// Purpose: interface of wxPasswordEntryDialog
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+/**
+ Default text dialog style.
+*/
+#define wxTextEntryDialogStyle (wxOK | wxCANCEL | wxCENTRE | wxWS_EX_VALIDATE_RECURSIVELY)
+
+/// Default text dialog caption.
+const char wxGetTextFromUserPromptStr[] = "Input Text";
+
+/// Default password dialog caption.
+const char wxGetPasswordFromUserPromptStr[] = "Enter Password";
+
+
/**
@class wxPasswordEntryDialog
This class represents a dialog that requests a one-line password string from
the user.
+
It is implemented as a generic wxWidgets dialog.
- @library{wxbase}
+ @library{wxcore}
@category{cmndlg}
- @see @ref overview_wxpasswordentrydialogoverview "wxPassowrdEntryDialog
- overview"
+ @see @ref overview_cmndlg_password
*/
class wxPasswordEntryDialog : public wxTextEntryDialog
{
public:
+ /**
+ Constructor.
+
+ Use wxTextEntryDialog::ShowModal to show the dialog.
+ @param parent
+ Parent window.
+ @param message
+ Message to show on the dialog.
+ @param caption
+ The caption of the dialog.
+ @param defaultValue
+ The default value, which may be the empty string.
+ @param style
+ A dialog style, specifying the buttons (wxOK, wxCANCEL) and an
+ optional wxCENTRE style. You do not need to specify the wxTE_PASSWORD style,
+ it is always applied.
+ @param pos
+ Dialog position.
+ */
+ wxPasswordEntryDialog(wxWindow* parent, const wxString& message,
+ const wxString& caption = wxGetPasswordFromUserPromptStr,
+ const wxString& defaultValue = wxEmptyString,
+ long style = wxTextEntryDialogStyle,
+ const wxPoint& pos = wxDefaultPosition);
};
/**
@class wxTextEntryDialog
- This class represents a dialog that requests a one-line text string from the
- user.
+ This class represents a dialog that requests a one-line text string from the user.
It is implemented as a generic wxWidgets dialog.
- @library{wxbase}
+ @library{wxcore}
@category{cmndlg}
- @see @ref overview_wxtextentrydialogoverview "wxTextEntryDialog overview"
+ @see @ref overview_cmndlg_textentry
*/
class wxTextEntryDialog : public wxDialog
{
public:
/**
- Constructor. Use ShowModal() to show the dialog.
+ Default constructor.
+
+ Call Create() to really create the dialog later.
+
+ @since 2.9.5
+ */
+ wxTextEntryDialog();
+ /**
+ Constructor.
+
+ Use ShowModal() to show the dialog.
+
+ See Create() method for parameter description.
+ */
+ wxTextEntryDialog(wxWindow* parent, const wxString& message,
+ const wxString& caption = wxGetTextFromUserPromptStr,
+ const wxString& value = wxEmptyString,
+ long style = wxTextEntryDialogStyle,
+ const wxPoint& pos = wxDefaultPosition);
+
+ /**
@param parent
Parent window.
@param message
Message to show on the dialog.
- @param defaultValue
+ @param caption
+ The caption of the dialog.
+ @param value
The default value, which may be the empty string.
@param style
A dialog style, specifying the buttons (wxOK, wxCANCEL)
- and an optional wxCENTRE style. Additionally, wxTextCtrl styles (such as
- wxTE_PASSWORD) may be specified here.
+ and an optional wxCENTRE style. Additionally, wxTextCtrl styles
+ (such as @c wxTE_PASSWORD or @c wxTE_MULTILINE) may be specified
+ here.
@param pos
Dialog position.
+
+ @since 2.9.5
*/
- wxTextEntryDialog(wxWindow* parent, const wxString& message,
- const wxString& caption = "Please enter text",
- const wxString& defaultValue = "",
- long style = wxOK | wxCANCEL | wxCENTRE,
+ bool Create(wxWindow* parent, const wxString& message,
+ const wxString& caption = wxGetTextFromUserPromptStr,
+ const wxString& value = wxEmptyString,
+ long style = wxTextEntryDialogStyle,
const wxPoint& pos = wxDefaultPosition);
/**
Destructor.
*/
- ~wxTextEntryDialog();
+ virtual ~wxTextEntryDialog();
/**
Returns the text that the user has entered if the user has pressed OK, or the
- original value
- if the user has pressed Cancel.
+ original value if the user has pressed Cancel.
*/
wxString GetValue() const;
+ /**
+ Associate a validator with the text control used by the dialog.
+
+ These methods can be used to limit the user entry to only some
+ characters, e.g.
+ @code
+ wxTextEntryDialog dlg(this, ...);
+ dlg.SetTextValidator(wxFILTER_ALPHA);
+ if ( dlg.ShowModal() == wxID_OK )
+ {
+ // We can be certain that this string contains letters only.
+ wxString value = dlg.GetValue();
+ }
+ @endcode
+
+ The first overload uses the provided @a validator which can be of a
+ custom class derived from wxTextValidator while the second one creates
+ a wxTextValidator with the specified @a style.
+ */
+ //@{
+ void SetTextValidator(const wxTextValidator& validator);
+ void SetTextValidator(wxTextValidatorStyle style = wxFILTER_NONE);
+ //@}
+
+ /**
+ This function sets the maximum number of characters the user can enter
+ into this dialog.
+
+ @see wxTextEntry::SetMaxLength()
+
+ @since 2.9.5
+ */
+ void SetMaxLength(unsigned long len);
+
/**
Sets the default text value.
*/
/**
Shows the dialog, returning wxID_OK if the user pressed OK, and wxID_CANCEL
otherwise.
+
+ Call GetValue() to retrieve the values of the string entered by the
+ user after showing the dialog.
*/
int ShowModal();
};
// Global functions/macros
// ============================================================================
-/** @ingroup group_funcmacro_dialog */
+/** @addtogroup group_funcmacro_dialog */
//@{
/**
If @c centre is @true, the message text (which may include new line
characters) is centred; if @false, the message is left-justified.
+ This function is a wrapper around wxTextEntryDialog and while it is usually
+ more convenient to use, using the dialog directly is more flexible, e.g. it
+ allows you to specify the @c wxTE_MULTILINE to allow the user enter
+ multiple lines of text while this function is limited to single line entry
+ only.
+
@header{wx/textdlg.h}
*/
wxString wxGetTextFromUser(const wxString& message,
- const wxString& caption = "Input text",
- const wxString& default_value = "",
+ const wxString& caption = wxGetTextFromUserPromptStr,
+ const wxString& default_value = wxEmptyString,
wxWindow* parent = NULL,
int x = wxDefaultCoord,
int y = wxDefaultCoord,
@header{wx/textdlg.h}
*/
wxString wxGetPasswordFromUser(const wxString& message,
- const wxString& caption = "Input text",
- const wxString& default_value = "",
+ const wxString& caption = wxGetPasswordFromUserPromptStr,
+ const wxString& default_value = wxEmptyString,
wxWindow* parent = NULL,
int x = wxDefaultCoord,
int y = wxDefaultCoord,