//@{
/**
- Creates a buffer for the provided @dc. Init() must not be called when
+ Creates a buffer for the provided @a dc. Init() must not be called when
using this constructor.
@param dc
@param area
The size of the bitmap to be used for buffering (this bitmap is
created internally when it is not given explicitly).
+ @param style
+ wxBUFFER_CLIENT_AREA to indicate that just the client area of the
+ window is buffered, or wxBUFFER_VIRTUAL_AREA to indicate that the
+ buffer bitmap covers the virtual area.
+ */
+ wxBufferedDC(wxDC* dc, const wxSize& area,
+ int style = wxBUFFER_CLIENT_AREA);
+ /**
+ Creates a buffer for the provided dc. Init() must not be called when
+ using this constructor.
+
+ @param dc
+ The underlying DC: everything drawn to this object will be flushed
+ to this DC when this object is destroyed. You may pass @NULL in
+ order to just initialize the buffer, and not flush it.
@param buffer
Explicitly provided bitmap to be used for buffering: this is the
most efficient solution as the bitmap doesn't have to be recreated
window is buffered, or wxBUFFER_VIRTUAL_AREA to indicate that the
buffer bitmap covers the virtual area.
*/
- wxBufferedDC(wxDC* dc, const wxSize& area,
- int style = wxBUFFER_CLIENT_AREA);
wxBufferedDC(wxDC* dc, wxBitmap& buffer,
int style = wxBUFFER_CLIENT_AREA);
//@}