/**
@class wxIconBundle
- This class contains multiple copies of an icon in different sizes,
- see also wxDialog::SetIcons and
- wxTopLevelWindow::SetIcons.
+ This class contains multiple copies of an icon in different sizes.
+ It is typically used in wxDialog::SetIcons and wxTopLevelWindow::SetIcons.
@library{wxcore}
- @category{FIXME}
+ @category{gdi}
@stdobjects
::wxNullIconBundle
class wxIconBundle : public wxGDIObject
{
public:
- //@{
/**
- Copy constructor.
+ Default ctor.
*/
wxIconBundle();
- wxIconBundle(const wxString& file, wxBitmapType type);
+
+ /**
+ Initializes the bundle with the icon(s) found in the file.
+ */
+ wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+
+ /**
+ Initializes the bundle with the icon(s) found in the stream.
+
+ Notice that the @a stream must be seekable, at least if it contains
+ more than one icon. The stream pointer is positioned after the last
+ icon read from the stream when this function returns.
+
+ @since 2.9.0
+ */
+ wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
+
+ /**
+ Initializes the bundle with a single icon.
+ */
wxIconBundle(const wxIcon& icon);
+
+ /**
+ Copy constructor.
+ */
wxIconBundle(const wxIconBundle& ic);
- //@}
/**
Destructor.
*/
- ~wxIconBundle();
+ virtual ~wxIconBundle();
+
+ /**
+ Adds all the icons contained in the file to the bundle; if the
+ collection already contains icons with the same width and height, they
+ are replaced by the new ones.
+ */
+ void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+
+ /**
+ Adds all the icons contained in the stream to the bundle; if the
+ collection already contains icons with the same width and height, they
+ are replaced by the new ones.
+
+ Notice that, as well as in the constructor loading the icon bundle from
+ stream, the @a stream must be seekable, at least if more than one icon
+ is to be loaded from it.
+
+ @since 2.9.0
+ */
+ void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
- //@{
/**
Adds the icon to the collection; if the collection already
contains an icon with the same width and height, it is
replaced by the new one.
*/
- void AddIcon(const wxString& file, wxBitmapType type);
void AddIcon(const wxIcon& icon);
- //@}
- //@{
/**
- Same as GetIcon( wxSize( size, size ) ).
+ Returns the icon with the given size; if no such icon exists, returns
+ the icon with size @c wxSYS_ICON_X and @c wxSYS_ICON_Y; if no such icon
+ exists, returns the first icon in the bundle.
+
+ If size = wxDefaultSize, returns the icon with size @c wxSYS_ICON_X and
+ @c wxSYS_ICON_Y.
*/
wxIcon GetIcon(const wxSize& size) const;
- const wxIcon GetIcon(wxCoord size = -1) const;
- //@}
/**
- Returns the icon with exactly the given size or @c wxNullIcon if this
+ Same as @code GetIcon( wxSize( size, size ) ) @endcode.
+ */
+ wxIcon GetIcon(wxCoord size = wxDefaultCoord) const;
+
+ /**
+ Returns the icon with exactly the given size or ::wxNullIcon if this
size is not available.
*/
wxIcon GetIconOfExactSize(const wxSize& size) const;
/**
- Returns @true if the bundle doesn't contain any icons, @false otherwise (in
- which case a call to GetIcon() with default
- parameter should return a valid icon).
+ Returns @true if the bundle doesn't contain any icons, @false otherwise
+ (in which case a call to GetIcon() with default parameter should return
+ a valid icon).
*/
bool IsEmpty() const;
/**
- Assignment operator, using @ref overview_trefcount "reference counting".
+ Assignment operator, using @ref overview_refcount "reference counting".
*/
- wxIconBundle operator =(const wxIconBundle& ic);
+ wxIconBundle& operator=(const wxIconBundle& ic);
/**
Equality operator. This returns @true if two icon bundles are equal.
*/
bool operator ==(const wxIconBundle& ic);
+
+ /**
+ Inequality operator. This returns true if two icon bundles are not equal.
+ */
+ bool operator !=(const wxIconBundle& ic);
};