size_t m_objcount; // ..and (pluggable) object instantiations.
wxModuleList m_wxmodules; // any wxModules that we initialised.
- void UpdateClassInfo(); // Update the wxClassInfo table
- void RestoreClassInfo(); // Restore the original wxClassInfo state.
+ void UpdateClasses(); // Update ms_classes
+ void RestoreClasses(); // Removes this library from ms_classes
void RegisterModules(); // Init any wxModules in the lib.
void UnregisterModules(); // Cleanup any wxModules we installed.
// macro because it's of arguable use outside of that.
#if WXWIN_COMPATIBILITY_2_2
- static wxPluginLibrary *GetObjectFromHandle(wxDllType handle);
+ wxDEPRECATED( static wxPluginLibrary *GetObjectFromHandle(wxDllType handle) );
#endif
// Instance methods.
- wxPluginManager() : m_entry(NULL) {};
+ wxPluginManager() : m_entry(NULL) {}
wxPluginManager(const wxString &libname, int flags = wxDL_DEFAULT)
{
Load(libname, flags);
}
- ~wxPluginManager() { Unload(); }
+ ~wxPluginManager() { if ( IsLoaded() ) Unload(); }
bool Load(const wxString &libname, int flags = wxDL_DEFAULT);
void Unload();