// Guillermo Rodriguez (global clean up)
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// more readable flags for Start():
// generate notifications periodically until the timer is stopped (default)
-#define wxTIMER_CONTINUOUS FALSE
+#define wxTIMER_CONTINUOUS false
// only send the notification once and then stop the timer
-#define wxTIMER_ONE_SHOT TRUE
+#define wxTIMER_ONE_SHOT true
// the interface of wxTimer class
class WXDLLEXPORT wxTimerBase : public wxEvtHandler
// ctor which allows to avoid having to override Notify() in the derived
// class: the owner will get timer notifications which can be handled with
// EVT_TIMER
- wxTimerBase(wxEvtHandler *owner, int id = -1)
- { Init(); SetOwner(owner, id); }
+ wxTimerBase(wxEvtHandler *owner, int timerid = wxID_ANY)
+ { Init(); SetOwner(owner, timerid); }
// same as ctor above
- void SetOwner(wxEvtHandler *owner, int id = -1)
- { m_owner = owner; m_idTimer = id; }
+ void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY)
+ { m_owner = owner; m_idTimer = timerid; }
+ wxEvtHandler* GetOwner() const { return m_owner; }
virtual ~wxTimerBase();
//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
- virtual bool Start(int milliseconds = -1, bool oneShot = FALSE);
+ virtual bool Start(int milliseconds = -1, bool oneShot = false);
// stop the timer
virtual void Stop() = 0;
// getting info
// ------------
- // return TRUE if the timer is running
+ // return true if the timer is running
virtual bool IsRunning() const = 0;
// get the (last) timer interval in the milliseconds
int GetInterval() const { return m_milli; }
- // return TRUE if the timer is one shot
+ // return true if the timer is one shot
bool IsOneShot() const { return m_oneShot; }
-#if WXWIN_COMPATIBILITY_2
- // deprecated functions
- int Interval() const { return GetInterval(); };
- bool OneShot() const { return IsOneShot(); }
-#endif // WXWIN_COMPATIBILITY_2
+ // return the timer ID
+ int GetId() const { return m_idTimer; }
+
protected:
// common part of all ctors
- void Init() { m_oneShot = FALSE; m_milli = 0; }
+ void Init() { m_oneShot = false; m_milli = 0; }
wxEvtHandler *m_owner;
int m_idTimer;
int m_milli; // the timer interval
- bool m_oneShot; // TRUE if one shot
+ bool m_oneShot; // true if one shot
DECLARE_NO_COPY_CLASS(wxTimerBase)
};
#include "wx/motif/timer.h"
#elif defined(__WXGTK__)
#include "wx/gtk/timer.h"
-#elif defined(__WXX11__) || defined(__WXMGL__) || defined(__WXCOCOA__)
+#elif defined(__WXX11__) || defined(__WXMGL__)
#include "wx/generic/timer.h"
+#elif defined (__WXCOCOA__)
+ #include "wx/cocoa/timer.h"
#elif defined(__WXMAC__)
#include "wx/mac/timer.h"
#elif defined(__WXPM__)
{
public:
wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
- wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
+ wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false)
: m_timer(timer)
{
m_timer.Start(milli, oneShot);
}
- void Start(int milli, bool oneShot = FALSE)
+ void Start(int milli, bool oneShot = false)
{
m_timer.Start(milli, oneShot);
}
class WXDLLEXPORT wxTimerEvent : public wxEvent
{
public:
- wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
+ wxTimerEvent(int timerid = 0, int interval = 0) : wxEvent(timerid)
{
m_eventType = wxEVT_TIMER;
typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
-#define EVT_TIMER(id, func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
+#define EVT_TIMER(timerid, func) \
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, timerid, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxTimerEventFunction, & func ), NULL),
#endif // wxUSE_GUI && wxUSE_TIMER