+// ----------------------------------------------------------------------------
+// WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
+// from class "base" containing the elements of type T
+//
+// Note that the class defined has only inline function and doesn't take any
+// space at all so there is no size penalty for defining multiple array classes
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_TYPEARRAY(T, name, base) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_TYPEARRAY_PTR(T, name, base) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class WXDLLEXPORT)
+
+#define WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, base) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class WXDLLEXPORT)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expdecl) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, class expdecl)
+
+#define WX_DEFINE_USER_EXPORTED_TYPEARRAY_PTR(T, name, base, expdecl) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, class expdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, base, classdecl) \
+ typedef T _wxArray##name; \
+ _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, classdecl)
+
+#define WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, base, classdecl) \
+ typedef T _wxArray##name; \
+ _WX_DEFINE_TYPEARRAY_PTR(_wxArray##name, name, base, classdecl)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
+// defines a sorted array.
+//
+// Differences:
+// 1) it must be given a COMPARE function in ctor which takes 2 items of type
+// T* and should return -1, 0 or +1 if the first one is less/greater
+// than/equal to the second one.
+// 2) the Add() method inserts the item in such was that the array is always
+// sorted (it uses the COMPARE function)
+// 3) it has no Sort() method because it's always sorted
+// 4) Index() method is much faster (the sorted arrays use binary search
+// instead of linear one), but Add() is slower.
+// 5) there is no Insert() method because you can't insert an item into the
+// given position in a sorted array but there is IndexForInsert()/AddAt()
+// pair which may be used to optimize a common operation of "insert only if
+// not found"
+//
+// Note that you have to specify the comparison function when creating the
+// objects of this array type. If, as in 99% of cases, the comparison function
+// is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
+// is more convenient.
+//
+// Summary: use this class when the speed of Index() function is important, use
+// the normal arrays otherwise.
+// ----------------------------------------------------------------------------
+
+// we need a macro which expands to nothing to pass correct number of
+// parameters to a nested macro invocation even when we don't have anything to
+// pass it
+#define wxARRAY_EMPTY
+
+#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
+ wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
+
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
+ typedef T _wxArray##name; \
+ typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2); \
+ _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, \
+ wxARRAY_EMPTY, class expmode, SCMPFUNC##name)
+
+// ----------------------------------------------------------------------------
+// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
+// function is provided by this macro and the objects of this class have a
+// default constructor which just uses it.
+//
+// The arguments are: the element type, the comparison function and the array
+// name
+//
+// NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
+// from the very beginning - unfortunately I didn't think about this earlier
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+ wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+ WXDLLEXPORT)
+
+#define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
+ expmode) \
+ typedef T _wxArray##name; \
+ typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2); \
+ _WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, = cmpfunc, \
+ class expmode, SCMPFUNC##name)
+
+// ----------------------------------------------------------------------------
+// WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
+// named "name" which owns the objects of type T it contains, i.e. it will
+// delete them when it is destroyed.
+//
+// An element is of type T*, but arguments of type T& are taken (see below!)
+// and T& is returned.
+//
+// Don't use this for simple types such as "int" or "long"!
+//
+// Note on Add/Insert functions:
+// 1) function(T*) gives the object to the array, i.e. it will delete the
+// object when it's removed or in the array's dtor
+// 2) function(T&) will create a copy of the object and work with it
+//
+// Also:
+// 1) Remove() will delete the object after removing it from the array
+// 2) Detach() just removes the object from the array (returning pointer to it)
+//
+// NB1: Base type T should have an accessible copy ctor if Add(T&) is used
+// NB2: Never ever cast a array to it's base type: as dtor is not virtual
+// and so you risk having at least the memory leaks and probably worse
+//
+// Some functions of this class are not inline, so it takes some space to
+// define new class from this template even if you don't use it - which is not
+// the case for the simple (non-object) array classes
+//
+// To use an objarray class you must
+// #include "dynarray.h"
+// WX_DECLARE_OBJARRAY(element_type, list_class_name)
+// #include "arrimpl.cpp"
+// WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
+//
+// This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
+// element_type must be fully defined (i.e. forward declaration is not
+// enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
+// two allows to break cicrcular dependencies with classes which have member
+// variables of objarray type.
+// ----------------------------------------------------------------------------
+
+#define WX_DECLARE_OBJARRAY(T, name) \
+ WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
+
+#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
+ WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
+
+#define WX_DECLARE_OBJARRAY_WITH_DECL(T, name, decl) \
+ typedef T _wxObjArray##name; \
+ _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, decl)
+
+#define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
+ WX_DECLARE_OBJARRAY_WITH_DECL(T, name, class expmode)
+
+// WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
+// try to provoke a human-understandable error if it used incorrectly.
+//
+// there is no real need for 3 different macros in the DEFINE case but do it
+// anyhow for consistency
+#define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
+#define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
+#define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
+
+// ----------------------------------------------------------------------------
+// Some commonly used predefined base arrays
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
+ WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(size_t, wxBaseArraySizeT, WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(double, wxBaseArrayDouble, WXDLLIMPEXP_BASE);
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_ARRAY(T, name) \
+ WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_PTR(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_EXPORTED_ARRAY_PTR(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
+#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_CHAR(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SHORT(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_INT(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_LONG(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_SIZE_T(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_DOUBLE(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_SIZE_T(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Convenience macros to define sorted arrays from base arrays
+// ----------------------------------------------------------------------------
+
+#define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayPtrVoid, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayChar, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayShort, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayInt, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayLong, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArraySizeT, \
+ wxARRAY_EMPTY expmode)
+
+// ----------------------------------------------------------------------------
+// Some commonly used predefined arrays
+// ----------------------------------------------------------------------------
+
+WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
+
+// -----------------------------------------------------------------------------
+// convenience macros
+// -----------------------------------------------------------------------------
+
+// prepend all element of one array to another one; e.g. if first array contains
+// elements X,Y,Z and the second contains A,B,C (in those orders), then the
+// first array will be result as A,B,C,X,Y,Z
+#define WX_PREPEND_ARRAY(array, other) \
+ { \
+ size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
+ { \
+ (array).Insert((other)[wxAAn], wxAAn); \
+ } \
+ }
+
+// append all element of one array to another one
+#define WX_APPEND_ARRAY(array, other) \
+ { \
+ size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
+ { \
+ (array).push_back((other)[wxAAn]); \
+ } \
+ }
+
+// delete all array elements
+//
+// NB: the class declaration of the array elements must be visible from the
+// place where you use this macro, otherwise the proper destructor may not
+// be called (a decent compiler should give a warning about it, but don't
+// count on it)!
+#define WX_CLEAR_ARRAY(array) \
+ { \
+ size_t wxAAcnt = (array).size(); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
+ { \
+ delete (array)[wxAAn]; \
+ } \
+ \
+ (array).clear(); \
+ }
+
+#endif // _DYNARRAY_H