The constructor to set the full name of the key.
*/
wxRegKey(const wxString& strKey);
+ /**
+ The constructor to set the full name of the key using one of the
+ standard keys, that is, HKCR, HKCU, HKLM, HKUSR, HKPD, HKCC or HKDD.
+ */
+ wxRegKey(StdKey keyParent, const wxString& strKey);
/**
The constructor to set the full name of the key under a previously created
parent.
*/
enum AccessMode
{
- Read, ///< Read-only
- Write ///< Read and Write
+ Read, ///< Read-only
+ Write ///< Read and Write
+ };
+
+ /**
+ The standard registry key enumerator.
+ */
+ enum StdKey
+ {
+ HKCR, ///< HKEY_CLASSES_ROOT
+ HKCU, ///< HKEY_CURRENT_USER
+ HKLM, ///< HKEY_LOCAL_MACHINE
+ HKUSR, ///< HKEY_USERS
+ HKPD, ///< HKEY_PERFORMANCE_DATA (Windows NT and 2K only)
+ HKCC, ///< HKEY_CURRENT_CONFIG
+ HKDD, ///< HKEY_DYN_DATA (Windows 95 and 98 only)
+ HKMAX
+ };
+
+ /**
+ The value type enumerator.
+ */
+ enum ValueType
+ {
+ Type_None, ///< No value type
+ Type_String, ///< Unicode null-terminated string
+ Type_Expand_String, ///< Unicode null-terminated string
+ ///< (with environment variable references)
+ Type_Binary, ///< Free form binary
+ Type_Dword, ///< 32-bit number
+ Type_Dword_little_endian, ///< 32-bit number (same as Type_Dword)
+ Type_Dword_big_endian, ///< 32-bit number
+ Type_Link, ///< Symbolic Link (Unicode)
+ Type_Multi_String, ///< Multiple Unicode strings
+ Type_Resource_list, ///< Resource list in the resource map
+ Type_Full_resource_descriptor, ///< Resource list in the hardware description
+ Type_Resource_requirements_list ///<
};
/**
*/
void Close();
+ /**
+ Copy the entire contents of the key recursively to another location
+ using the name.
+ */
+ bool Copy(const wxString& szNewName);
+ /**
+ Copy the entire contents of the key recursively to another location
+ using the key.
+ */
+ bool Copy(wxRegKey& keyDst);
+
+ /**
+ Copy the value to another key, possibly changing its name. By default
+ it will remain the same.
+ */
+ bool CopyValue(const wxString& szValue, wxRegKey& keyDst,
+ const wxString& szNewName = wxEmptyString);
/**
Creates the key. Will fail if the key already exists and @a bOkIfExists is
@false.
/**
Deletes the subkey with all of its subkeys/values recursively.
*/
- void DeleteKey(const wxChar* szKey);
+ void DeleteKey(const wxString& szKey);
/**
Deletes this key and all of its subkeys and values recursively.
/**
Deletes the named value.
*/
- void DeleteValue(const wxChar* szKey);
+ void DeleteValue(const wxString& szKey);
/**
Returns @true if the key exists.
*/
bool Exists() const;
+ /**
+ Write the contents of this key and all its subkeys to the given file.
+ (The file will not be overwritten; it's an error if it already exists.)
+ Note that we export the key in REGEDIT4 format, not RegSaveKey() binary
+ format nor the newer REGEDIT5.
+ */
+ bool Export(const wxString& filename) const;
+ /**
+ Write the contents of this key and all its subkeys to the opened stream.
+ */
+ bool Export(wxOutputStream& ostr) const;
+
/**
Gets the first key.
*/
*/
bool GetNextValue(wxString& strValueName, long& lIndex) const;
+ /**
+ Gets the value type.
+ */
+ ValueType GetValueType(const wxString& szValue) const;
+
/**
Returns @true if given subkey exists.
*/
- bool HasSubKey(const wxChar* szKey) const;
+ bool HasSubKey(const wxString& szKey) const;
/**
Returns @true if any subkeys exist.
/**
Returns @true if the value exists.
*/
- bool HasValue(const wxChar* szValue) const;
+ bool HasValue(const wxString& szValue) const;
/**
Returns @true if any values exist.
*/
bool IsEmpty() const;
+ /**
+ Returns true if the value contains a number.
+ */
+ bool IsNumericValue(const wxString& szValue) const;
+
/**
Returns @true if the key is opened.
*/
bool Open(AccessMode mode = Write);
/**
- Retrieves the string value.
+ Return the default value of the key.
+ */
+ wxString QueryDefaultValue() const;
+
+ /**
+ Retrieves the raw string value.
*/
- bool QueryValue(const wxChar* szValue, wxString& strValue) const;
+ bool QueryRawValue(const wxString& szValue, wxString& strValue) const;
+
+ /**
+ Retrieves the raw or expanded string value.
+ */
+ bool QueryValue(const wxString& szValue, wxString& strValue, bool raw) const;
/**
Retrieves the numeric value.
*/
- const bool QueryValue(const wxChar* szValue, long* plValue) const;
+ bool QueryValue(const wxString& szValue, long* plValue) const;
+
+ /**
+ Retrieves the binary structure.
+ */
+ bool QueryValue(const wxString& szValue, wxMemoryBuffer& buf) const;
/**
Renames the key.
*/
- bool Rename(const wxChar* szNewName);
+ bool Rename(const wxString& szNewName);
/**
Renames a value.
*/
- bool RenameValue(const wxChar* szValueOld,
- const wxChar* szValueNew);
+ bool RenameValue(const wxString& szValueOld,
+ const wxString& szValueNew);
+ /**
+ Preallocate some memory for the name. For wxRegConfig usage only.
+ */
+ void ReserveMemoryForName(size_t bytes);
+
+ /**
+ Set or change the HKEY handle.
+ */
+ void SetHkey(WXHKEY hKey);
+
+ /**
+ Set the full key name. The name is absolute. It should start with
+ HKEY_xxx.
+ */
+ void SetName(const wxString& strKey);
+ /**
+ Set the name relative to the parent key
+ */
+ void SetName(StdKey keyParent, const wxString& strKey);
+ /**
+ Set the name relative to the parent key
+ */
+ void SetName(const wxRegKey& keyParent, const wxString& strKey);
+
/**
Sets the given @a szValue which must be numeric.
If the value doesn't exist, it is created.
*/
- bool SetValue(const wxChar* szValue, long lValue);
+ bool SetValue(const wxString& szValue, long lValue);
/**
Sets the given @a szValue which must be string.
If the value doesn't exist, it is created.
*/
- bool SetValue(const wxChar* szValue, const wxString& strValue);
+ bool SetValue(const wxString& szValue, const wxString& strValue);
/**
Sets the given @a szValue which must be binary.
If the value doesn't exist, it is created.
*/
- bool SetValue(const wxChar* szValue, const wxMemoryBuffer& buf);
+ bool SetValue(const wxString& szValue, const wxMemoryBuffer& buf);
};