// Name: wupdlock.h
// Purpose: interface of wxWindowUpdateLocker
// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxWindowUpdateLocker
- This tiny class prevents redrawing of a wxWindow during its
- lifetime by using wxWindow::Freeze and
- wxWindow::Thaw methods. It is typically used for creating
- automatic objects to temporarily suppress window updates before a batch of
- operations is performed:
+ This tiny class prevents redrawing of a wxWindow during its lifetime by using
+ wxWindow::Freeze() and wxWindow::Thaw() methods.
+
+ It is typically used for creating automatic objects to temporarily suppress
+ window updates before a batch of operations is performed:
@code
void MyFrame::Foo()
}
@endcode
- Using this class is easier and safer than calling
- wxWindow::Freeze and wxWindow::Thaw because you
- don't risk to forget calling the latter.
+ Using this class is easier and safer than calling wxWindow::Freeze() and
+ wxWindow::Thaw() because you don't risk to forget calling the latter.
@library{wxbase}
- @category{FIXME}
+ @category{misc}
*/
class wxWindowUpdateLocker
{
public:
/**
- Creates an object preventing the updates of the specified @e win. The
- parameter must be non-@NULL and the window must exist for longer than
+ Creates an object preventing the updates of the specified @e win.
+ The parameter must be non-@NULL and the window must exist for longer than
wxWindowUpdateLocker object itself.
*/
wxWindowUpdateLocker(wxWindow* win);