// Convert input string according to settings passed to Init.
// Note that you must call Init before using Convert!
- void Convert(const char* input, char* output);
- void Convert(char* str) { Convert(str, str); }
- wxString Convert(const wxString& input);
+ void Convert(const char* input, char* output) const;
+ void Convert(char* str) const { Convert(str, str); }
+ wxString Convert(const wxString& input) const;
#if wxUSE_WCHAR_T
- void Convert(const char* input, wchar_t* output);
- void Convert(const wchar_t* input, char* output);
- void Convert(const wchar_t* input, wchar_t* output);
- void Convert(wchar_t* str) { Convert(str, str); }
+ void Convert(const char* input, wchar_t* output) const;
+ void Convert(const wchar_t* input, char* output) const;
+ void Convert(const wchar_t* input, wchar_t* output) const;
+ void Convert(wchar_t* str) const { Convert(str, str); }
#endif
// Return equivalent(s) for given font that are used
// under given platform. wxPLATFORM_CURRENT means the plaform