// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
-// ============================================================================
-// headers & declarations
-// ============================================================================
+#ifdef __GNUG__
+#pragma implementation "menuitem.h"
+#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/menu.h"
+#include "wx/font.h"
+#include "wx/bitmap.h"
+#include "wx/settings.h"
+#include "wx/font.h"
#endif
#include "wx/ownerdrw.h"
// ----------------------------------------------------------------------------
#if !defined(USE_SHARED_LIBRARY) || !USE_SHARED_LIBRARY
-#if USE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS2(wxMenuItem, wxObject, wxOwnerDrawn)
#else //!USE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS(wxMenuItem, wxObject)
// -----------
wxMenuItem::wxMenuItem(wxMenu *pParentMenu, int id,
- const wxTString& strName, const wxTString& strHelp,
+ const wxString& strName, const wxString& strHelp,
bool bCheckable,
wxMenu *pSubMenu) :
-#if USE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN
wxOwnerDrawn(strName, bCheckable),
#else //no owner drawn support
m_bCheckable(bCheckable),
{
wxASSERT( pParentMenu != NULL );
-#ifdef USE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN
// set default menu colors
#define SYS_COLOR(c) (wxSystemSettings::GetSystemColour(wxSYS_COLOUR_##c))