#if wxUSE_SPINBTN
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "spinctlg.h"
-#endif
-
class WXDLLEXPORT wxSpinButton;
class WXDLLEXPORT wxTextCtrl;
wxSpinCtrl() { Init(); }
wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
}
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
// implementation from now on
// forward these functions to all subcontrols
- virtual bool Enable(bool enable = TRUE);
- virtual bool Show(bool show = TRUE);
+ virtual bool Enable(bool enable = true);
+ virtual bool Show(bool show = true);
// get the subcontrols
wxTextCtrl *GetText() const { return m_text; }
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
- // TRUE or return FALSE if the text ctrl doesn't contain a number or if the
+ // true or return false if the text ctrl doesn't contain a number or if the
// number is out of range
bool GetTextValue(int *val) const;
wxSpinCtrl() { Init(); }
wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
}
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,