#define WXTAB_VERSION 1.1
-#include "wx/hash.h"
+#include "wx/hashmap.h"
#include "wx/string.h"
#include "wx/dialog.h"
#include "wx/panel.h"
+#include "wx/list.h"
class WXDLLEXPORT wxTabView;
class WXDLLEXPORT wxTabLayer: public wxList
{
- DECLARE_DYNAMIC_CLASS(wxTabLayer)
};
/*
* The wxTabView controls and draws the tabbed object
*/
+WX_DECLARE_LIST(wxTabLayer, wxTabLayerList);
+
#define wxTAB_STYLE_DRAW_BOX 1 // Draws 3D boxes round tab layers
#define wxTAB_STYLE_COLOUR_INTERIOR 2 // Colours interior of tabs, otherwise draws outline
~wxTabView();
inline int GetNumberOfLayers() const { return m_layers.GetCount(); }
- inline wxList& GetLayers() { return m_layers; }
+#if WXWIN_COMPATIBILITY_2_4
+ inline wxList& GetLayers() { return (wxList&)m_layers; }
+#else
+ inline wxTabLayerList& GetLayers() { return m_layers; }
+#endif
inline void SetWindow(wxWindow* wnd) { m_window = wnd; }
inline wxWindow* GetWindow(void) const { return m_window; }
-
+
// Automatically positions tabs
wxTabControl *AddTab(int id, const wxString& label, wxTabControl *existingTab = (wxTabControl *) NULL);
// Remove the tab without deleting the window
bool RemoveTab(int id);
-
- void ClearTabs(bool deleteTabs = TRUE);
+
+ void ClearTabs(bool deleteTabs = true);
bool SetTabText(int id, const wxString& label);
wxString GetTabText(int id) const;
// Draw all tabs
virtual void Draw(wxDC& dc);
-
- // Process mouse event, return FALSE if we didn't process it
+
+ // Process mouse event, return false if we didn't process it
virtual bool OnEvent(wxMouseEvent& event);
// Called when a tab is activated
virtual void OnTabActivate(int activateId, int deactivateId);
// Allows vetoing
- virtual bool OnTabPreActivate(int WXUNUSED(activateId), int WXUNUSED(deactivateId) ) { return TRUE; };
+ virtual bool OnTabPreActivate(int WXUNUSED(activateId), int WXUNUSED(deactivateId) ) { return true; };
// Allows use of application-supplied wxTabControl classes.
virtual wxTabControl *OnCreateTabControl(void) { return new wxTabControl(this); }
void SetShadowColour(const wxColour& col);
void SetBackgroundColour(const wxColour& col);
inline void SetTextColour(const wxColour& col) { m_textColour = col; }
-
+
inline wxColour GetHighlightColour(void) const { return m_highlightColour; }
inline wxColour GetShadowColour(void) const { return m_shadowColour; }
inline wxColour GetBackgroundColour(void) const { return m_backgroundColour; }
inline wxPen *GetShadowPen(void) const { return m_shadowPen; }
inline wxPen *GetBackgroundPen(void) const { return m_backgroundPen; }
inline wxBrush *GetBackgroundBrush(void) const { return m_backgroundBrush; }
-
+
inline void SetViewRect(const wxRect& rect) { m_tabViewRect = rect; }
inline wxRect GetViewRect(void) const { return m_tabViewRect; }
-
+
// Calculate tab width to fit to view, and optionally adjust the view
// to fit the tabs exactly.
- int CalculateTabWidth(int noTabs, bool adjustView = FALSE);
+ int CalculateTabWidth(int noTabs, bool adjustView = false);
inline void SetTabStyle(long style) { m_tabStyle = style; }
inline long GetTabStyle(void) const { return m_tabStyle; }
-
+
inline void SetTabSize(int w, int h) { m_tabWidth = w; m_tabHeight = h; }
inline int GetTabWidth(void) const { return m_tabWidth; }
inline int GetTabHeight(void) const { return m_tabHeight; }
// Returns the total height of the tabs component -- this may be several
// times the height of a tab, if there are several tab layers (rows).
int GetTotalTabHeight();
-
+
inline int GetTopMargin(void) const { return m_topMargin; }
inline void SetTopMargin(int margin) { m_topMargin = margin; }
-
- void SetTabSelection(int sel, bool activateTool = TRUE);
+
+ void SetTabSelection(int sel, bool activateTool = true);
inline int GetTabSelection() const { return m_tabSelection; }
-
+
// Find tab control for id
wxTabControl *FindTabControlForId(int id) const ;
// Find tab control for layer, position (starting from zero)
wxTabControl *FindTabControlForPosition(int layer, int position) const ;
-
+
inline int GetHorizontalTabOffset() const { return m_tabHorizontalOffset; }
inline int GetHorizontalTabSpacing() const { return m_tabHorizontalSpacing; }
inline void SetHorizontalTabOffset(int sp) { m_tabHorizontalOffset = sp; }
inline void SetHorizontalTabSpacing(int sp) { m_tabHorizontalSpacing = sp; }
-
+
inline void SetVerticalTabTextSpacing(int s) { m_tabVerticalTextSpacing = s; }
inline int GetVerticalTabTextSpacing() const { return m_tabVerticalTextSpacing; }
-
+
inline wxFont *GetTabFont() const { return (wxFont*) & m_tabFont; }
inline void SetTabFont(const wxFont& f) { m_tabFont = f; }
inline wxFont *GetSelectedTabFont() const { return (wxFont*) & m_tabSelectedFont; }
inline void SetSelectedTabFont(const wxFont& f) { m_tabSelectedFont = f; }
// Find the node and the column at which this control is positioned.
- wxNode *FindTabNodeAndColumn(wxTabControl *control, int *col) const ;
-
+ wxList::compatibility_iterator FindTabNodeAndColumn(wxTabControl *control, int *col) const ;
+
// Do the necessary to change to this tab
virtual bool ChangeTab(wxTabControl *control);
protected:
// List of layers, from front to back.
- wxList m_layers;
-
+ wxTabLayerList m_layers;
+
// Selected tab
int m_tabSelection;
// Usual tab width
int m_tabWidth;
-
+
// Space between tabs
int m_tabHorizontalSpacing;
-
+
// Space between top of normal tab and text
int m_tabVerticalTextSpacing;
-
+
// Horizontal offset of each tab row above the first
int m_tabHorizontalOffset;
// The position and size of the view above which the tabs are placed.
// I.e., the internal client area of the sheet.
wxRect m_tabViewRect;
-
+
// Bitlist of styles
long m_tabStyle;
wxColour m_shadowColour;
wxColour m_backgroundColour;
wxColour m_textColour;
-
+
// Pen and brush cache
wxPen* m_highlightPen;
wxPen* m_shadowPen;
wxPen* m_backgroundPen;
wxBrush* m_backgroundBrush;
-
+
wxFont m_tabFont;
wxFont m_tabSelectedFont;
-
+
int m_noTabs;
wxWindow* m_window;
/*
* A dialog box class that is tab-friendly
*/
-
+
class WXDLLEXPORT wxTabbedDialog: public wxDialog
{
DECLARE_DYNAMIC_CLASS(wxTabbedDialog)
-
+
public:
wxTabbedDialog(wxWindow *parent, wxWindowID id, const wxString& title,
const wxSize& size = wxDefaultSize,
long windowStyle = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr);
~wxTabbedDialog(void);
-
+
inline wxTabView *GetTabView() const { return m_tabView; }
inline void SetTabView(wxTabView *v) { m_tabView = v; }
protected:
wxTabView* m_tabView;
-
+
DECLARE_EVENT_TABLE()
};
class WXDLLEXPORT wxTabbedPanel: public wxPanel
{
DECLARE_DYNAMIC_CLASS(wxTabbedPanel)
-
+
public:
wxTabbedPanel(wxWindow *parent, wxWindowID id,
const wxSize& size = wxDefaultSize,
long windowStyle = 0, const wxString& name = wxPanelNameStr);
~wxTabbedPanel(void);
-
+
inline wxTabView *GetTabView() const { return m_tabView; }
inline void SetTabView(wxTabView *v) { m_tabView = v; }
-
+
void OnMouseEvent(wxMouseEvent& event);
void OnPaint(wxPaintEvent& event);
protected:
wxTabView* m_tabView;
-
+
DECLARE_EVENT_TABLE()
};
+WX_DECLARE_HASH_MAP(int, wxWindow*, wxIntegerHash, wxIntegerEqual,
+ wxIntToWindowHashMap);
+
class WXDLLEXPORT wxPanelTabView: public wxTabView
{
DECLARE_DYNAMIC_CLASS(wxPanelTabView)
// Specific to this class
void AddTabWindow(int id, wxWindow *window);
wxWindow *GetTabWindow(int id) const ;
- void ClearWindows(bool deleteWindows = TRUE);
+ void ClearWindows(bool deleteWindows = true);
inline wxWindow *GetCurrentWindow() const { return m_currentWindow; }
-
+
void ShowWindowForTab(int id);
- inline wxList& GetWindows() const { return (wxList&) m_tabWindows; }
+ // inline wxList& GetWindows() const { return (wxList&) m_tabWindows; }
protected:
// List of panels, one for each tab. Indexed
// by tab ID.
- wxList m_tabWindows;
- wxWindow* m_currentWindow;
- wxPanel* m_panel;
+ wxIntToWindowHashMap m_tabWindows;
+ wxWindow* m_currentWindow;
+ wxPanel* m_panel;
};
#endif