+ unsigned char * rgbBits = image.GetData();
+ int w = image.GetWidth() ;
+ int h = image.GetHeight();
+ bool bHasMask = image.HasMask();
+ int imagebitcount = (w*h)/8;
+
+ if ( gdk_display_supports_cursor_color(gdk_display_get_default()) )
+ {
+ unsigned char rMask = 0,
+ gMask = 0,
+ bMask = 0;
+ if (bHasMask)
+ {
+ rMask = image.GetMaskRed();
+ gMask = image.GetMaskGreen();
+ bMask = image.GetMaskBlue();
+ }
+
+ GdkPixbuf *pixbuf = gdk_pixbuf_new(GDK_COLORSPACE_RGB, true, 8, w, h);
+ unsigned char *alpha = image.HasAlpha() ? image.GetAlpha() : NULL;
+ unsigned char *out = gdk_pixbuf_get_pixels(pixbuf);
+ int rowpad = gdk_pixbuf_get_rowstride(pixbuf) - 4 * w;
+ for ( int y = 0; y < h; y++, out += rowpad )
+ {
+ for ( int x = 0; x < w; x++, out += 4, rgbBits += 3 )
+ {
+ out[0] = rgbBits[0];
+ out[1] = rgbBits[1];
+ out[2] = rgbBits[2];
+ if (bHasMask &&
+ out[0] == rMask && out[1] == gMask && out[2] == bMask)
+ out[3] = 0;
+ else
+ out[3] = alpha ? *alpha : 255;
+ if ( alpha )
+ ++alpha;
+ }
+ }
+
+ int hotSpotX, hotSpotY;
+ GetHotSpot(image, hotSpotX, hotSpotY);
+
+ m_refData = new wxCursorRefData;
+ M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixbuf
+ (
+ gdk_display_get_default(),
+ pixbuf,
+ hotSpotX, hotSpotY
+ );
+ g_object_unref (pixbuf);
+ return;
+ }
+
+ unsigned char * bits = new unsigned char [imagebitcount];
+ unsigned char * maskBits = new unsigned char [imagebitcount];
+
+ int i, j, i8; unsigned char c, cMask;
+ for (i=0; i<imagebitcount; i++)
+ {
+ bits[i] = 0;
+ i8 = i * 8;
+
+ cMask = 1;
+ for (j=0; j<8; j++)
+ {
+ // possible overflow if we do the summation first ?
+ c = rgbBits[(i8+j)*3]/3 + rgbBits[(i8+j)*3+1]/3 + rgbBits[(i8+j)*3+2]/3;
+ //if average value is > mid grey
+ if (c>127)
+ bits[i] = bits[i] | cMask;
+ cMask = cMask * 2;
+ }
+ }
+
+ unsigned long keyMaskColor;
+ if (bHasMask)
+ {
+ unsigned char
+ r = image.GetMaskRed(),
+ g = image.GetMaskGreen(),
+ b = image.GetMaskBlue();
+
+ for (i=0; i<imagebitcount; i++)
+ {
+ maskBits[i] = 0x0;
+ i8 = i * 8;
+
+ cMask = 1;
+ for (j=0; j<8; j++)
+ {
+ if (rgbBits[(i8+j)*3] != r || rgbBits[(i8+j)*3+1] != g || rgbBits[(i8+j)*3+2] != b)
+ maskBits[i] = maskBits[i] | cMask;
+ cMask = cMask * 2;
+ }
+ }
+
+ keyMaskColor = (r << 16) | (g << 8) | b;
+ }
+ else // no mask
+ {
+ for (i=0; i<imagebitcount; i++)
+ maskBits[i] = 0xFF;