virtual void SetMapMode(int mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
virtual void SetMapMode(int mode);
virtual void SetUserScale(double x, double y);
virtual void SetLogicalScale(double x, double y);
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
protected:
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoGetSizeMM(int* width, int* height) const;
protected:
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoGetSizeMM(int* width, int* height) const;
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;
public:
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;