//// TODO: make wxColour a ref-counted object,
//// so pixel values get shared.
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "colour.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
col.m_red = xcol.red & 0xff;
col.m_green = xcol.green & 0xff;
col.m_blue = xcol.blue & 0xff;
- col.m_isInit = TRUE;
+ col.m_isInit = true;
col.m_pixel = -1;
}