wxCOMPOSITION_CLEAR, /* R = 0 */
wxCOMPOSITION_SOURCE, /* R = S */
wxCOMPOSITION_OVER, /* R = S + D*(1 - Sa) */
wxCOMPOSITION_CLEAR, /* R = 0 */
wxCOMPOSITION_SOURCE, /* R = S */
wxCOMPOSITION_OVER, /* R = S + D*(1 - Sa) */
wxCOMPOSITION_XOR, /* R = S*(1 - Da) + D*(1 - Sa) */
// mathematical compositions
wxCOMPOSITION_XOR, /* R = S*(1 - Da) + D*(1 - Sa) */
// mathematical compositions
// sets the antialiasing mode, returns true if it supported
virtual bool SetAntialiasMode(wxAntialiasMode antialias) = 0;
// sets the antialiasing mode, returns true if it supported
virtual bool SetAntialiasMode(wxAntialiasMode antialias) = 0;
virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation) = 0;
// returns the current compositing operator
virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation) = 0;
// returns the current compositing operator