#endif
#endif
-#if !USE_SHARED_LIBRARY
+#include "wx/mac/uma.h"
+
IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
EVT_DROP_FILES(wxTextCtrl::OnDropFiles)
+ EVT_CHAR(wxTextCtrl::OnChar)
END_EVENT_TABLE()
-#endif
// Text item
wxTextCtrl::wxTextCtrl()
}
bool wxTextCtrl::Create(wxWindow *parent, wxWindowID id,
- const wxString& value,
+ const wxString& st,
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
- m_fileName = "";
- SetName(name);
- SetValidator(validator);
- if (parent) parent->AddChild(this);
+ m_macHorizontalBorder = 2 ; // additional pixels around the real control
+ m_macVerticalBorder = 2 ;
- m_windowStyle = style;
+ wxSize mySize = size ;
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ Rect bounds ;
+ Str255 title ;
+
+ if ( mySize.y == -1 )
+ {
+ if ( UMAHasAppearance() )
+ mySize.y = 16 ;
+ else
+ mySize.y = 24 ;
+ }
+ MacPreControlCreate( parent , id , "" , pos , mySize ,style, validator , name , &bounds , title ) ;
- return TRUE;
+ m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , "\p" , true , 0 , 0 , 1,
+ kControlEditTextProc , (long) this ) ;
+ MacPostControlCreate() ;
+
+ wxString value ;
+
+ if( wxApp::s_macDefaultEncodingIsPC )
+ value = wxMacMakeMacStringFromPC( st ) ;
+ else
+ value = st ;
+ UMASetControlData( m_macControl, 0, kControlEditTextTextTag , value.Length() , (char*) ((const char*)value) ) ;
+
+ return TRUE;
}
wxString wxTextCtrl::GetValue() const
{
- // TODO
- return wxString("");
+ Size actualsize;
+ UMAGetControlData( m_macControl, 0, kControlEditTextTextTag , 32767 , wxBuffer , &actualsize) ;
+ wxBuffer[actualsize] = 0 ;
+ if( wxApp::s_macDefaultEncodingIsPC )
+ return wxMacMakePCStringFromMac( wxBuffer ) ;
+ else
+ return wxString(wxBuffer);
}
-void wxTextCtrl::SetValue(const wxString& value)
+void wxTextCtrl::SetValue(const wxString& st)
{
- // TODO
+ wxString value ;
+
+ if( wxApp::s_macDefaultEncodingIsPC )
+ value = wxMacMakeMacStringFromPC( st ) ;
+ else
+ value = st ;
+ UMASetControlData( m_macControl, 0, kControlEditTextTextTag , value.Length() , (char*) ((const char*)value) ) ;
+ Refresh() ;
+// MacInvalidateControl() ;
}
void wxTextCtrl::SetSize(int x, int y, int width, int height, int sizeFlags)
{
- // TODO
+ wxControl::SetSize( x , y , width , height , sizeFlags ) ;
}
// Clipboard operations
void wxTextCtrl::Copy()
{
- // TODO
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TECopy( teH ) ;
}
void wxTextCtrl::Cut()
{
- // TODO
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TECut( teH ) ;
+// MacInvalidateControl() ;
}
void wxTextCtrl::Paste()
{
- // TODO
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TEPaste( teH ) ;
+// MacInvalidateControl() ;
}
void wxTextCtrl::SetEditable(bool editable)
{
- // TODO
+ if ( editable )
+ UMAActivateControl( m_macControl ) ;
+ else
+ UMADeactivateControl( m_macControl ) ;
}
void wxTextCtrl::SetInsertionPoint(long pos)
{
- // TODO
+ SetSelection( pos , pos ) ;
}
void wxTextCtrl::SetInsertionPointEnd()
long wxTextCtrl::GetInsertionPoint() const
{
- // TODO
- return 0;
+ ControlEditTextSelectionRec selection ;
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+// UMAGetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection , &size ) ;
+ return (**teH).selStart ;
}
long wxTextCtrl::GetLastPosition() const
{
- // TODO
- return 0;
+ ControlEditTextSelectionRec selection ;
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+
+// UMAGetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection , &size ) ;
+ return (**teH).teLength ;
}
void wxTextCtrl::Replace(long from, long to, const wxString& value)
{
- // TODO
+ TEHandle teH ;
+ long size ;
+
+ ControlEditTextSelectionRec selection ;
+
+ selection.selStart = from ;
+ selection.selEnd = to ;
+ UMASetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection ) ;
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TESetSelect( from , to , teH ) ;
+ TEDelete( teH ) ;
+ TEInsert( value , value.Length() , teH ) ;
+// MacInvalidateControl() ;
}
void wxTextCtrl::Remove(long from, long to)
{
- // TODO
+ TEHandle teH ;
+ long size ;
+
+ ControlEditTextSelectionRec selection ;
+
+ selection.selStart = from ;
+ selection.selEnd = to ;
+ UMASetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection ) ;
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TEDelete( teH ) ;
+// MacInvalidateControl() ;
}
void wxTextCtrl::SetSelection(long from, long to)
{
- // TODO
+ ControlEditTextSelectionRec selection ;
+ TEHandle teH ;
+ long size ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+
+ selection.selStart = from ;
+ selection.selEnd = to ;
+
+ UMASetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection ) ;
+ TESetSelect( selection.selStart , selection.selEnd , teH ) ;
}
bool wxTextCtrl::LoadFile(const wxString& file)
void wxTextCtrl::WriteText(const wxString& text)
{
- // TODO write text to control
+ TEHandle teH ;
+ long size ;
+
+ memcpy( wxBuffer, text , text.Length() ) ;
+ wxBuffer[text.Length() ] = 0 ;
+// wxMacConvertNewlines( wxBuffer , wxBuffer ) ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+
+ TEInsert( wxBuffer , strlen( wxBuffer) , teH ) ;
+ Refresh() ;
}
void wxTextCtrl::AppendText(const wxString& text)
{
- // TODO append text to control
+ SetInsertionPointEnd();
+ WriteText(text);
}
void wxTextCtrl::Clear()
{
- // TODO
+ TEHandle teH ;
+ long size ;
+ ControlEditTextSelectionRec selection ;
+
+ selection.selStart = 0 ;
+ selection.selEnd = 32767 ;
+
+ UMASetControlData( m_macControl , 0, kControlEditTextSelectionTag , sizeof( selection ) , (char*) &selection ) ;
+
+ UMAGetControlData( m_macControl , 0, kControlEditTextTEHandleTag , sizeof( TEHandle ) , (char*) &teH , &size ) ;
+ TECut( teH ) ;
+// MacInvalidateControl() ;
}
bool wxTextCtrl::IsModified() const
{
- // TODO
- return FALSE;
+ return TRUE;
}
// Makes 'unmodified'
int wxTextCtrl::GetLineLength(long lineNo) const
{
- // TODO
- return 0;
+ return GetValue().Length();
}
wxString wxTextCtrl::GetLineText(long lineNo) const
{
- // TODO
- return wxString("");
+ return GetValue();
}
/*
}
}
+void wxTextCtrl::OnChar(wxKeyEvent& event)
+{
+ switch( event.KeyCode() )
+ {
+ case WXK_RETURN:
+ {
+ if ( !(m_windowStyle & wxTE_MULTILINE) )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_windowId);
+ event.SetEventObject( this );
+ if ( GetEventHandler()->ProcessEvent(event) )
+ return;
+ }
+ //else: multiline controls need Enter for themselves
+
+ break;
+ }
+ case WXK_TAB:
+ // always produce navigation event - even if we process TAB
+ // ourselves the fact that we got here means that the user code
+ // decided to skip processing of this TAB - probably to let it
+ // do its default job.
+ //
+ // NB: Notice that Ctrl-Tab is handled elsewhere and Alt-Tab is
+ // handled by Windows
+ {
+ wxNavigationKeyEvent eventNav;
+ eventNav.SetDirection(!event.ShiftDown());
+ eventNav.SetWindowChange(FALSE);
+ eventNav.SetEventObject(this);
+
+ if ( GetEventHandler()->ProcessEvent(eventNav) )
+ return;
+ }
+ break;
+
+ default:
+ event.Skip();
+ return;
+ }
+
+ // don't just call event.Skip() because this will cause TABs and ENTERs
+ // be passed upwards and we don't always want this - instead process it
+ // right here
+
+ // FIXME
+ event.Skip();
+}
// The streambuf code was partly taken from chapter 3 by Jerry Schwarz of
// AT&T's "C++ Lanuage System Release 3.0 Library Manual" - Stein Somers