virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
+ virtual void DoDrawPolyPolygon(int n, int start[], wxPoint points[],
+ wxCoord xoffset, wxCoord yoffset,
+ int fillStyle = wxODDEVEN_RULE);
#if wxUSE_PALETTE