void wxGDIPlusContext::PopState()
{
+ wxCHECK_RET( !m_stateStack.empty(), wxT("No state to pop") );
+
GraphicsState state = m_stateStack.top();
m_stateStack.pop();
m_context->Restore(state);
if ( m_gditoken )
{
GdiplusShutdown(m_gditoken);
- m_gditoken = NULL;
+ m_gditoken = 0;
}
m_loaded = -1; // next Load() will try again
}