// Purpose: interface of wxFontPickerCtrl
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+
+#define wxFNTP_FONTDESC_AS_LABEL 0x0008
+#define wxFNTP_USEFONT_FOR_LABEL 0x0010
+#define wxFONTBTN_DEFAULT_STYLE (wxFNTP_FONTDESC_AS_LABEL | wxFNTP_USEFONT_FOR_LABEL)
+#define wxFNTP_USE_TEXTCTRL (wxPB_USE_TEXTCTRL)
+#define wxFNTP_DEFAULT_STYLE (wxFNTP_FONTDESC_AS_LABEL|wxFNTP_USEFONT_FOR_LABEL)
+
+wxEventType wxEVT_COMMAND_FONTPICKER_CHANGED;
+
+
/**
@class wxFontPickerCtrl
This control allows the user to select a font. The generic implementation is
a button which brings up a wxFontDialog when clicked. Native implementation
may differ but this is usually a (small) widget which give access to the
- font-chooser
- dialog.
+ font-chooser dialog.
It is only available if @c wxUSE_FONTPICKERCTRL is set to 1 (the default).
@beginStyleTable
@style{wxFNTP_DEFAULT_STYLE}
- The default style: wxFNTP_FONTDESC_AS_LABEL |
- wxFNTP_USEFONT_FOR_LABEL.
+ The default style: wxFNTP_FONTDESC_AS_LABEL | wxFNTP_USEFONT_FOR_LABEL.
@style{wxFNTP_USE_TEXTCTRL}
Creates a text control to the left of the picker button which is
completely managed by the wxFontPickerCtrl and which can be used by
Uses the currently selected font to draw the label of the button.
@endStyleTable
+ @beginEventEmissionTable{wxFontPickerEvent}
+ @event{EVT_FONTPICKER_CHANGED(id, func)}
+ The user changed the font selected in the control either using the button
+ or using text control (see wxFNTP_USE_TEXTCTRL; note that in this case the
+ event is fired only if the user's input is valid, i.e. recognizable).
+ @endEventTable
+
@library{wxcore}
@category{pickers}
- <!-- @appearance{fontpickerctrl.png} -->
+ @appearance{fontpickerctrl}
@see wxFontDialog, wxFontPickerEvent
*/
class wxFontPickerCtrl : public wxPickerBase
{
public:
+ wxFontPickerCtrl();
+
/**
Initializes the object and calls Create() with
all the parameters.
const wxSize& size = wxDefaultSize,
long style = wxFNTP_DEFAULT_STYLE,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "fontpickerctrl");
+ const wxString& name = wxFontPickerCtrlNameStr);
/**
+ Creates this widget with given parameters.
+
@param parent
Parent window, must not be non-@NULL.
@param id
The identifier for the control.
@param font
- The initial font shown in the control. If wxNullFont
- is given, the default font is used.
+ The initial font shown in the control.
+ If ::wxNullFont is given, the default font is used.
@param pos
Initial position.
@param size
const wxSize& size = wxDefaultSize,
long style = wxFNTP_DEFAULT_STYLE,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = "fontpickerctrl");
+ const wxString& name = wxFontPickerCtrlNameStr);
/**
Returns the maximum point size value allowed for the user-chosen font.
/**
Sets the maximum point size value allowed for the user-chosen font.
+
The default value is 100. Note that big fonts can require a lot of memory and
- CPU time
- both for creation and for rendering; thus, specially because the user has the
- option to specify
- the fontsize through a text control (see wxFNTP_USE_TEXTCTRL), it's a good idea
- to put a limit
- to the maximum font size when huge fonts do not make much sense.
+ CPU time both for creation and for rendering; thus, specially because the user
+ has the option to specify the fontsize through a text control
+ (see wxFNTP_USE_TEXTCTRL), it's a good idea to put a limit to the maximum
+ font size when huge fonts do not make much sense.
*/
- void GetMaxPointSize(unsigned int max);
+ void SetMaxPointSize(unsigned int max);
/**
Sets the currently selected font.
This event class is used for the events generated by
wxFontPickerCtrl.
+ @beginEventTable{wxFontPickerEvent}
+ @event{EVT_FONTPICKER_CHANGED(id, func)}
+ Generated whenever the selected font changes.
+ @endEventTable
+
@library{wxcore}
- @category{FIXME}
+ @category{events}
@see wxFontPickerCtrl
*/