@see SetTargetWindow()
*/
- wxWindow* GetTargetWindow() const;
+ virtual wxWindow* GetTargetWindow() const;
/**
Returns the index of the first visible unit based on the scroll
@see GetTargetWindow()
*/
- void SetTargetWindow(wxWindow* target);
+ virtual void SetTargetWindow(wxWindow* target);
/**
Update the thumb size shown by the scrollbar.