32 trailing zero
- WC2MB(buf.data(), pwz, nLen + 4);
-
- return buf;
+ nLen = WC2MB(buf.data(), pwz, nLen + 4);
+ if ( nLen != (size_t)-1 )
+ {
+ return buf;
+ }
}
}
{
ms_wcCharsetName = NULL;
- // VS: we must not output an error here, since wxWindows will safely
+ // VS: we must not output an error here, since wxWidgets will safely
// fall back to using wxEncodingConverter.
wxLogTrace(wxT("strconv"), wxT("Impossible to convert to/from charset '%s' with iconv, falling back to wxEncodingConverter."), name);
//wxLogError(
#ifdef wxHAVE_WIN32_MB2WC
// from utils.cpp
+#if wxUSE_FONTMAP
extern WXDLLIMPEXP_BASE long wxCharsetToCodepage(const wxChar *charset);
extern WXDLLIMPEXP_BASE long wxEncodingToCodepage(wxFontEncoding encoding);
+#endif
class wxMBConv_win32 : public wxMBConv
{
m_CodePage = CP_ACP;
}
+#if wxUSE_FONTMAP
wxMBConv_win32(const wxChar* name)
{
m_CodePage = wxCharsetToCodepage(name);
{
m_CodePage = wxEncodingToCodepage(encoding);
}
+#endif
size_t MB2WC(wchar_t *buf, const char *psz, size_t n) const
{
{
OSStatus status = noErr ;
m_char_encoding = encoding ;
-#if SIZEOF_WCHAR_T == 4
- m_unicode_encoding = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode32BitFormat) ;
-#else
m_unicode_encoding = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
-#endif
+
status = TECCreateConverter(&m_MB2WC_converter,
m_char_encoding,
m_unicode_encoding);
ByteCount byteOutLen ;
ByteCount byteInLen = strlen(psz) ;
wchar_t *tbuf = NULL ;
+ UniChar* ubuf = NULL ;
+ size_t res = 0 ;
if (buf == NULL)
{
n = byteInLen ;
tbuf = (wchar_t*) malloc( n * SIZEOF_WCHAR_T) ;
}
-
- ByteCount byteBufferLen = n * SIZEOF_WCHAR_T ;
+ ByteCount byteBufferLen = n * sizeof( UniChar ) ;
+#if SIZEOF_WCHAR_T == 4
+ ubuf = (UniChar*) malloc( byteBufferLen + 2 ) ;
+#else
+ ubuf = (UniChar*) (buf ? buf : tbuf) ;
+#endif
status = TECConvertText(m_MB2WC_converter, (ConstTextPtr) psz , byteInLen, &byteInLen,
- (TextPtr) (buf ? buf : tbuf) , byteBufferLen, &byteOutLen);
-
+ (TextPtr) ubuf , byteBufferLen, &byteOutLen);
+#if SIZEOF_WCHAR_T == 4
+ // we have to terminate here, because n might be larger for the trailing zero, and if UniChar
+ // is not properly terminated we get random characters at the end
+ ubuf[byteOutLen / sizeof( UniChar ) ] = 0 ;
+ wxMBConvUTF16BE converter ;
+ res = converter.MB2WC( (buf ? buf : tbuf) , (const char*)ubuf , n ) ;
+ free( ubuf ) ;
+#else
+ res = byteOutLen / sizeof( UniChar ) ;
+#endif
if ( buf == NULL )
free(tbuf) ;
- size_t res = byteOutLen / SIZEOF_WCHAR_T ;
if ( buf && res < n)
buf[res] = 0;
}
ByteCount byteBufferLen = n ;
- status = TECConvertText(m_WC2MB_converter, (ConstTextPtr) psz , byteInLen, &byteInLen,
- (TextPtr) ( buf ? buf : tbuf ) , byteBufferLen, &byteOutLen);
-
+ UniChar* ubuf = NULL ;
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16BE converter ;
+ size_t unicharlen = converter.WC2MB( NULL , psz , 0 ) ;
+ byteInLen = unicharlen ;
+ ubuf = (UniChar*) malloc( byteInLen + 2 ) ;
+ converter.WC2MB( (char*) ubuf , psz, unicharlen + 2 ) ;
+#else
+ ubuf = (UniChar*) psz ;
+#endif
+ status = TECConvertText(m_WC2MB_converter, (ConstTextPtr) ubuf , byteInLen, &byteInLen,
+ (TextPtr) (buf ? buf : tbuf) , byteBufferLen, &byteOutLen);
+#if SIZEOF_WCHAR_T == 4
+ free( ubuf ) ;
+#endif
if ( buf == NULL )
free(tbuf) ;
#ifdef wxHAVE_WIN32_MB2WC
{
+#if wxUSE_FONTMAP
wxMBConv_win32 *conv = m_name ? new wxMBConv_win32(m_name)
: new wxMBConv_win32(m_encoding);
if ( conv->IsOk() )
return conv;
delete conv;
+#else
+ return NULL;
+#endif
}
#endif // wxHAVE_WIN32_MB2WC
#if defined(__WXMAC__)