wxBitmap() { Init(); }
// Copy constructors
- wxBitmap(const wxBitmap& bitmap) { Init(); Ref(bitmap); }
+ wxBitmap(const wxBitmap& bitmap) : wxGDIImage(bitmap) { Init(); Ref(bitmap); }
// Initialize with raw data
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Create a bitmap compatible with the given DC
wxBitmap(int width, int height, const wxDC& dc);
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
// Convert from wxImage
wxBitmap(const wxImage& image, int depth = -1)
{ (void)CreateFromImage(image, depth); }
virtual ~wxBitmap();
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
wxImage ConvertToImage() const;
#endif // wxUSE_IMAGE
wxDEPRECATED( void SetQuality(int quality) );
#endif // WXWIN_COMPATIBILITY_2_4
-#if WXWIN_COMPATIBILITY_2
- void SetOk(bool isOk);
-#endif // WXWIN_COMPATIBILITY_2
-
-#if WXWIN_COMPATIBILITY
-#if wxUSE_PALETTE
- wxPalette *GetColourMap() const { return GetPalette(); }
- void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
-#endif // wxUSE_PALETTE
-#endif // WXWIN_COMPATIBILITY
-
// implementation only from now on
// -------------------------------
void Init();
virtual wxGDIImageRefData *CreateData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
// creates the bitmap from XPM data, supposed to be called from ctor
bool CreateFromXpm(const char **bits);
// creates an uninitialized bitmap, called from Create()s above
bool DoCreate(int w, int h, int depth, WXHDC hdc);
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE && wxUSE_WXDIB
// creates the bitmap from wxImage, supposed to be called from ctor
bool CreateFromImage(const wxImage& image, int depth);