Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries,
Dominic Gallagher, Guillermo Rodriguez Garcia, Wolfram Gloger, Norbert Grotz,
Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle,
Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries,
Dominic Gallagher, Guillermo Rodriguez Garcia, Wolfram Gloger, Norbert Grotz,
Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle,
-Harco de Hilster, Cord Hockemeyer, Markus Holzem, Olaf Klein, Leif Jensen,
+Harco de Hilster, Kevin Hock, Cord Hockemeyer, Markus Holzem, Olaf Klein, Leif Jensen,
Bart Jourquin, Guilhem Lavaux, Ron Lee, Jan Lessner, Nicholas Liebmann,
Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu M\"{a}nnist\"{o},
Bart Jourquin, Guilhem Lavaux, Ron Lee, Jan Lessner, Nicholas Liebmann,
Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu M\"{a}nnist\"{o},
-Scott Maxwell, Thomas Myers, Oliver Niedung, Stefan Neis, Hernan Otero,
+Scott Maxwell, Thomas Myers, Oliver Niedung, Stefan Neis, Ryan Norton, Hernan Otero,
Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella,
Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Wlodzimierz `ABX' Skiba,
Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella,
Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Wlodzimierz `ABX' Skiba,
The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
may seem quirky, it is in fact the end result of a lot of experimentation,
and several Windows compilers to use precompilation which is largely automatic for
The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
may seem quirky, it is in fact the end result of a lot of experimentation,
and several Windows compilers to use precompilation which is largely automatic for
-compilers with necessary support. Currently it is used for Visual C++ (including
-embedded Visual C++), Borland C++, Open Watcom C++ and newer versions of GCC.
+compilers with necessary support. Currently it is used for Visual C++ (including
+embedded Visual C++), Borland C++, Open Watcom C++, Digital Mars C++
+and newer versions of GCC.
+Some compilers might need extra work from the application developer to set the
+build environment up as necessary for the support.
-wxWidgets application compilation under MS Windows requires at least two
-extra files, resource and module definition files.
+wxWidgets application compilation under MS Windows requires at least one
+extra file: a resource file.
\item[{\bf XRC resource system}]
This is the sizer-aware resource system, and uses
XML-based resource specifications that can be generated by tools
\item[{\bf XRC resource system}]
This is the sizer-aware resource system, and uses
XML-based resource specifications that can be generated by tools
-such as \urlref{wxDesigner}{http://www.roebling.de} and XRC's own wxrcedit.
-You can find this in {\tt src/xrc}, {\tt include/wx/xrc}, {\tt samples/xrc}, and {\tt utils/wxrcedit}.
+such as \urlref{wxDesigner}{http://www.roebling.de}.
+You can find this in {\tt src/xrc}, {\tt include/wx/xrc}, {\tt samples/xrc}.
For more information, see the \helpref{XML-based resource system overview}{xrcoverview}.
\item[{\bf Object Graphics Library}]
OGL defines an API for applications that need to display objects connected by lines.
For more information, see the \helpref{XML-based resource system overview}{xrcoverview}.
\item[{\bf Object Graphics Library}]
OGL defines an API for applications that need to display objects connected by lines.