]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/renderer.h
Avoid cast in wx_truncate_cast for intel compiler
[wxWidgets.git] / include / wx / univ / renderer.h
index 390338dafd49b00bec1db0d5b62f46dda89284db..2dc137a9b97e67226382ac6894945ef3c8214ea9 100644 (file)
@@ -9,8 +9,11 @@
 // Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
+#ifndef _WX_UNIV_RENDERER_H_
+#define _WX_UNIV_RENDERER_H_
+
 /*
 /*
-   wxRenderer class is used to draw all wxWindows controls. This is an ABC and
+   wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
    the look of the application is determined by the concrete derivation of
    wxRenderer used in the program.
 
    the look of the application is determined by the concrete derivation of
    wxRenderer used in the program.
 
    implementation of the latter or reimplement itself).
  */
 
    implementation of the latter or reimplement itself).
  */
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma interface "renderer.h"
-#endif
-
-#ifndef _WX_UNIV_RENDERER_H_
-#define _WX_UNIV_RENDERER_H_
-
 #include "wx/renderer.h"
 
 class WXDLLEXPORT wxDC;
 #include "wx/renderer.h"
 
 class WXDLLEXPORT wxDC;
@@ -84,7 +80,7 @@ public:
                                 const wxRect& rect,
                                 int flags )
         { DrawBackground( dc, col, rect, flags ); }
                                 const wxRect& rect,
                                 int flags )
         { DrawBackground( dc, col, rect, flags ); }
-                                
+
 
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
 
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
@@ -115,7 +111,7 @@ public:
                             wxRect *rectIn = (wxRect *)NULL) = 0;
 
     // draw text control border (I hate to have a separate method for this but
                             wxRect *rectIn = (wxRect *)NULL) = 0;
 
     // draw text control border (I hate to have a separate method for this but
-    // it is needed to accomodate GTK+)
+    // it is needed to accommodate GTK+)
     virtual void DrawTextBorder(wxDC& dc,
                                 wxBorder border,
                                 const wxRect& rect,
     virtual void DrawTextBorder(wxDC& dc,
                                 wxBorder border,
                                 const wxRect& rect,
@@ -288,7 +284,7 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0) = 0;
+                                 int flags = 0, int style = 0) = 0;
 
     // draw complete frame/dialog titlebar
     virtual void DrawFrameTitleBar(wxDC& dc,
 
     // draw complete frame/dialog titlebar
     virtual void DrawFrameTitleBar(wxDC& dc,
@@ -701,8 +697,8 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0)
-        { m_renderer->DrawStatusField(dc, rect, label, flags); }
+                                 int flags = 0, int style = 0)
+        { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
@@ -897,7 +893,7 @@ private:
     // common part of DrawItems() and DrawCheckItems()
     void DoDrawItems(const wxListBox *listbox,
                      size_t itemFirst, size_t itemLast,
     // common part of DrawItems() and DrawCheckItems()
     void DoDrawItems(const wxListBox *listbox,
                      size_t itemFirst, size_t itemLast,
-                     bool isCheckLbox = FALSE);
+                     bool isCheckLbox = false);
 
     wxWindow *m_window;
     wxRenderer *m_renderer;
 
     wxWindow *m_window;
     wxRenderer *m_renderer;