// between the two states.
wxToolBarToolBase *AddTool(int id,
const wxBitmap& bitmap,
- const wxBitmap& pushedBitmap = wxNullBitmap,
+ const wxBitmap& pushedBitmap,
bool toggle = FALSE,
wxObject *clientData = NULL,
const wxString& shortHelpString = wxEmptyString,
virtual void SetToolSeparation(int separation)
{ m_toolSeparation = separation; }
- virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
+ virtual wxSize GetToolMargins() { return GetMargins(); }
virtual int GetToolPacking() { return m_toolPacking; }
virtual int GetToolSeparation() { return m_toolSeparation; }
+ // for compatibility
+ wxSize GetMargins() const { return wxSize(m_xMargin, m_yMargin); }
+
// toolbar geometry
// ----------------
virtual void DoToolbarUpdates();
// Don't want toolbars to accept the focus
- bool AcceptsFocus() const { return FALSE; }
+ virtual bool AcceptsFocus() const { return FALSE; }
protected:
// to implement in derived classes