#pragma interface "imagtiff.h"
#endif
-#include "wx/image.h"
-
+#include "wx/defs.h"
//-----------------------------------------------------------------------------
// wxTIFFHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBTIFF
+
+#include "wx/image.h"
+
+// defines for wxImage::SetOption
+#define wxIMAGE_OPTION_BITSPERSAMPLE wxString(_T("BitsPerSample"))
+#define wxIMAGE_OPTION_SAMPLESPERPIXEL wxString(_T("SamplesPerPixel"))
+#define wxIMAGE_OPTION_COMPRESSION wxString(_T("Compression"))
+#define wxIMAGE_OPTION_IMAGEDESCRIPTOR wxString(_T("ImageDescriptor"))
+
class WXDLLEXPORT wxTIFFHandler: public wxImageHandler
{
public:
wxTIFFHandler();
#if wxUSE_STREAMS
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool DoCanRead( wxInputStream& stream );
virtual int GetImageCount( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxTIFFHandler)
};
-#endif
+#endif // wxUSE_LIBTIFF
-#endif
- // _WX_IMAGTIFF_H_
+#endif // _WX_IMAGTIFF_H_