int WXUNUSED(y) = 0) const
{ return m_Link; }
+ // Returns cursor to be used when mouse is over the cell:
+ virtual wxCursor GetCursor() const;
+
// return next cell among parent's cells
wxHtmlCell *GetNext() const {return m_Next;}
// returns first child cell (if there are any, i.e. if this is container):
wxHtmlWordCell(const wxString& word, wxDC& dc);
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
+ wxCursor GetCursor() const;
wxString ConvertToText(wxHtmlSelection *sel) const;
protected: