#include "wx/accel.h"
#include "wx/dynarray.h"
- WX_DEFINE_EXPORTED_ARRAY_NO_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
+ WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
class WXDLLEXPORT wxFrame;
virtual ~wxMenu();
// implement base class virtuals
- virtual bool DoAppend(wxMenuItem *item);
- virtual bool DoInsert(size_t pos, wxMenuItem *item);
- virtual wxMenuItem *DoRemove(wxMenuItem *item);
+ virtual wxMenuItem* DoAppend(wxMenuItem *item);
+ virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem* DoRemove(wxMenuItem *item);
virtual void Break();
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
+class WXDLLEXPORT wxMenuInfo : public wxObject
+{
+public :
+ wxMenuInfo() { m_menu = NULL ; }
+ virtual ~wxMenuInfo() { }
+
+ void Create( wxMenu *menu , const wxString &title )
+ { m_menu = menu ; m_title = title ; }
+ wxMenu* GetMenu() const { return m_menu ; }
+ wxString GetTitle() const { return m_title ; }
+private :
+ wxMenu *m_menu ;
+ wxString m_title ;
+
+ DECLARE_DYNAMIC_CLASS(wxMenuInfo) ;
+} ;
+
+WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
+
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
public:
- // ctors & dtor
+ // ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
virtual ~wxMenuBar();
// menubar construction
+ bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ) ; }
+ const wxMenuInfoList& GetMenuInfos() const ;
+
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual void SetLabelTop( size_t pos, const wxString& label );
virtual wxString GetLabelTop( size_t pos ) const;
- // compatibility: these functions are deprecated
-#if WXWIN_COMPATIBILITY
- void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- bool Enabled(int id) const { return IsEnabled(id); }
- bool Checked(int id) const { return IsChecked(id); }
-#endif // WXWIN_COMPATIBILITY
-
// implementation from now on
WXHMENU Create();
virtual void Detach();
virtual void Attach(wxFrame *frame);
-#if defined(__WXWINCE__) && wxUSE_TOOLBAR
+#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
// Under WinCE, a menubar is owned by the frame's toolbar
void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
wxToolBar* GetToolBar() const { return m_toolBar; }
// common part of all ctors
void Init();
-#if WXWIN_COMPATIBILITY
- wxEvtHandler *m_eventHandler;
-#endif // WXWIN_COMPATIBILITY
-
- wxArrayString m_titles;
+ wxArrayString m_titles ;
+ wxMenuInfoList m_menuInfos;
WXHMENU m_hMenu;
+ // Return the MSW position for a wxMenu which is sometimes different from
+ // the wxWindows position.
+ int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
#if wxUSE_ACCEL
// the accelerator table for all accelerators in all our menus
wxAcceleratorTable m_accelTable;
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;
#endif
+ // Not using a combined wxToolBar/wxMenuBar? then use
+ // a commandbar in WinCE .NET to implement the
+ // menubar, since there is no ::SetMenu function.
+#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
+ WXHWND m_commandBar;
+#endif
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)