// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "gauge95.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
-
+
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
wxBEGIN_HANDLERS_TABLE(wxGauge95)
wxEND_HANDLERS_TABLE()
-wxCONSTRUCTOR_6( wxGauge95 , wxWindow* , Parent , wxWindowID , Id , int , Range , wxPoint , Position , wxSize , Size , long , WindowStyle )
+wxCONSTRUCTOR_6( wxGauge95 , wxWindow* , Parent , wxWindowID , Id , int , Range , wxPoint , Position , wxSize , Size , long , WindowStyle )
#else
IMPLEMENT_DYNAMIC_CLASS(wxGauge95, wxControl)
#endif
{
// VZ: no idea where does 28 come from, it was there before my changes and
// as nobody ever complained I guess we can leave it...
- if (HasFlag(wxGA_HORIZONTAL))
- return wxSize(100, 28);
+ if (HasFlag(wxGA_VERTICAL))
+ return wxSize(28, 100);
else
- return wxSize(28,100);
+ return wxSize(100, 28);
}
// ----------------------------------------------------------------------------