wxString wxDataInputStream::ReadString()
{
- wxString s;
size_t len;
len = Read32();
- m_input->Read(s.GetWriteBuf(len), len);
- s.UngetWriteBuf();
-
- return s;
+ if (len > 0)
+ {
+#if wxUSE_UNICODE
+ char *tmp = new char[len + 1];
+ m_input->Read(tmp, len);
+ tmp[len] = 0;
+ wxString s(tmp);
+ delete[] tmp;
+#else
+ wxString s;
+ m_input->Read(s.GetWriteBuf(len), len);
+ s.UngetWriteBuf();
+#endif
+ return s;
+ }
+ else
+ return wxEmptyString;
}
wxDataInputStream& wxDataInputStream::operator>>(wxString& s)
void wxDataOutputStream::WriteString(const wxString& string)
{
const wxWX2MBbuf buf = string.mb_str();
- Write32(string.Length());
- m_output->Write(buf, string.Len());
+ Write32(string.Len());
+ if (string.Len() > 0)
+ m_output->Write(buf, string.Len());
}
// Must be at global scope for VC++ 5